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Love the game, love the beat, love the song. 5/5. What song is this? Did you make it? I'd pay 99 cents for it on iTunes or Google Play.
hey i did make it, just get it for free: soundcloud.com/fizzd ! if you still wanna support me you can buy the android version of the game too, it'll be much appreciated :) glad you like the game!
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To Developer: Played this game again from the start and noticed that in 1-X the beat slows down at the end of the stage. May be you could include a '< to indicate the change in speed just like in 2-X off beats?
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on just the straight blocks with no bends every 10 blocks or so it just doesnt register that i hit a key and says i missed. this is infuriating.
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nothing ticks ME off more than a badged game with controls that don't work ... the developer's note about a unity bug isn't the cause either ...
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Really fun game, pulls you right in with the colors, dancing shapes, and rhythmic music. I really like this game, the only thing is I think that the levels are a little long, maybe shave 2 or 3 blocks from newer levels. Thnx
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Was blocks from beating 3X (1.2) and now I can't get past 30%. Can't even say I'm having fun anymore, it is just a giant challenge that I must beat. Really enjoyed he music though.
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This game suffers from the same annoying friggen thing as all the "hardcore, only one try, restart from the beginning" games do... either too short maps, making it boring or too long ones, that kills you at some specific point, and then you are forced to play through the same beginning of the map over, and over and oooover again, just because a part further ahead is hard. Ofc soing that you start to zone out in the beginning of the map, since it's boring, which kills you, start over.
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Possibly it's just my hardware, but I find the game to be horribly inconsistent in how it handles your clicks. A large amount of the time it'll click without me, or not click when I do, and it makes it incredibly infuriating.
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1st comment of 2015. Now on to serious business. Can't get past 2-x. Been playing all night... The offbeat straight kills me.
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You should add a challenge mode where the player needs to hit the the arrow key of which direction your next orb hits.
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Alright. The big problem with 3-X is that it's TOO FAST. It's much harder than the other levels because, alongside throwing new rhythm figures at you that you need to figure out, its windows for hitting the boxes are MUCH smaller. It leads to a lot of missing the box when I SHOULD have hit it. If the tempo were dropped a little, it would be much easier.
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It would actually help if we got to hear a couple seconds of music after crashing. Otherwise we just have to try to block out the music and count in our heads while working on learning a new rhythm figure halfway into a long level.
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The game was going pretty good until 3-X. There are rhythm figures there I haven't been exposed to before, and in order to practice them I have to go through the whole level again and again several times, which is just frustrating. The game did a fine training job up to that point; it feels like the programmer just got lazy to finish and otherwise very good project.
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5 stars! I love games like oO and A Dance of Fire and Ice. Good Music + Rythm + Repeating same song, cause You failed AGAIN IN THIS SAME MOMENT - EPIC <3
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Took me a good 20 tries, but I finally managed to complete 3-x. Way to go developer, creating a game that is difficult while also fun to play.
5 stars.
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@fizzd: What I meant by "hard-to-change calibration" is something that won't do what I and possibly many others have done: During the calibration, the first few hits are off, so I end up calibrating to a diagonal line.
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For an added challenge.... Try Right clicking on red and left clicking on blue. You'll thank me later. (Hint to Dev: New game mode?)
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Took me about an hour to beat 3-X. I'm surprised it didn't frustrate me--I was simply determined to beat it. I beat 3-X (1.1) on my first try, but I can't beat 1.2 x_x
5/5
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As a music major this game is impossible. Though the main levels are easy, the end songs for the last two are not possible. I have a calibration of zero and I am still too fast because I anticipate the beats to be exactly the right time, not slightly after. I have tried muting and only looking at the screen, and I have also tried closing my eyes and listening to the music, and in both cases I am just too fast for this game. :(
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I would suggest a mode where, when you mess up, it does not reset. Instead, the music would slow down, speed up, start, stop, and generally fluctuate based on how well you are doing on the course. This would help to practice on certain longer segments. It can become wildly tedious when you get to the last tiny stretch of a course and keep failing because you don't get a chance to practice the specific segment. Just a thought. It would be entertaining to hear how distorted the music gets when you perform a course terribly.
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actually, you can use any key on your keyboard that you like (just stay away from R it sends you back to the main menu). use what you are the most comfortable with... one key with middle finger... two keys with two fingers... very good game, loved it.
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What a great game. It felt like learning a foreign language at first. I would have appreciated a smaller straight-line intro on the last level. It just made repeating it that much more tedious. Tedium is not fun. But your game is.