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The game is so well set out. It tells you in which skill you need for each quest. Every game mechanic is explained. It records information on everything you do. And unlocking new weapons prevents it from ever getting boring. I am amazed.
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How do I beat up the bacon?
Yummy bacon, can't I just eat it?
Then again, I have a feeling it wouldn't agree with me...
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This game is fantastic, I enjoy all the other papa's games but this arcade version is a great change and I didn't expect to like it so much
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how is it possible to get the five coins after the chasm with boomer? she can't glide after jumping on the bouncy thing
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5 things made the game good:
Writing the skills needed.
A lot of unlockable characters.
Multi-weapons.
Skillz.
Warp Keys.
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nice game, but it's driving me crasy when you die and start over on the world map. Why not auto-startinging in the level you died or having at least the couice to?
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mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
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The restaurant games is like watching the Final Destination/the (first 4) Fast and Furious movies or listening to Nickelback, but with minor improvements over the previous one. I predict Cupcakeria will be much like Hot Doggeria, but with holiday themes (according to Flipline themselves).
We are now in the TD era (Incursion, Bloons 4/5, Kingdom Rush, and Cursed Treasure) and no one plays these games anymore.
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I love it. Can people make games that are keyboard only? It would be nice to advance using spacebar instead of dragging over to grab the mouse.