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Cute game. Relatively fun to play, if a bit easy.
The extra stage pretty much only highlighted that the controls aren't all that solid. That was the only difficulty with it. And not being able to resize is another minus.
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The only weakness this game has is that it's not very hard. But given the core mechanic, making harder puzzles may be just more frustrating. So this game does well for itself but leaves more 'hardcore' puzzle fans wanting more. If there would be a sequel the thing I would say you would want to add is a variety of enemies (some you may have to throw your head at to stun or kill, maybe headless scarecrows who will attack your body but pick up a detached head and wear it, I'm not quite sure) or make a completely unrelated puzzle mechanic and focus on the interaction between that mechanic and the head-throwing to make a more difficult game that is as much fun as the original. Cross this game's mecahnics with something akin to Company of Myself's middle chapter or One and One Story and you'd have something quite possibly amazing.
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Fantastic game. It would be a perfect learning curve if there were more levels, or a sequel. I also REALLY like how when you have pretty much mastered a level, there's no waiting, or very little.
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This is the game that made me join Kongregate. Perfect little game and got me into the Halloween spirit! I heart you maker of Headless Zombie.
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I don't like that type of games, but
BIG THANX for no sound at the start!!!!!
give 4/5 only for your good maners! I'll be waiting your next game
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Is it just me, or is anyone else finding that you can't throw your head while you have the up and left or right arrows held down. I'm finding it rather annoying.
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A good game. The graphics are pleasing and allow the player to easily see what is going on. The controls are smooth and easy to understand and the head throwing physics are absolutely fantastic. It really is impressive how I the head moves exactly where I want it to at just the right speed.........The game is fairly easy though. I was able to get all 3 coins on my first try and I only died around 7 times.......... One thing that is, interesting, is how there are no indications as to what each button/switch does. In other games this would result in me getting annoyed when I press the wrong switch, but in this game the puzzles are very linear and fairly easy so you just have to "keep moving forward" without having to plan ahead. There is usually just one button to press and it is easy to predict what to do next.
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Why is my screen like cut. It doesn't show the edges and it's hard for me to play (duh) But anyone know what's wrong?
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i have to be with everyone else with how it felt a bit easy, and i dont get the point of the coins, i collected all 90 but i couldnt notice any reward unless its just meant to be a "yay i got them all, well done me" kinda thing, if im honest the only level that felt nice difficulty wise was the last one, still it was a good little game even with the things ive mentioned
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@kevlar33 a lot of keyboards dont support three keys at once when using arrows. Get moving in the direction then let go of the arrows before trying to throw your head. I had this same problem.
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Looking forward to the next episode! :)
It lacked challenge a bit, but to compensate that we had awesome music, animations, a story (it's simple but works!) and a smooth gameplay.
Thank you for this fun half an hour :) Totally worth it!
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Usually I've seen games with these kind of plots tend to be point and click..but platform is so fun! 5/5 The story,music and Carl is so cute!