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Just a note, you cannot move during Bladestorm if using the arrow keys. I thought it was glitched but it works fine with WASD.
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This game has some incredible potential. If you were to fix the glitches and have it run a bit smoother, you could really expand with this, and make some serious money. Pros; Great fighting style, nice level progression that leaves you with ambition, and nice replay value.
Cons; I think that once you open a chest, it should be gone forever, FAR too easy to just screen hop and re-open the chests, even though they're usually empty. Also, It would be great if you could make the spells/skills more convenient to press, with a slightly reduced mana cost as well. In all, Great game. 5/5
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If you die and choose "revive in the village," then that's exactly what should happen: health points should be restored. Instead I must buy my health and then buy extra for the adventure. It's an additional, tedious step.
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Why I'm runnning slowly all the time after I have level up. Even I save & quit then continue, my character still running very slowly.
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I just finished obliterating this game on mochi games and was contemplating playing it through again. You have now put it on kong. Give it badges so i have a reason to play it here!
5/5, but remove the level cap!
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i remember playing a game nearly exactly like this a few years ago, it was called diablo, but either way still a great game good job
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Jesus, I'm not sure how you possibly had the skills to make centaurs that god damn annoying, but you sure as hell nailed it if that was your intention. And one other thing is that I think you should have toned down fire enchanted enemies...they take out about half your health whenever they get element in their hit, which is a lot. You end up having to just majorly outlevel them or carefully make sure they never hit you in order to not die.
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Awesome game. One feature it needs is a toggle for 'I don't want to zone right now'. It's frustrating when you're manuvering around in a really tough fight and you barely touch the zone exit... and all your hard work disappears. I would love to see a key that I can hit that says 'treat the exit like a wall while this is toggled'.
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Get as much Drop Rate as u can on ur gear, and go and kill lvl 1 slimes and wolfs, they drop alot of elements and rubys and stuff that u can sell, it also good in higher lvls, I have 90 in Drop rate on my gear and if I kill 10mobs atleast 7 of them drop gold or a chest mostly chests.
Get as much crit enchants on ur gear as u can helps alot, and magic resistant u wont have any use of it around the low lvl 1-10 but after that 80% of the mobs uses elemental attacks and u will die in 2-3 hits unless u have high magic resistant.
mainly these 3 enchants I use on my gear, the rest I just put when I have stones for them.
The lvls on the gear is 0,6,11,16,21. I`m lvl 25 now havnt found any gear higher then 21 maybe there is a 26 dunno :D.
oh yeah dont waste ur time to go in and out of the screen to open chests u wont find a shit in them, and about the grinding there are places to grind to lvl fast u just need to find them, u can always kill mobs 1-2 lvls higher then u the exp is great.
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I have to agree with d3c0y84. The game is pretty good, but these issues seriously hold it back. I'm not sure what the deal is with empty chests, but I do find it annoying and trying to build money to get equipment is a bit time consuming and tiresome. This can be remedied by allowing players to earn money with each kill, or putting those empty chests to good use by putting some gold in some of them. Say 20-50 in the weaker areas with slightly increasing amounts as the areas become more challenging. Just a suggestion.
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The composing tutorial should tell that you can stack multible effects on one item but the element damage on a weapon replace each other
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Leveling up is is too slow, You are not getting enough money.. It's not that I don't like the game but I'm really not going to spen my whole day farming money/exp for a flash game.
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Seriously whats the point of the crystal lady having random crystals in the shop? Its not fun running into and out of the town 1000 times just to try to find the crystal you want. All the stones and crystal should be in the shop.
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This game is poorly executed. Too hard to keep life up, and restarting in the village every time you die is incredibly frustrating. I'm also getting a "sticking" effect, where the character will stop responding or just keep running in some direction after I've stopped hitting the key. 1 star.
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Hurricane Lv. 1 says it costs 20 SP, and I used it once while I had max SP of 42, and then it depleted my bar by more than half and I didn't have enough SP to use it again. Unless something arbitrarily sapped my SP, I was at full before I used it the first time. Also, why don't the potions describe what they do?
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@ Pilgrim It's really kinda like diablo simplified. Play it cause it would annoy your purist diablo friend because it's not the real thing
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on chapter 3 now, I've got crystals coming out my ears but I can't find any stones to save my life. somewhat frustrating.
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I know a really annoying kid who plays diablo. He repeatedly told me to try it. The reference to it in the description ruins any chance of me playing the game. Sorry.
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make option to change keys -.- i don't like cramping cause someone thought their layout was good enough for everyone.
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If you are moving like a snail, it means your hero is overweight. Go to inventory, look at encumbrance and drink a potion and/or drop some gear.