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Grind Tip (Heal mace and auto regenerate for units skill needed)!!!! At level 4-12 the boss will be a ghost of Paladog and he cannot be harmed by your units, only your magic attacks. So summon as many dragons (last unit) as possible before you destroy the castle. The dragons will eventually pass ghost of paladog and reach the end of the screen and stand there attacking as long as they are healed. Continue to summon dragons and heal them as needed (new dragons need to be healed). Ghost Paladog will walk past your spawn and return in front of the dragons and can’t pass them. You can now leave but note: The dragons will die unless your aura automatically heals them and the game pauses when you level up. Alternately you can manually heal them with spells but then you must attend your computer. You can take advantage of this using coin, exp, and wealth rings. Please + if this helped you :)
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this game is amazing and i finally found a game that is addictive (this is the game) some suggestions would be the ability to pay to upgrayde your ring or mace, showing the actual hp, attack, delay, etc stats of your units for when u upgrayde, get achievements for it like challenges tht award exp and coins would be amazing, and i dont know if u have this on there or not but the ability to actually hit units with my hero (paladog) without using spells like just a weapon, adding on to the the ability to upgrayde my heros stats like hp defense attack, also add defense to the units stats like for the defensive tortoise which is just for defense and the elite rhino etc, also upgrayding my horse isnt a neccesity but it would be very cool. keep up the good work
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Fazecat, I'm sorry to say this, but your grammar is awful. The game is so polished, but every time there's dialog, it's painful to read.
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When you are about to use the key on the gate, it says "How did you got that key?" instead of "How did you GET that key?", lol.
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i have 2 account. i play the first one for only 1hr then i creates my 2nd account which i play for 7hr then i delete the first one but it turns out both of them are deleted. 7hrs of playtime.. WASTED....
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Great game, I like the concept, but there needs to be another way to procure items and gold so you aren't forced to grinding. Grinding = bad gameplay. Also the ability to turn mana into food, or food into mana, would be another nice thing to have, and it would add more strategical depth.
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there is so much room for improvement in this game, mainly giving us the actual numbers for the stats, the probability of killing enemies with the turn undead mace, the stats for the critters, the stats increase for the skills, etc.
long game, but seems poorly made because of all that
3/5 for the ammount of effort to create game, could be more if you got it right instead of making videos that look better than the game itself.
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it's way too long, to be honest. if only Paladog had the option to attack or you had the option to speed up the process.
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why do those "nomnom" levels only let me use monkeys, penguins and turtles? i NEVER get to use dragons, rhinos, or rabbits! (and yes, i have all units unlocked for use in normal levels!)
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Did anyone else notice that holding down the fist of fury magic attack looks like the Kamehameha blast from dragon-ball
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Nice game... but I suggest that when you use you're mace there should be a mini attack I mean like for a mace left click for mini attack that you need to upgrade too to make it stronger and more powerful and it cost for 1 mana I guess..... :D hit like if you agree with me guys
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screw the green levels. seriously. like the game, but when you get 10 spells in a row - and limited ones at that - there's no strategy, no upgrading, just getting railed on.
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Would be great if you could some how hold your troops like in Age of War. Then you could do so much more with this game. Love the upgrades and how many there are. Love the fact that you only get a choice of 3 each level and all and all a great game.
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Awesome game. A few little things just need to be fixed: You should be able to sort your items so you are not looking through multiple pages to find one thing.
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I love the special missions, e.g. battlefield, carriage, the one where you have to wait until the units/spells get on the bar...
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Here's some ideas for updates/future versions (some of these may have been mentioned before): 1) upgrade trees-when you level up, you shouldn't be given random upgrades, you should be able to pick which one you want, possibly in groups like Regeneration, Mana+Food, Aura, and stuff like that. You should have to be a certain level before you get some upgrades. 2) abilities-you should be able to upgrade things like Mana, Food, and Health here. 3) armor 4) stats for maces and rings-this goes along with abilities, like if one ability is "strength" then one mace might have "+5 strength" as one of its stats 5) you shouldn't have to buy skills, maybe just unlock them and equip onto a hotbar or something.
Other than that, great game 4/5 :)
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Another idea is adding rewards for not using any food, or mana during a fight and then ending a fight with maxed food & mana.