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You have to fix the lag issues. Running, holding position, and shooting create far more lag than any decently coded game ever would. 90% of deaths are caused by weapons not shooting and the controls lagging.
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@sadheart There is. Click the gear on the top right and go to controls
And HouseCentipede, look for stashes or keep doing missions so the mines you do have can produce
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It's true, when you press space to shoot it lags, and you have to in order to hit the barrels, and clicking also moves the character, which screws you over in big battles. So I'd like it to stop lagging and not to move when I click. Excellent otherwise, 5/5
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Wondering why this game has no comment. This is a amazing addition to the already good Decision series. I still don't really think the controls are 100% "tight". Small delay between button press, nothing dramatic and could be my net connection/comp, but stops me anyway from giving full score. The graphics and overall music and ambience are still very well done. Wished a way for true fullscreen would exist. Else.. Upgrade system is cool, diversity of missions, sub-missions. 4.5/5. A must play for any fans of the other Decision games or any action lovers really wanting to feel more "into" the game then pressing buttons and/or waiting on things to grow..
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tip: the game says trained guards are helpful with "certain missions"; "upgrade tower"and "upgrade mine" are the ones they help with.
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It's not working for me in Google Chrome. Is that a known error? The loadup screen gets to 100% then it just sits there and doesn't offer a play button or any options. It does the same thing in Firefox. Grrr...because I LOVE me some Decision. Help?
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These controls are so incredibly convoluted. There's no real purpose to having mouse controls, where one could press the space bar or Z or whatever. Also disturbs me the character can walk just as quickly backward as forward.
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I've never seen a game on kongregate that's so laggy. Using a bow over long distances is nearly impossible and if there are to many enemys at once you can forget close combat, too. Only 3/5 until that's improved. Without that lags it would be an awesome game
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Great game!
Good engine, gameplay is fluent and fun. The only things I found troubeling are the facts that lesser weapons shouldn't be upgraded and hard mode isn't hard.
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*urgh* This wavey cam is making me feel like I'm gonna puke... Who's idea was that? Why not have the camera stay focused on the character and just turn them with the mouse rather than constantly trying to focus on the distance between the cursor and the character? >.<
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Interestingly, I find that the same strategy I used in both previous decision games works great here: I quickly buy upgrades on the basic weapon so I can get the most money from the kills. Then, I buy the first or second upgrade on the longest range weapon (sniper rifles in the old game, bow in this). This way, I can pick off enemies from a distance if they are too strong, but can easily take down most enemies with no reduction in profit. Also, I consider ballistae the perfect tower weapon, but that may just be me.
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Its just a small problem, but could you make it so releasing z after looking at the map doesn't hide the detector? It's a small thing, but it's really annoying.
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@Hoverface: That moment when you discovered exploding barrels... With your sword...in dark souls 2 lol yep, them powder kegs pack quite a punch.
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Bug - Eagle Eye II does NOT reveal extra stuff - just the same old map. That glaring deficiency, combined with the general lag (unoptimized) turned me off completely.
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Been browsing the hot new games for days. Didn't see anything I like. Just checked again. All of a sudden, I notice a new Decision game. Not just any Decision game though, but a MEDIEVAL decision game.
Is this real life?
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Ok, I'm gonna be completely honest: I haven't played this yet. Its still loading. But I have a feeling this is gonna be amazing
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The bow I feel still needs work, I would like to be able to fire arrows without having to click on the exact zombie spot while I am holding the space bar. I love that npcs do come and walk through the map helping you out, but I also dislike at the same time that your char has no shield slot or second dagger slot, that might come later on, I played only through the first zone. This game looks like it could be really awesome.
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This game is just awesome, I tried it on FlyAnvil site before and it's just amazing, so much more content and things to do continue the good job FlyAnvil ;)