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Out of 39 times clicking "continue" to begin a mission, 13 of them yielded black screens. I think the developer has a huge bug to fix.
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Quick easy badge: Complete the first few missions until you get the first shelter. Then dismiss your team and go to the base camp, recruit the max people, then leave. Your recruitment number will increase by the amount of people you recruited ... dismiss and repeat and the easy badge just became a done badge :)
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I seem to have a problem here. I found the outpost...found the shelter...escorted the Inspector to the shelter...helped fight back. Now here's the problem: I was to bring 3 workers with the Inspector. One got killed and the Inspector said, "You did the best you could." So I only delivered 2 and I have 2 Civilians following me. I've been all over the area a dozen times, no way out and no more workers. Do I have to exit? It looks as though that's the only way I'm getting out of there.
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Game is awsome, however... 3/5 :(((
-1 - for crashes (especially each time when mission failed)
-1 - for stucking/boring/dishearting to playing climate on hard mode when i am out of soldiers to make upgreade of anything so i can't secure mine territories so almost in each turn i must defend or lose some territory when i have army of citizens, pretty much captains, some rangers...
Anywy if you want win the Mutation Cessation Badge (30pts) for last mission - you should have mine and granade max, combat armor max, and i use machete (combat knife max) for mobs/normal bosses - for super mutant baretta (enfield max). Plus full squad od capitans (6).
Game completed with no even taken last territory and last agent discovered with deep frustration that this is not the way it should be end.
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The game crashes a lot after loading a mission and it makes me download the whole game again each time. :/
Also, when dying (from explosions coming out of nowhere) nothing happens afterward, you got to manually open the menu and exit. A restart/exit button should be displayed in that case.
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@puzzle mage: go close to them, and lick no them, then send them to camp.If they have the names civillian/millitary/worker then you can't recruit them
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Guys, to enter unstunable mode (100% knock back resistance) use ballistic shield,the third armor and hold space, not even the super mutant boss can move you from your place and the damage you'll receive is almost none. Spam clicking makes it even more dangerous due its 100 damage which surpasses the one of minigun
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Armor : "What doesn't kills me makes me stronger. Makes me even lighter. Makes me have 100% pro-tec-tion!!!"
"What doesn't kills me makes me fight them. Don't die from grena--aaades. And do not die from lots of bareeelllss o yeaaah..."
"But there is one enemy I couldn't take on... " "It's... A CHEMO BOMB!!! OMYGOD RUN FOR YOUR LIFE!"
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People say it is getting repetitive, but it isn't at all . Exclusive areas for boss fights ? Teammates ? Awesome non unity graphics ?Outposts can now have more setup independence and you can even defend it in siege mission when you want ? I don't remember that on previous installments, keep up the good work
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"Builder is required for Outpost and Factory upgrades. Being in the team each Engineer (?) obtain 5 materials per day." Please rate this comment down to hide it.
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Found a bug with the achievements. When you recruit a survivor from the camp, you can go to your 'Team' section and send them back, and repeat. This counts as a 'Survivor rescued' for Kong achievements. This isnt exactly game breaking, but it still needs a fix.
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My name is Jon and this game enables me to make decisions over my future. Will I save survivors? Will I risk myself to save my city? Will I rule this city after wiping out all zombies? It is up to the decisions I make in this game, hence why the game is called "Decision".
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I'd really like to enjoy this more, but I keep getting blackscreens randomly at the start of a mission, then have to reload the page and wait minutes until it loaded again and showed me all those fancy sponsor screens...
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Yeah Great!!!!!!!!! 7 Hours in,, Game screen went black and never
returned,, needless to say NOT F###ing Happy :(((((((((((
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@Arus51: Good question. In reality, assuming that the world wasn't in total anarchy, the barter system would return. So, we should be paid in chickens, wool, leather or other tradable goods.
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Question, why does money still exist in these post-apocalyptic scenarios? Shouldn't that kind of throw the world into anarchy or something? Who the hell is upholding this economy?