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For some reason stops loading at about one fifth. Of course I emptied the browser cache and it doesn't seem to be a java issue, either. Help would be greatly appreciated :)
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The random generation of cards in 4-03 is a bit on the retarded side. I've failed a dozen times so far either by getting nothing but spell cards or spell cards and monkies.
Monkies can't stand up against chainsaw zombies and dullihans >:(
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just like epic war, it has a huge problem with the speed of the game. To actually get anywhere you have to spend hours trying to the upgrades. I know kong loves games that chew up a whole lot of time but :S epic war and this take up waaaay too much
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I clicked on the game.. it started loading that bar... and it loaded one full bar, and then it went through loading the bar again, and about 1/3 the way there, it stopped loading. Any help? Its done this every time.
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Needs more rings and staves. Like EarthQuake Staff, Water Wave, Multi-Freeze, Damage+ Ring, Defense Ring. Down-grade cost of Spawn at level up menu. On a side-note, Level 20 archers at 5/5 Aura Unleash is invincible. I recommend rebalancing the cost to spawn at 40.
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my strategy is to equip the fist of fury and poison mace, at least. then just let ur food fill up while u use poison mace, wait a little bit, then use fist of fury. when food is full, launch all ur units. hope this helped!:D
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I love the concept and the different type of battles...however, the green battles can be really frustrating when you continually get staves instead of units. For example, 4-03 I have played close to 20 times and I keep getting freeze staves, which are virtually useless with heavily armored mobs and I die before I even get a small handful of units.
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@morredor "every critter has given intelligence, except paladog's horse"
Maybe Paladog can't walk, and his horse is helping him fight.
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@Heart Worms: Monkeys have decent knockback and their attacks hit all troops in the AoE (just like Dragons). Get Haste 3 for your Aura and send them out only during swarms (skulls) and only behind meatshields (rhinos, turtles, kangaroo). Outside of the aura, they are pretty useless (like most troops).
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The monkeys are way underpowered. It makes any green level that you have to use them in unnecessarily difficult. Since they get killed in 1-2 hits by just about anything, they really should have some more attack power.
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if the animals are now sapient and some of the animals are carnivores, doesn't that mean that some of the animals are kept enslaved and this society is more evil than human society which banned slavery?
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I think I was getting a little too into the game and started getting a bit cross with the enemies, so I naturally started yelling at them (come on, you've all done it).
My mom got kind of concerned when she heard me say "Stupid #*&@% ghost, stop licking me!"
What a game.
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one thing i dont like is the champion monsters(not the bosses, the upscaled normal ones) they just look like zoomed sprites, so the quality looks bad
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Other than the somewhat preachy "Humans suck without us everything would be better they should all just die" thing in the story, this game is pretty cool.
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What's the easiest way to kill the Kicking giant guy.. i'm stuck on the evil twin paladog lvl and man those giant kickers spawn fast.
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i think some item functions lack clarity: the ring of vitality reads "a ring that increases hp. healthy citizens make a strong nation"??? so does it increase only paladogs hp or also that of the units? same goes for the ring of regeneration; "a ring that slowly recovers hp even without the heal mace." whereas, other item definitions are quite clear cut; ie. the heal mace; "mace that heals paladog and nearby units."