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Stuck on initial screen, All I can see is the Paladog and part of the title "Palado" can't start a game or anything. FRUSTRATING, also can't report this as a bug. . . . :(
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I think the RING MASTERY and MACE MASTERY skills are with some kind of bug. Anyone facing the same problem? When we choose one of them simply nothing happens... Otherwise, the best Epic War game I have played (and I don't like this kind of games... XD) Peace!
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Great game, but you just make an intro and throw us into the game, the only story is at the beggining.. also you should change the stage select phase, many games have this road-like stage select... I would also like to see how much mana a staff requires before I enter a stage with it...
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About the Green levels.. I only found one of them difficult. After that one difficult one was passed, the rest were a breeze. Just upgrade your units that are in the green levels, and I also felt using wands that were used in those levels helped too.
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So the ghost paladog sends a boss, those pink stone face things and thousands of skeletons... oh, he also kills multiple of your units! that seems fair...
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Please please PLEASE can we have a confirm button for 'Give Up'? I was about to beat a level and pressed give up by accident and lost progress.
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spammed the living hell out of mice on 5-17 and a couple of rhinos and luckily a dragon and rabbits...worked like a charm.
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The difficulty jump after boss levels is a little extreme, and the windstorm spell's range sucks too much for it to be useable
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Mouses should be nerfed. I'm at 3-11 and completing every level in under a minute just by spamming maxed mouses and keeping them in my aura.
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please a skip button for the 24th level .. i want to farm more staffs but watching the ending animation makes it impossible
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saving didnt work for me so i had to beat the game in a day for all the achievements took for ever but i did and i only did it because this game is amazing 5 stars
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Inventory should condense automatically so I don't have to scroll through to find something. Also would be nice if inventory arranged itself, with like items by each other.
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Mh, why no stats? cuz I think that there's something wrong with Fortune Rings and some other object. Ex: "more drop" ok, but how much? Sometimes random element seems more important than the ring value (0 items dropped) sometimes not (4-5 items dropped).
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Not a bad game, damn shame that the plot is nothing but, "Hey, what might make this stand out? Is misanthropy still edgy? I'M GOING TO SAY YES!" Damn shame there wasn't a skip button for the plot, but at least it was short.
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I hope you all liked the bosses from maps 1-4, because throughout the fifth map you have to kill 5 or 6 at a time on each level haha.