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The boss of 4-24 can drop +12 maces/rings. This is the only place I've seen them available to get. The final boss of 5-24 can drop +13 items, also the only way to obtain them.
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One thing I would really want fixed is projectiles staying in the air when a boss appears. Basicly, I was on 2:12. and as soon as the base was leveled, all of my units were knocked back as per boss rules, but the arrows being spammed by the skeletons instakilled me without my two turtles blocking them all.
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Duh .. Same shit different Boss-level.
You should cancel all the range attacks, when the enemy dungeon gets destroyed. Its already the fifth time i have to redo it because all my units get knocked back and i get in the line of the arrows still in midair ...
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I can't wait to complete the game then have badges come out telling me i have to do it all over again to earn the badge
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4-15: For several tries all i got were turtles and poison, both of which can't kill enemies. After a barrage of 6-8 of those completely useless wastes of space it spawned a rhino, which of course died quickly facing several cyclopses. Those kinds of luckbased levels were trivialy boring early on and are just annoying lategame.
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For people struggling on X-3 and X-15 levels, remember that you units are SIGNIFICANTLY more powerful when in your aura than when they leave it. Arrange sending your troops so that the battles stay within your aura. If you're still having trouble, consider grinding levels and get the aura size increasing upgrades.
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jeez those green battles are so annoying... no strategic there with only tortoises and maybe if you are lucky a rhino.... and some magic attacks..
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Way too easy and simplistic even on HELL. I don't just mean easy mechanics, I mean lol spam archers and thousand needle everthing to death. Every level comes down to mass archers, use mace commands when mobs get near archers, win level. And yeah I lost once early on, then ran over everything doing this.
Some fun ideas though
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I wonder if the creator realized that the best way to win is to make a million archers and THEN made that creature into a rabbit. Hmmmm...
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Is there a hidden cap on the number of units you can have? I make one dragon, then spam rabbits, then after awhile the dragon just disappears.
Also, there IS an autosend button; just hold down the relevant hotkey.
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There seems to be a bug on 5-20. My troops (most notably my dragons and penguins) are disappearing without any justifiable reason.
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4/5. Would be 5/5, but my save file disappears every day. I haven't deleted any cookies or my cache. There is no reason for it to disappear. Gets annoying to spend 2-3 hours on a game only for all progress to disappear.
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For those struggling in 3-24
Get meteor and heal mace
Turtle
A few rabbits
2 rhinos
rabbit spam and perhaps 2 monkeys
before the final enemy appear (half bar??) start saving, before it appears start spamming mice and dont stop, so every mice eaten will be replaced.
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i enjoyed the game a lot and want to finish but i keep having a bug where paladog jumps across the whole level and unit don't show up and mana does not go down
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I haven't played yet, but I want to say the graphics are amazing through the intro, perfect, really. The story isn't bad, thus far, but the text needs to be presented differently. It doesn't fit with the rest of the art style, in my opinion. Also, get rid of the noise when you hit "Next," as it is unnecessary, unfitting, and kind of annoying. Time to actually start the game now ;)
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when criminals in this world appear and break the laws that they should fear
and frighten all who see or hear the cry goes up both far and near
for Paladog! Paladog! Paladog! Paladog!
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Fun game, definately well designed & balanced...but....uhh, whats with the human-hate, earth worship crap? I'm willing to bet at least 75% of the players of this game are human :-p Could definately do without the eco-fascism but great game.
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I was like, finaly last battle! Spent an hour or so, such a long game............ that was when i found out, there are 4 more pages........
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Decent game but aside from missing a few standards like attack/defend, it has what to me are 2 major flaws. 1) Upgrades are way too expensive. Getting enough money to fully upgrade penguin and dragon would take forever. 2) after defeating the last level in any of the groupings you are forced to watch the animation again. For the last level this makes it a major pain to try to play the last level to max out critters.
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EVERYONE, stop keep saying 'Rabbits are the best, they're practically machine guns, go spam them...' We already know what you think of rabbits.
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Massed rabbits are WAY too strong with knockback. I don't ever need to run tanks on normal levels, just spam rabbits. I recommend taking knockback off of them.
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perhaps written over the units' face display how many units in play, for example when i spam archers, it would be nice to have some kind of control on how many i have in play?