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The only annoying thing is that occasionally it just won't register my mouse clicks, which forces me to restart the entire 2 minute level.
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Can you fix this sh*t? http://s28.postimg.org/59t38xa99/Weird_shit.png
Lol, whats wrong with your game?
Everyhting seems to function, but it has this weird view...
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I feel this game would be perfect with one little tweak. Have the music fade out over a few seconds after you fail. I am stuck at the end of 3-X because I can't get the hand of the last snakes. I can play the first half with my eyes closed but am finding it almost impossible to grasp the beat. I can appreciate that the music (which is awesome) is the reward but it's not so much a rhythm game without any rhythm to go by.
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I love after you've failed at a level enough times you learn how to do it with your eyes closed and then it's easier.
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I somehow find it easier to complete the faster versions of 3-x looking away from the screen. The dots seem to mess me up...
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Why is there a single tile in the main menu that won't convert to flashy colors when touched, and remains gray? ...Is this an intentional hint at a secret, or something?
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recalibrating doesnt help the fact that some clicks/key presses just dont register with this game.. maybe give the option to remove all of the flashy stuff and make the game run smoother and maybe then everyone has a fair chance at beating the last level.
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I like the idea of the game, and the execution is pretty good, but the beat is not always properly synchronised - you have to press the key just before the beat. As a musician I can do this fine since with large ensembles you have to anticipate the beat or your sound reaches the audience late, but this flaw could defeat a lot of people with a good sense of rhythm but no orchestral experience.
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So let me first say that I really do love this game. As a musician, I find that this slightly more mathematical approach to rhythm to be very interesting (and quite brilliant). I like the level of challenge and love the music. As a music instructor, I would very much like to use this game as a method of helping students learn and comprehend rhythm in a way that is fun. The only thing that I wish is that the rhythm was musically notated. Overall the game is fantastic.
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This is seriously 100% or bust on every song? And you need to restart the entire thing over again if you fail... man I am unmotivated to keep practicing, especially with intros like "wub wub wub for 30 seconds and then we'll see if you can actually move"
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I have played 3-X so many times, that I can play up to 80% without looking at the screen. Meanwhile, my record is 86%.
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Would be nice if this game had checkpoints. Failing so often at the rotation in 2-X and everytime have to do half of the level again. When you restart from a checkpoint you could also do the timer and fade in the music while it runs down.
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I really hate that you have to start clicking on 1... If you wait till 1 is gone on the screen your just too late... And having to click on 1 makes me feel rushed...
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I agree with Polored; we should be able to hear the full song. It's too frustrating to have to start over and over again because you don't know what the song is supposed to sound like after a certain point. This IS a rhythm-based game, is it not?
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I think it would be great to be able to speed up the tutorial stages, because it's so annoying to go through long straight line just to fail on the first corner