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really really cool game if i had an negative opinion about it it nothing is negative about the i freaking love it!!!!!!!!!!!!
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quite an amazingly addictive and fun game you've developed here. I like how you made many different types of stages. The archers however, seem incredibly overpowered though.. I haven't gotten to "hell mode" yet but so far, I'm at the fourth set of levels and I've been able to win every battle just by spamming archers and using some magic here n there. Still, 9/10.
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The green levels are not "luck" based. If you see that one of the green levels gives you a plethora of bears and kangaroos, but you've failed to level them up b/c you were focused on getting rhinos, it forces you to level up the bears and kangaroos. You can't just skip ahead in this game, you have to put in the time, again, it is not "luck" based.
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really dull... to less gold and way too easy except for the green levels. pink level are passed by spammin mouse fighters on the first lane while using your mana to defend the other lanes long enough. bosses and carraiage defend levels like any other level are passed by spamming archer, sonce you have about 15 to twenty, they are unstoppable - win in about 2 to 3 minutes. the only "difficult" levels are the green ones, but those are purely luckbased and so not really difficult, but just frustrating.
i guess levels are supposed to be passed differently, so they take much longer and you have mre money? anyway. i'm in the fourth chapter and have not unlocked anything above turtles, because i lack the money. i don't need them, though, because, well, archers are OP, but it would be nice to unlock them, to try them out.
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Nope, no skill involved with the 3's & 15's. If you don't get lucky with which critters get summoned you can't complete the stage. It's just luck.
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this game is pretty much epic the only downside is the later levels where the units are given to us are near impossible at times
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Hey everyone, I couldn't find a wiki for this game so I've decided to create one, check it out if you want! http://paladog.wikia.com/wiki/Paladog_Wiki
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Great game 5/5. I spam only turtles and use Lightning Mace to kill those mobs stack together. I wear only XP rings, and focus on gaining Mana with skill upgrade. I also use Poison Mace and the Fury Mace. Try only upgrade these first : Mana , Ring/Mace Mastery, Larger Aura, Level up faster, Team get less dmg, Gain team HP, More Cash. Paladin HP, more attk for team you better do letter so it's more easy to level up Paladin with XP rings and Turtle spam. Turtles don't attack so Paladin gain 2,3 levels every fight!
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Great game, my only suggestions are pretty much the same as everybody else's: more numbers and stats to determine the effectiveness of the units and various upgrades/weapons and rings.
Other than that, it's an awesome game and gets a 5/5
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Err...I just brought a few items from the shop...is it just me or does it sound like the pig is saying foul language? (I'm completely serious)
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Description of the animals status would be nice. For instance, does speed is about how fast he walks? or hits? or both?
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The current stats number of my army could be show on their respective bars. Like attack, hp, delay. That way we could tell more acurately which unit is better.
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ffs so he defeats all the monsters and blablabla, wich gives them people who come to live in critter land . isn't that even worse lol
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Idea for a new unit!
A Crane Priest or other healer of sorts. does basic healing and the more you upgrade it the faster/ more it heals for!
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Fun game, lots of opportunity, and plenty of cool units!
2 suggestions:
1. Generally I feel punished for doing well in a normal map. If I build up a strong group of forces and push to the enemy base, the game seems to respond by sending a HUGE group of guys all at once which my force has about no way of countering. I'm then forced to fall back and blast with spells.
2. The reward for getting 3 stars on a level is very minor compared to how much money I get if I drag out a fight. Similar to previous point, it seems like I'm better off taking longer on a fight so I can get more gold and exp out of it. New units are crazy expensive after all.
Thanks!
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This is a really petty request, but a way to skip the ending and return to the menu/stage select screen when you beat the final level (after the first time, at least) would be nice.
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Am i the only one who sees that those tv's are from the movie 'the Ring' because that creepy girl is coming out, hits, and goes back in. Its an awesome detail!! Good job Fazecat!
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The different levels are a nice change of pace, the random tile one though can get really frustrating at higher levels, got 8 turtles in a row while the enemy side filled up. Only suggestion is to level up the most commonly appearing units in those levels and hope you get lucky.
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I like the upgrade system.. the upgrades and items feel useful, and there's good variety. I agree with the comments about the balance (rabbits, etc). I think it would have been nice to have enemies that were strong against certain attacks, so you had to balance your team to match up well.
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Ghost units automatically lower my rating of this game by 2. They almost completely invalidate the benefits from leveling up aura, so for someone who has spent the majority of their level ups on aura upgrades it's a real kick in the teeth. Those who upgraded food/mana more are fine since they can either generate more troops to deal with the ghosts, or cast more spells to deal with them. If you went for aura? Time to replay levels until you can get over your aura handicap. Not cool.
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Incredibly addictive gameplay even if it is a little repetitive. Is there a chance there will be an expansion update where a certain number of stars can unlock some bonus levels?
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the boss levels could use some work, i keep getting shot by a buck-load of arrows and pumpkins after my troops get flung back.
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When the enemies are in their base, can they be hurt? If not, then that sucks. I'll have 50 troops up front and no way to stop them killing me.
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III.
1. Health – increases max HP of Paladog (0-20)
2. Riding – Ables Paladog to move faster (0-5)
3. Defense – Paladog takes less damage from enemy attacks (0-5)
4. Regenerate – Slowly regenerates Paladog’s HP (0-20)
To learn all skills necessary to dial the 200 level.
Symye important is I-1, 2,3,4,5,6 II-1, 2,3,4,5,6. Skills Paladog do not touch, and decide for yourself. was almost at the level of hell.