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Quick hint: When you're in the top of a watchtower, your range increases. This INCLUDES the quake-leap ability, making you capable of jumping across half the map, over buildings and everything. You're welcome.
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bug: found the master of wisdom, led him to tavern, and it says i didn't find him yet. Found him again, and STILL the game won't register it
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It would be nice if you can arm civilians with weapons.They just end up dying all the time without me to protect them.
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Leaving eagle eye on in the later levels will make your directions get stuck and you will careen into a miscellaneous barrel only to have it explode the next second by a orc archer. Next Tip >
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full arsenal badge is bugged doesn't show 100% even after purchasing all weapons and upgrades for them, only shows 91%.
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Can't unlock last quarter (top-right). Explored all areas of both adjacent areas(Industrial and Northern). Am I missing something? Stuck @ 85% without it
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I keep running out of gold!! how can I make more gold when there is no more zombies attacking my areas but I can't buy more guards to move on?!
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Of course this series is fun, especially this game, but it's also as rage inducing as ever(the guy in the game gets really pissed off too at times) The ingame difficulty in the game is barely predictable, in the same zone two missions can vary so dramatically in difficulty that you do one of them in a few seconds and the other one is entirely impossible. Also the saving system is pretty weird and broken. After each zone SUCCESS the game goes one day on(not a half like the day/night-cycle suggests) and you get the stuff from the mission, if you FAIL you get the achievements and the permanent changes in the map will be taken, but you get nothing for it, also difficulty is not saved at all.
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Well Upgrading a tower to Level three is impossible without maxing your weapon out because the enemies spawn absolutely excessively and if you don't upgrade a zone fully then it will along with all other zones be attacked at 0% threat and lost, leaving you with one zone left, brilliant. How can I like a game that tries to be hated so much?
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1. Buy Eagle eye, Lockpick, Bow. (Max these asap)
|2. Buy Engineering I.
|3. Scout to find the masters. Don't worry about losing an area once you've found a master there. Just focus on keeping one area (with a mine) to be your base.
|4. Get Master of War (by completing all 4 tasks listed on his window).
|5. Max Engineering, Grab
|6. Max Agility, Stamina, Mercenaries, Thunder, Rage
|7. Max the Tower and Tavern in your home base. OK to upgrade mine to level II but don't max it before either of the other ones.
|8. Once all are maxed, grind the fairgrounds until the threat is zero and you lock the region.
|9. Handle each of the other regions the same way: Max Tower/Tavern, then Mine, then bring threat to 0
|10. One other tip: use "Grab" and "Poison" as much as possible during the "defend the ____" missions. In particular, Grab as many bosses as you can.
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Note that you "leave the mercenaries at the tavern" by going to the equipment screen and clicking the icon next to each mercenary. This helps a lot during the "upgrade the guards" missions at the tavern.
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"Where does he get all this money? Don't tell me he takes it off the zombies..." "Oh... didn't you know? He has a contract with Acme, 50 gold crowns per barrel of gunpowder he blows... don't ask me why the city council agreed to put explosive barrels all over the city."
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love how I have everything maxed and im still at 91% for all weapons upgraded achievement. would be nice if that is fixed :).
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Thanks for everyone who suggested how to get the master of wisdom, but unfortunately he is just not on the map where he is supposed to be :(
I put in a bug report because it would be really easy for the DEV to miss my comment. I suggest everyone with the same problem should also file a bug report, so that maybe they can figure out what the problem is.
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Was anyone else really hoping they'd get to dual wield those weapons so conspicuously labelled as "one-handed weapons"?
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to unlock a quarter you must do a tower mission that says ¨clear path¨ but only on quarters that are adjacent to each other