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The OmNom minigame is overpowered, and slightly based on luck. Some enemies, like in 3-15, come in big groups and just smash the turtles and rhinos, and unless you have meteors and lightnings saved up, you're screwed. It should get a little downgrade in my opinion, I was stuck on it for 20 minutes before I finally beat it. And judging by that, the future OmNom minigames aren't gonig to be easy, too. And I'm playing on Normal.
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Either implement a unit cap or nerf the rabbit's special ability, as it is currently wayyy too strong. On most levels all you have to do is pump out rabbits as fast as you can build them; after ~30 seconds all enemy units will die the second they are spawned, and, even if something happens and you lose half your army, you can build a rabbit roughly every 2 seconds nonstop...
Also, ghosts are an interesting idea but need to be fixed. They die too soon 95% of the time, but the other 5% of the time they get past your army and kill ALL your reinforcements...make them weaker but able to turn invisible before they hit your army.
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I managed to beat 4 - 03 by saving my units and the items and not spamming them all at once. If you send enough units that cause your bombers to stay in your circle your good. Once they go off, your dead. So the trick is to send just enough units not all of them. Then when the super wave comes, send the rest of your units and you will win since your units have the aura boost. I beat 4 - 03 with only 4 upgrades on bombers and none on turtles.
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+1 THIS If you noticed the developers were definitely not native English speakers due to the plethora of hilarious word misuse. Great game though, played for hours.
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Good game, but it would be nice to see some more numbers in the UI, especially for the level up perks. For example; it is very difficult to tell if you would actually want to level up your maximum food, when it doesn't tell you by how much it will increase.
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Oh, and plus, how do bears, monkeys and dragons survive if everyone is peaceful? Why is the food icon a leg of some unidentified meat? WHERE DID THE MEAT COME FROM?
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I stack mp regen and max mp, then i use all my mana to cast as many fist of fury as i can and call it my KAMEHAMEHA WAVE
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The ingenuity of this game is really high. I think that the inability to forge weapons and rings proves to be a burden at times. Otherwise, this is one of the most addicting games on Kongregate I've ever known.
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I am at the end of the 3rd world and I find that even with more food generation going on that the food and mana are generating at the same speed. It appears there is a max....
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finally finished hell mode! The ending is too long and needs a way to skip/fast forward lol. (spoiler: 6 sons and 6 daughters? That doesnt sound like happily ever after....)
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"May. 11, 2012
If this is a world of equal critters, why is a dog riding a horse?"
--bc some critters are more equal than others ;-) (see what i did there?)
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To all those people complaining about ghosts: Use long range units ONLY. Ghosts only go into stealth when they touch one of your units, so if you use any close range units the ghosts will touch them, stealth, and reappear behind your ranks and raise hell. Its easier to just spam archers until they can kill the ghosts before they touch. This works even on hell mode.
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Now that I have actually tried the game, I see that all the high ratings are merited. Though I still dislike that intro.
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It would been amazing if I could've replaced my magic staff with a greatsword or a long bow or even a giant shield! That would add a lot more depth and versatility to your character! Me personally, I LOVE to play supporting roles that don't really have that aggressive drive on their own, but make their units/troops significantly more capable!
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Wow I can't beat 4 - 03 (green stage). I keep getting complete worthless ice and weak fire. And half the time I die instantly because I do not get a tank unit in time.
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Anyone else think those ghosts are overpowered. They go right past infantry to archers, and the archers don't attack. I lose almost all my archers to this, and have to waste mana just to kill that one enemy.
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Upgrade your mice to max level and spam then easy win almost every map.
I'm already at final part of the map and the only thing i used was mices spam.