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"A good spaceship with a good man never crashes... but if that good spaceship with a good man crashes... It's gotta be Decision 3." "Still think I'm not deciding.
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@PaulusArtek. I'm so glad someone has found the inspector in Grayditch. After several restarts, I never have found him. Doesn't matter, though, since there are 7 areas and only 6 inspectors. I found my last inspector in Freeside.
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Game needs major reshape... Idk what kind of shape this game is on but it's stupid. Game crashes constantly on any website with any internet speed. Achievements ingame are bugged such as getting Dr. Bear. I don't like how outposts work, it's just like the tower system in Decision 1 and 2. Why the hell do common zombies attack 0% danger areas? What about my fully upgraded 50% danger area? Same old way on getting gold. Just kevlar on and knife on... Recruiting, and listening to anything is crap, we have to keep our mouse steady or else we'll have to repeat. Game has save game issues or local save leaks, when crashing, you lose all your upgrades that you recently got on outposts, shelters, factories and yourself. Sometimes enemies wander off map boundaries and end up being the last people you should kill before leaving the map.
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EDIT : More tips : Found all Inspectors : Border Area : Area II (Clean-up mission area), Westside Area : Area IV (Factory Retake mission area), Coldwater Area : Area III (Outpost Rebuild mission area), Commonwealth Area : Area I (Recon mission area), Broken Hills Area : Area III (Outpost Rebuild mission area), Grayditch Area : Area IV (Factory Retake mission area), Freeside Area : Area IV (Factory Retake mission area).
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More tips : Found all Inspectors : Area II (Clean-up mission area), Westside Area : Area IV (Factory Retake mission area), Coldwater Area : Area III (Outpost Rebuild mission area), Commonwealth Area : Area I (Recon mission area), Broken Hills Area : Area III (Outpost Rebuild mission area), Grayditch Area : Area IV (Factory Retake mission area), Freeside Area : Area IV (Factory Retake mission area).
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Tips for Massacre and Late-Game: Use the 5th gun, and remember to upgrade it from the Armory page. You might want to upgrade your armor/vest as well. Having other soldiers following you around does not necessarily help, since they're killed so easily in the Massacre area. The "Boss" of the area is in the bottom left corner. Keep in mind that "beating" the Massacre area does not unlock anything new; to unlock the three other areas of the city, you must complete the "Direct Action: Frontier Outpost" missions on the first four city areas (It's helpful to have the Outpost fully weaponized first). For late in the game, it is helpful to leave at least one weapon barely upgraded, so that you can weaken enemies on the "Militia training" missions for expanding the shelters. Being able to lower the enemies health assists with the speed of the mission, but it's hard to do if all your weapons kill them in one hit.
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Issue : I'm on Windows 7 using Mozilla Firefox with a fair network speed of 30 MBPS... when playing Decision 3, after or before initiating an exit/enter mission area, I suddenly get a black screen. Please fix this bug.
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Want more tips? To farming money, there are many ways... Massacre, and Den are one... but most efficient are farming into places you normally see lots of mutants or zombs (preferably Orcs/Werewolves/Trolls) with the use of a knife with your strongest or best armor. This gives 3x more loot than a pistol.
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Want a great tip? Here... if you're having trouble in getting another area... click on the 1st area or Border Area and start doing upgrades on your outpost, doing so you could do Direct Actions with your outpost. If you're running low on troops, go on the Westside area and recon Area I of Westside... You could find around 5-10 soldiers/builders/engineers/captains/rangers and civilians. Lastly, if you want to play on hard. Rush to find all the inspectors ASAP. Then keep upgrading your good pistol until you reach around the time it gets tedious or hard using your pistol, switch to upgrading to a MINIGUN.
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Mutation Cessation Badge feels like it should be an impossible badge since you have to deal with the black screen of death.
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anyone else lose their save file? i contacted tech support, have not heard from them as to a solution to this problem.
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Gold problem solution:
Max your first territory Outpost including 3/3 Weapons, never do the outpost or factory mission on your second and third territory, but max out the shelter militia 3/3 on both.
Make your Thread on your second and third territory to 0%.
Put some engineers or citizen in your group and skip days.
Your Gold problems should be gone, in less as 20-25 minutes you can buy all upgrades
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I like this game, I enjoy the senseless slaughter and the strategic build-up. However, it's far to unstable to warrant anything higher than 3/5. Far to often the game crashes after a mission, and I'll randomly lose allready purchased upgrades.
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I love how I recruit soldiers from dangerous situations, pay them to sit on a wall and shoot zombies, but when I get attacked, they all meow meow out and I have to deal with it instead ;D
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sometimes the game just stop work in the end of mission. =| i need to refresh the page... already happen 7/8 times. In mozzila and in chrome.
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remember when congregate was fun & offered badges & prizes oftena couple of years ago for everybody?...back when it was "the place to be for gaming...to bad it's become slow & boring...unless your willing to empty your wallet now...
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Dev: Decision 3 is a good game, got all the badges. However, I cannot find the inspector in the Grayditch area. I was told that he’s found in the factory capture. I’ve checked every green dot on my detector, no inspector. I’ve even started the game over 3 times and have never found him. Am I doing something wrong?
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I cannot, for the life of me, get past the first massacre area. Anyone with suggestions, PM me. The most kills I've ever gotten within the time limit is ~150. Killing the boss takes half of that time. I've tried just focusing on the easy kills, but there are too many of the big new enemies that appear in that level for the first time, which take too many hits to kill.