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game is far from a stalemate, if u think that way, then you obviously dont know how to play. Using the cuting technique u can quickly send microbes over to invade for a very quick transfer.
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http://www.gamezhero.com/online-games/strategy-games/tentaclewarsthepurplemenace-games.html?level_id=bdcb0346500487edb96186b0c78c9fcf
For my level... pretty simple
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Zone 16 I got to a stalemate. Every cell at 100. Purple on right-most two, green on everything else... Pushing as much into the purple one as I can, they're all stuck at 100.
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Need a way of making them cut from one side the moment they touch the next blob, cause half the time i cut to early and it goes all back and the other half i cut a second late after he cuts and i die.
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Are there actually any gameplay changes from the first game? I have noticed any, so it seems like it is just a new map pack, which is still cool, a fun way to burn an hour or so.
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If you're having trouble with some of the levels, it is very important to keep in mind that if you take a cell while it has a tentacle out, you get all those extra units on your side. Try and allow one cell to be attacked with a fully extended tentacle and then take the attacking cell with a second cell. This can give you 20+ bonus units easily.
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Send tentacle when you have about 15 in a cell. Then cut it once it touches to send all 15 at once and take a cell instantly. This is the key to winning fast.
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This is a pretty good game, and I like the concept, one problem is that I am unable to set targets when paused, but the AI can.
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endless bread in order to get many "tentacles" to attack you can cut it in order to send like 20 for example at a time, this makes it much easier to take embryos fast
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It really irritates me how enemies will randomly gain 20-40 units upon capturing my cells, while I gain only what I had. If they're remotely winning on a cell or two, they could gain enough to overwhelm me instantly with the bonus they seem to gain.
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I always love games like this but compared to the first one it seemed very simple. A steeper learning curve, more levels or simply a harder game would be great.
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For new purple unit + 9,000/ for harder AI +500/ final points = 9,500. Way bigger than I usually give games. Rate + FOR AWESOME RATING AND POINTS!
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this one seemed allot easier then the first. still a good game though. i did like that you guys put a little more creativity in this one though. phase 17 was fun to play. ^_^