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Comments for Papa Louie 2: When Burgers Attack!

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Cyanide555

Jun. 08, 2013

Under rating threshold (show) After hitting a checkpoint in the level, dying should take me back to the checkpoint. Not back to level select. I have Exit if i wanna drop out of a level.

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(20)

ianhabana12

Jun. 08, 2013

Under rating threshold (show)

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(-19)

JSilvis

Jun. 08, 2013

Under rating threshold (show) It's an.. okplatformer. But it's exactly like the Cactus Mccoy games. One serious, serious flaw; when you pass a checkpoint again, it needs to save. I have had to do 1 part of a level, which requires doing loops, 4 damn times now because it keeps sending me back to before I got them. And then right after is a boss who I die on because of your measly 3 hit points...causing me to have to do the entire portion of the level AND the boss all over. Platforming should stick to CM. This really should have been another in the restaurant series; I love them..this is just a sub par platformer.

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(5)

harrydo

Jun. 08, 2013

Under rating threshold (show) Erm if the characters are already called Marty and Rita, how come we can name them? :O

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(7)

tetos1995

Jun. 08, 2013

Under rating threshold (show) i said finally they made a new game and not just a copy of the previous game with different food type....i wish to see more new games and not copies

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(2)

hykuet

Jun. 08, 2013

Under rating threshold (show) can you make them go to stage as a team? one stage have to play many time for people with different ability

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(1)

Joryy

Jun. 08, 2013

Under rating threshold (show) This game makes me want to shoot heroin while downing a bottle of vodka. World class game.

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(-1)

Kevlar33

Jun. 08, 2013

Under rating threshold (show) Darkslash, I think your comment is unneccesary. You complain that you can't restart from you last save point after rescuing someone... because you wanted more coins. If you are still looking for coins, DON'T pull the rescue handle.... I am not sure about your comment about "going through the wrong door". I've only played 8 levels, but you can ALWAYS double back- the monsters/hearts reset, but you can return to any section. As was reported by itamrpink, you can always hit the "menu" button, and see if your current character has any unfinished goals.

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(6)

Khyloa

Jun. 08, 2013

Under rating threshold (show) Walking bacon is the source of my rage quit.

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(0)

Kadjiin

Jun. 08, 2013

Under rating threshold (show) Finally, a game from these guys which isn't just the same game they've released a half-dozen times with a new coat of paint!

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(10)

CaptainGame

Jun. 08, 2013

Under rating threshold (show) So Georgito fights by hitting things with a bag of money? ...Well, it's nice to see an upperclassman using his riches for the good of the little people.

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(19)

PastLife17

Jun. 08, 2013

Under rating threshold (show)

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(-7)

stickpeople4

Jun. 08, 2013

Under rating threshold (show) Choose character. "Marty." Type name. "Marty. Didn't you see me press it?"

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(4)

MadHatter53

Jun. 08, 2013

Under rating threshold (show) It would be nice if it did not kick you back to the level select screen after falling down a pit.

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(4)

nicholas94

Jun. 08, 2013

Under rating threshold (show) uuugh!

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(-1)

DarkSlash001

Jun. 08, 2013

Under rating threshold (show) Pepe, if you jump on a Burgerzilla and press down several times (pound), you can take it out in one "jump".

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(1)

skill34

Jun. 08, 2013

Under rating threshold (show) There should be one more hard badge for getting all 50 warp passes. + if you agree.

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(19)

jsiu5

Jun. 08, 2013

Under rating threshold (show) great game though

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(-1)

jsiu5

Jun. 08, 2013

Under rating threshold (show) great game just bad because you have to go back to early levels basically every time you get a new person

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(1)

beavinator

Jun. 08, 2013

Under rating threshold (show) Yay! A Flipline game that actually feels like playing a game rather than working a thankless minimum wage job! It's quite enjoyable too. Well done! Also, let me take this opportunity to state that I really think we need to bring in Big Pauly for medical science experiments. Anyone who can scarf down as many triple cheeseburgers, sausage pizzas, gigantic ice cream sundaes, etc as I've seen that man do and not only still be alive but actually hale enough to run around, kill monsters and break blocks may well hold the key to human immortality!

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(5)

PepeTheDog

Jun. 08, 2013

Under rating threshold (show) How comes killing a Burgerzilla takes 5 hits when I'm using someone as fat as Big Pauly? I mean,getting squashed by someone that fat would surely crush your soul.

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(5)

sychly

Jun. 08, 2013

Under rating threshold (show) fun game, addictive and there's so many different characters that keeps you going back to early levels. would recommend a hard or impossible badge on getting everything cause i'm determined to kill this game boosh.

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(1)

Aerofluff

Jun. 08, 2013

Under rating threshold (show) A side-scroller? Plech. I'd come to love your other time-management games, and was sad that you haven't made any more in quite some time. I may not be giving this a fair shake, but... it's a bit of a letdown.

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(-2)

xetsilb

Jun. 08, 2013

Under rating threshold (show) having trouble with the fizzo's in lvl 7. missing one...any help would be nice.

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(0)

CaptainGame

Jun. 08, 2013

Under rating threshold (show) What's up with these little burger enemies? They're just sort of sliding around like - ...sliding. They're sliders. I just now got that.

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(8)

skill34

Jun. 08, 2013

Under rating threshold (show) There should be an option to use the checkpoint or not. It's a pain when I need to backtrack to find something.

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(4)

ctscott6

Jun. 08, 2013

Under rating threshold (show) I was able to get Kingsley using the glide instead of the x2. I don't know if this is a bug of some sort. Doesn't detract from what a great platformer this is!

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(2)

QMagi

Jun. 08, 2013

Under rating threshold (show) This is EXACTLY what happens when the kids at McBurgeree's huff the grease cleaners...

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(4)

squipples

Jun. 08, 2013

Under rating threshold (show) Was the point in all the other 9 Papa games to fatten up Big Pauly so he can ground-pound?

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(74)

Karasu

Jun. 08, 2013

Under rating threshold (show) itamrpink : Where does it say so?

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(0)

orion90

Jun. 08, 2013

Under rating threshold (show) its cool

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(0)

Waterspeed

Jun. 08, 2013

Under rating threshold (show)

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(-3)

Nenianos

Jun. 08, 2013

Under rating threshold (show) I just don't like it as much as the other Papa's ... games, I think I'll stick to them :/

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(0)

faca202

Jun. 08, 2013

Under rating threshold (show) With a character who can glide, the final boss is really easy. One of the easiest hard badges that I've earned lol.

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(0)

hbrika

Jun. 08, 2013

Under rating threshold (show) During the final boss battle when I hit him with the mustard he falls down. I bounce off his head and he is hurt. Then I take damage as he lays there??? How? Then I have to start all over again. A check point AFTER the spikes would be greatly appreciated. Otherwise better than all the other games except for Remnants of Skystone which will always be my favorite.

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(2)

jthekiller

Jun. 08, 2013

Under rating threshold (show) Really nice game, enemies look awesome :)

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(0)

gamer2001

Jun. 08, 2013

Under rating threshold (show)

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(-6)

HoBoSyrian

Jun. 08, 2013

Under rating threshold (show) What is annoying to me is that if you try to walk slowly off the edge, it will propel you further than you want.

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(5)

toltas

Jun. 08, 2013

Under rating threshold (show) To easily get the hard badge, use Boomer (Glider from level 3). Her weapon can hit the boss multiple times so you don't even need more than one phase. I was able to beat level 9 in 58 seconds with her.

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(79)

artardous

Jun. 08, 2013

Under rating threshold (show) If I fall to my death, I should not be taken to the map and have to play more than half the level again just to get back to where I was. Plus if you agree.

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(24)

Developer response from FliplineStudios

Are you using the blue-ribbon checkpoints along the way? You should never have to repeat more than one room when you restart that level, they should all have at least one checkpoint per room.

Duungraf

Jun. 08, 2013

Under rating threshold (show) I liked that we're told which abilities we'll need for objectives. Spares me the tedium of trying to keep track and trial & error. Speaking of tedium, however, I do have relatively minor criticisms: 1) when I die, why send me back to the level select? Obviously I'm not going to give up and leave a level half done, so of course I'm going to go right back. Ought to just relocate me to the check point and save me some time sitting at loading screens. 2) Bacon enemies in narrow corridors. Why do this? There's no difficulty involved in getting past them, it's just annoying waiting for them to waddle out of the way.

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(12)

anjoanjo8

Jun. 08, 2013

Under rating threshold (show) A little bug, if you choose a ground pound character, jump, than repeatedly press down to ground pound, your character looks like he is humping the ground, and you can continue moving like this

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(0)

smsgal

Jun. 08, 2013

Under rating threshold (show)

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(-3)

gumman11

Jun. 08, 2013

Under rating threshold (show) At least something different from kongregate's worst developer! This game was actually enjoyable and not another clone.

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(0)

BenjaminL100

Jun. 08, 2013

Under rating threshold (show) Kind of boring but fun

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(0)

DDean77

Jun. 08, 2013

Under rating threshold (show) this game seriously needs some work, the controls are extremely poor with movement being very glitchy and hard to control

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(1)

deleteduser

Jun. 08, 2013

Under rating threshold (show) Gak, multiple genre change!

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(0)

376451234

Jun. 08, 2013

Under rating threshold (show)

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(-3)

fab2318

Jun. 08, 2013

Under rating threshold (show) yay?

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(-2)

deleteduser

Jun. 08, 2013

Under rating threshold (show) kicking you back to the map and forcing to go through the whole rigmarole again when you die = insanely annoying, especially when you die with full health when falling into a pit (with all the additional animations, it takes an extra 10 seconds per death) - why not just respawn at the last checkpoint immediately? i can always go back to the map from the menu

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(13)

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