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it would be kinda cool if it did have a skill tree it would be alot easier to see the upgrades you got and ones you would want
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the minions have bad integrity. they only try there best when your around. there should be an upgrade for Paladog where the units use abiltys outside the aura called integrity.
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Wouldn't it be that another critter takes up the banner and charges when the Paladog becomes a martyr instead of everything dying instantly?
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@blackwolf100, STFU, did super mario have a good backstory, NO! hell, sonic sucked when they tryed using plots,(sonic 06, shadow, etc) so WHO CARES??
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My main argument is about the green levels X-03 and X-15; later one they're just ridiculous. I can be two-hit by the enemy and I've gotta kill 5 of them using only 3 ice staves? Yeah, nah. The luck element is way too high, and these levels are extremely annoying. If I can get a dragon, easy. When I get nothing but turtles and the pirate monkeys, that's just stupid.
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The levels with where you get random summon/spells are so worthless and totally bogs down the already tedious grind of the game.
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Having a medieval age in the future is abit lame, otherwise i would not mind seeing units with robot bears or range laser blasters by foxes.
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Am i the only one who find the premise abit upsetting? well when it said "In a far future,
the mother earth has lost vitality due to overwhelming greed and selfishness of human." then the gods distroy them all? thats kinda dark for somewhat of a light hearted game.
When it said the gods add critters as intelligent, innocent, pure and peace loving creatures seem very arrogant and mean in away.
I know i might think this abit much, however, saying humans are greedy and shelfish people who lead by devil thinking just seem abit too simple and silly to make up.
Look furs, i know you might want a world of anthropomorphic creatures (i would like to aswell) but can you please try not write humans as evil for a change?
In a conclusion, the game is a desent strategy with light level up elements, just the backstory wasen't that well, its not bad but its could be better.
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Agree with jedi, at first I tried to use kangaroos but a couple of defense turtles and a butt load of archers wins every round so far for me.
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Good game but I hate the level where it gives you up to 8 cards, all I get are spells, 6 cards in a row were ice and I had no units WTF
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love the game but fazecat plz add some more rings and make bosses stronger and add some more maces i mean 1 or 2 make some of the units weaker some are stronger than me. but dont make units too weak. (P.S plz add me as a friend
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Archers, Archers, Archers... were archers meant to be this overpowered? Seems odd that your second unit is nigh unstoppable with its aura burst.
A few archers in your aura = you win 95% of the levels for free.
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Well it took me 15 hours to finish this game on 'Hell' difficulty with all badges. Very nice game to have held me through 2 plays and almost 30 hours of gameplay.
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One of the only things that is bugging me about this game from the onset? The grammar. If you need anyone to read through and make sure things sound right let me know. I'm not trying to be a grammar nazi, but small mistakes such as that can really distract people from an otherwise great game.
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Sweet game! But evil, all that grinding so I can stay awake at night feeding the 12 puppies while the wife of Paladog lazes around. LOL. EVIL I tell ya!
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Upgrade bunny archers to level 20. Ignore every other class. Improve food production and offensive skills (berserk, haste, etc). Almost every single level can be easily accomplished by simply spamming archers. By the end, you might want to improve rhinos and penguins a bit, mostly for the "mouth" levels. For the "lanes" levels, just spam archers on lane 2 (so you can keep 2 pressed down) and send only a few to stall the opponents on other lanes. Don't bother with gold or xps (you can always replay levels). I finished all badges by level 77 this way and there wasn't a level I had to replay more than twice.
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This games not to hard... I haven't really added to many Paladog Upgrades and am in the 4th area and as long as I'm careful not to get caught by ghosts or with my front destroyed I'm still beating the levels in about 3 minutes or less for 3 stars on Normal mode. Mostly using ranged attackers and the Rhino, Penguin, Dragon at this point. Everything else just seems to die to fast to be worth the mana usage.
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it would be better if there was a 10th guy and he was another paladog. He would be able to do lightning and he would never stop. Or if you did a unit up fully then you could do it again and then everyting would be full! [it would have to cost like 300 thousnad coins though!] And why dont you let it be HACKED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Hmm, anyone else get the urge to let everyone die constantly? If god hates humans, might as well kill these little bastards too.
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@DementiaDisdain: if your talking about fully upgrading a unit, then its not worth it unless your just gonna spam them, but personally i think the kangaroos and turtles are worth upgrading (but those are currently my best units)
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Meant to say the Horse and 5 ranks are a good change of pace. While the other is a bit to random as to whether you get the things you want/need. (Also I'm not sure what the deep units are like as it takes a long time and lot of saving to even get to that point)
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I've been playing this game for a long while as many probably have. It's good graphics you feel the slow steady progression. Although over longer time span it feels very slow paced. The bonus styled levels with the horses and 5 ranks at one time. The other level is a bit to random. You can crush it one time with army strong spawns and get killed in another with constant wand spawns that don't to much when your guys push them out of range. 4/5