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Comments for Treasure of Cutlass Reef

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Tubaina

Nov. 22, 2007

Under rating threshold (show) slow and repetitive ;/ 2/5

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RaceBandit

Nov. 22, 2007

Under rating threshold (show) Firing cannonballs the wrong way can be frustrating when you're trying to shoot the enemy ships. What, do you aim with the freakin' mouse?!?

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deleteduser

Nov. 22, 2007

Under rating threshold (show) starts out good but gets crp soon... hurts my arm and is really S L O W

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Joshuhaha

Nov. 22, 2007

Under rating threshold (show) Boring and slow...

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Karl_Delacroix

Nov. 22, 2007

Under rating threshold (show) Don't waste money on armor, with good maneuravility cannonballs are very easy to dodge, invest in crew, reload, cannons, and damage, in this order, then spin and speed.

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Dealmaster13

Nov. 22, 2007

Under rating threshold (show) nice game 2/5??? WTF?! anyway, great game, played it before, 5/5

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Nice game, 2/5.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Space invaders pirate battle-style? O_O I think it's a nice game, but it could have been much better if the details had been exploited, like: the up/down aiming (either 1> Port/Starboard or 2> Port+Starboard (two buttons for fire) any of these 2 could work, but the way it is you can't fire horizontally properly.) Also, the cannons are not specific for each side of the ship, it's weird O_O.. so it is for infinite range, slow, constant speed cannonballs. Also the game is very repetitive... corners in the ocean are weird too, and the AI is dumb (if this is should be a retro game, then the graphics and the upgrades system don't match the game at all - see Understanding Games part1). Finally the AI's ships moves strangely. Good stuff: getting shot decreases your ship's attributes, and I like the gold pickup system (it could be slower, though) 3/5

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asmodous

Nov. 22, 2007

Under rating threshold (show) My god that was boring and repetitive.

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Riakai

Nov. 22, 2007

Under rating threshold (show) Way to slow. And pretty boring. Sorry. Speed it up, and it would be a good game.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) The small 'map', and the fact that enemy ships drift downwards makes it impossible to avoid a meele once there're more than 4 or so enemy ships. Since these can have up to 200 crews, and since they will flock to you once you're locked in meele, the later levels are damn hard... and that's not meant in a good way.

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Focus

Nov. 22, 2007

Under rating threshold (show) I don't get it. Complete all 12 levels on the "admiral" difficulty setting in Treasure of Cutlass Reef. But then it says: Game completed (colonel). So what mode I should do it on?

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Boring Space Invaders. Slow and repetitive.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Repetitive and boring. 2/5.

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CodeGuy

Nov. 22, 2007

Under rating threshold (show) The reason port and starboard would be good is because up and down are occasionally meaningless. Sometimes I head straight up so that I can lead the enemies back to the top of the screen. It's very hard to shoot at them at those times because sometimes the good angle for shooting makes the cannons fire the wrong way. If 'v' shot one way and space shot the other, the game would have more precise control with the same number of keys.

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1w2w3w4w5

Nov. 22, 2007

Under rating threshold (show) lol the enemy ship shot at the enemy ship

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Enough of this... Way too boring! 3/5

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deleteduser

Nov. 22, 2007

Under rating threshold (show) i like pirates and stuff, but really its slow and boring. you should speed it up everything at least x2

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Oleoay

Nov. 22, 2007

Under rating threshold (show) Oh a few more things. I notice the AI ships move much faster and track betterif you sail north of them... it's kind of odd. Also, the range for boarding attacks should be decreased until the ships basically touch. Perhaps add in a ramming feature as well.

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Oleoay

Nov. 22, 2007

Under rating threshold (show) Enhancement suggestions: Better AI, larger map with some coastal or island features, double cannons but only allow half to shoot off out of each side. Make cannon fire a bit more random, some falling short or long of target and make the shots a bit easier to see. Traditionally, a pirate wouldn't go about assaulting a fleet of 9 ships.. and if it did, it would dart in and take out one. So, why not set up convoys that the pirate recons and attacks and the fleet AI has to defend. The pirate should be the one on the offensive, not the convoy (or else, it would run away).

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Oleoay

Nov. 22, 2007

Under rating threshold (show) This game reminds me of Ancient Art of War at Sea, an old Mac/PC game. The problem is combat in that game more accurately resembled naval tactics. In this game, I often end up pinned in a corner as the AI ships swoop around in a very slow version of Space Invaders. I also would prefer port/starboard shooting since I can't tell which way I'm shooting if I head due north. Also, I don't know why my ship stops/slows down when I fire cannons.

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Genx

Nov. 22, 2007

Under rating threshold (show) I love when I beat a game on another site, only to have Kon make it a card and badges.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) really neat, cool graphics and stuff, justs gets boring after a while.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) I'm sorry, challenge, not badge

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Actually, easiest was to get badge is boards enemy ship and well boarding fire at it to take down some extra sailors, then when you finished the level, use all your gold on crew. Remember, the challenge is for gold you EARN, not save.

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Ashtorathe

Nov. 22, 2007

Under rating threshold (show) Please stop suggesting "Port and Starboard"-shooting... thats idiotic for this game... by having it as up/down (even though theres only once in a blue moon when you'd need to shoot down) it auto-corrects itself for when you turn. The game is in the style of Invaders... enemies ALWAYS come down from the top progressing closer, and if you're a good shot, only a few few will actually get into close-combat with your ship. When turning, you don't want to have to have the player remember every time to switch his guns, in the middle of combat... it is FAR better to have it autorotate with your ship so you are always shooting in the general direction of your foes. Force the player to hit a "Swap sides" key every time they tried to turn (read: "hundreds of times a game") OR just swap the guns to "down" for the times when you're in close-combat and get another ship stuck below you (read: "three times in twelve levels)

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Josh1billion

Nov. 22, 2007

Under rating threshold (show) Good game overall.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) The borest game I ever played.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) booooring -.-

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deleteduser

Nov. 22, 2007

Under rating threshold (show) played before, but still love the game. 4/5 just completed colonel and no badge so you need to do it on admiral

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deleteduser

Nov. 22, 2007

Under rating threshold (show) am i still awake zzzzzzzzzzz

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deleteduser

Nov. 22, 2007

Under rating threshold (show) this game is great, not just because of what it is, but because it's HARD! too many games now are easy just so people will play them. I enjoy a good hard game when it comes out, and this is one of them, never-the-less fun. 5/5.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Is it colonel or admiral for the hard badge?

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CodeGuy

Nov. 22, 2007

Under rating threshold (show) A medium badge for completing "colonel" difficulty would be nice.

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godofrunescape

Nov. 22, 2007

Under rating threshold (show) This game is Good!.....if only it has an option to battle other people online, multiplayer game...lol...team vs team...lol..that would be great

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deleteduser

Nov. 22, 2007

Under rating threshold (show) spartan pirates...one pirate can take on like 5 men by himself...they scream SPARTA!!!!...

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Awesome game. Movement is a tad slow though.

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turnoverman

Nov. 22, 2007

Under rating threshold (show) eh its o.k. but codeguy is right you should make it port and starboard some people might have no idea what that is but most people do so you should do that 3/5

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deleteduser

Nov. 22, 2007

Under rating threshold (show) more than boring... _ _'

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deleteduser

Nov. 22, 2007

Under rating threshold (show) ...i cant seem to ''see'' my own ship. only my cannon fire is visible.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) badge came too late 3

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TheJCS

Nov. 22, 2007

Under rating threshold (show) Boring :O

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deleteduser

Nov. 22, 2007

Under rating threshold (show) So. That's sweet. I played this game a lot, saved it, and now my save is gone once there are badges. SWEET. Eff that. 1/5.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) This game could be a good game, but noooo! Enemy ships can swim backwords and got some kind of turbo, when they are close to you or you try to swim above them. Game is piece of crap because of this...

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CodeGuy

Nov. 22, 2007

Under rating threshold (show) Okay, I get the firing now. Up and down is in regards to the screen, not the ship. That's a very confusing method. It's also totally useless when my ship is pointed straight up and down. At those times I have no idea which way the cannonballs are going to come out. I'd prefer Port and Starboard to Up and Down. If some people like Up and Down, perhaps there could be a choice in the options menu.

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CodeGuy

Nov. 22, 2007

Under rating threshold (show) I agree with DocZee, the firing is confusing. Usualy it fires to the left, but every once in awhile it will fire off to the right and I can't figure out why. Also, sometimes only one cannonball will come out even though I still have plenty of crew and I had time to reload. Very confusing. Good game in general, though.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) Bruce, not to forget a rubber chicken with a pulley xD

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Kannushi_Link

Nov. 22, 2007

Under rating threshold (show) How can I get the hard badge? Because the requirements are different between the description and the check-off sentences.

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Ramberg

Nov. 22, 2007

Under rating threshold (show) Bruce: I once had some gold but it was just electroplated.

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deleteduser

Nov. 22, 2007

Under rating threshold (show) thank you for the quality option

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