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The levels where you're randomly given abilities/units to use ruin this game. Spend all the time customizing/advancing your character only to have it matter completely not at all and be pure random chance.
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If animals were made intelligent, walking on two legs, etc, then why does Paladog ride a horse? And what did predators eat?
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i found some glitch in mini games green nr 3 and 12 on every stage ( 5 stages), if you got 1 pingi wiz on nr 3, and one at nr 4 and a spell on nr 5. if you quickly press 3 and 4 you get 2 pingi wizards for 1 pingi card and 1 spell card i use it alot for having stron enemies ^^
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There's a horrible glitch where the game will delete all progress if you close the browser a second or two after winning
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The level 4-12 is exploitable. I mean... you kill till the boss shows up, then you slowly kill all the monsters and run behind the boss. Then every mob that the enemy sends in will get killed instantly, and w/o much efford making a lot of XP/levels. After 15 minutes however, gold gain, item gain and XP gain stops... but still in 15 minutes, with XP rings, you can make 6 levels each time.
For the rest I love the game. A blacksmith or something, to upgrade items would be great and I would love to see more numbers. Like 'Monsters in Aura will get stronger'... I wanna know how much stronger. :P
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You should be able to retreat your troops. I hate it when the enemy breaks through your swordsman and slaughter your long range troops.
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This game was really fun until I realized the previous comments were correct - a horde of bunnies sweep every level effortlessly with no thought or strategy needed. :(
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If you just hold down "2" during the beginning off a battle you will end up with an unstoppable horde of arrow slinging bunnies. It works! Seriously! I beat it using just that technique. This only work though if you have a high enough food production.
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4-15 all that I get are the turtles and poison... Everything is lvl 20, except Penguin (12) and Dragon (5)....but I don't get those in the drop.
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Heres a good way to grind: Get to World 2's Last Boss. Play it and dont spawn anything just use your own mace's.If the Boss comes out dont kill him!You should back away a bit so that he spawns his creatures.And then you only kill his creatures, takes a bit but a good way to grind i got like 40levels in 1H(I used EXP Ring too) Hope it is helpfull =)
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My favorite part of this game only most games like this is that the main hero can become extremely powerful and takes a huge roll. Hope this game keeps improving 5/5
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Does anyone use the boss on World 3-12 to make a ridiculous amount of money? All I do is spawn trap the enemy waves by repeatedly summoning units and making money off of them without fear of retaliation while the boss just randomly sneaks its way through the fields and attacks random passerby. It could take a while for the boss to die too so I would end up with at least 30K when I do kill the boss. My highest so far was 90k made in a single level.
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You can farm in 5-11. Keep attacking until they summon big enemies. Then make the battle line in the middle(Don't get killed by the rays). Summon turtles and heal them to block the monsters. Just use your skill like thunder to kill them. You will be excited when there are five or more mummy-kings with A LOT OF mummies. 1 level in less than 1 minute. :)
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Please make an update for this game:
A Retreat and attack command, it would be easier for me is my units didnt die 1 by 1 everytime i produce them.. i want to win using strategy and placing units in a certain area for a great combo of an army,thanks
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Hello, what is the good tactic for the last boss of the third part (3-25)? Cause the boss is eating my troops and i can't find the way to kill him...
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I think this is too repetitive... Upgrade progression should be faster(e.g. lower the cost of upgrades, or give us more gold). Also, units should be more balanced. Instead of each next unit being 5x stronger than the previous one even at max upgrade, give each of them some balanced strengths and weaknesses so that we would bother summoning different units.
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It seems that summons ATTACK attribute represents only damage per hit. Info about attack speed is needed to understand DPS.
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there should be an option to lower graphic quality for old computer, mine is lagging when using some spells, which doesn't prevent me to have fun but...
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@Tquila If you talk of writing errors, it has to be "There ARE too many errors" not "IS" and "this game needS", you didn't put the "S", additionally between "comments" and "which", there is a comma missing, as well as between "person" and "who"; plus you don't really mean "any" title, because this is about a specific title; I suggest learning to write yourself before you judge others.
My 2 cents
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please add some commands to the units like retreat or attack or hold your position and also MULTIPLAYER would be awesome ...... really good game 5/5
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its easy to beat the first 2 chapters with bunny archers, with their knockback they almost cant get out of the fortress
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Having played most of the way through now, I can confirm that it's not all bunny spam. Sometimes you need a penguin mage first. And then bunny spam!
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it would be nice if the bars of the upgrade went along with the lvl of upgrade you have, instead of having the same bars where you start with.
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how about some kind of basic attack? I mean yes with the upgrades of increased mana regen its easy to win but its always nice to have something as a back up