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Replaying this a whole 8 years later it seems the tracks go out of calibration or some disconnect happens the longer the track and becomes more difficult to complete. The Music doesn't seem to be affected but visual gameplay does.
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Nice touch adding the snail right before you get the first badge. Giving you doubt that it's not going to be a continuous rising nightmare of difficulty. NOT FALLING FOR IT
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It realy needs some check points in the tacks. Starting from the beggining every time is very-very-very annoying, specially when you are close to the end!
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i got to 5.199998x speed with autoplaying befor my strat to prevent it from getting stuck didnt work anymore (it starts getting the glitch around 3x speed)_
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so like. is there a reason to keep playing the 3-X? because all it does is get faster and it's starting to get annoying
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Some tips for the game: Sometimes you'll have to re-calibrate the timing, so press esc to exit the level, and C to open the calibration. also you can press P to go back a level in case you want to return to a previous level easily, it saves the "continue" space for the highest level you got to
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3-x at that 80-85% range is where I'm consistently failing... actually really enjoy this game despite disliking most music-based games and disliking the dual-ball mechanic in general. :)