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Small challenge for some is to start each song and try to see how far you can get by the song only, no looking at the screen while its going but you can look once you failed/completed to recap and all that. Enjoy!
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This is possibly the worst game to play when drinking ever. Having to re-calibrate every drink or two in order to compensate for the 0.01s of decreased reaction time just shows how tight this game actually is. Great stuff.
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I just realized: Yes, the first actual level is called "A Dance of Fire and Ice", but the little ball things we are controlling are dancing around each other... and are red and blue...
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the genius in this game is that music is addictive, and through the element of awarding of music this game is more addictive than your usual run-of-the mill game where you get to listen to music for free by doing nothing.
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This game is unplayable (at least on my end) it randomly stops recognizing my mouse clicks, so it just stops mid level.
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Whenever I'm going in a long straight line, I'm always pretty relaxed. Well, up until I start thinking about how much longer the level is, then I mess up.
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It's genious. I'm at 3X and just decided to jot a little comment before all of my keys are wasted getting through this.
I want next song!! :D
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why is my progress after 3-X not saving? i want to continue to beat the 1.X speeds and not start from 1.0 every time i close the game
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So on 3-X so far most things on the right of the flat line are longer waits than those on the left. If someone can understand what that means and you make it to 3-X hopefully it helps.
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Whatever you're using for that white flash in 3-X (around 66%), it causes a really nasty frameskip that pretty much auto-fails you.
sorry about that. i'm torn on whether to add a remove-effects toggle - smoothness is everything but so much impact is lost without the bars and the flashes synced to the music. i'll probably add one on the next update.
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Thanks for the suggestion but the song is meant to be the reward! I might change it so you can skip levels without having to beat them though.
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more short levels would be nice, or checkpoints or lifepoints, i hate to grind the easy part everytime only to fail multiple times at the new points to learn. I really like the game mechanics!
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Some kind of tutorial would be nice. The game mechanics are quite simple once you figure them out, but a brief tutorial would get you into the game much more quickly.
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The entire game needs an option to remove the background. The background should not be the reason for messing up in a game like this.
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How the heck can you tell what the beat is when it will not play the sound if you don't play correctly? Stupidest game EVER!!!
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Yet another game with no instructions. 1/5. What beat do you want me to keep? Drums, Bass, Guitar? What are you supposed to do?
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i cant get more than 84 percent on the last lvl becouse i dont know what the rythm is. Also the guitar at the end quite masks it...
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I feel like the end of 3-X is so hard because rhythm bails on you and you have to ignore the flashing colors and focus directly on the white path that is travelling in a crazy pattern of stops and goes that make you wonder why it's just a hard badge.