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Haha, I love the complaint about making level 10 more fair ... it's the fairest level there is. Both side start with the same number of dots and microbes, facing right across from each other. I think you mean make it so that the player has an advantage, and in that case, learn how to play.
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http://www.gamezhero.com/online-games/strategy-games/tentaclewarsthepurplemenace-games.html?level_id=864723a9eaa410bc9343fba58fffea1a My level code
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great game!! maybe some upgrades would help :) we love upgrades and archivements!! looking forward to more levels!! 5/5 (Cuting the line is the Key to win this Game!! ;)
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Some of the levels are ridiculously easy with on one way to solve it where others are stacked against you from the get go to the point where your just forced to try every alternative until one sticks. Has very little to do with strategy and more to do with how good your pointing device is. Btw level 19 is extremely frustrating on my laptops track pad because it just cant keep up. forgetting about my lack of a proper mouse I give the game a 4/5 for inconsistent difficulty progression through the levels.
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This is an excellent game. I really enjoyed the graphics, and it's a nice spin on the classic "send your guys from this dot to this one" game. The whole tentacle transmitting guys constantly + the option to cut the tentacle at different points really adds a lot to the concept. 5/5
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10 is really easy if you know how to do it...just send the first two of yours at the first red one, then connect the third green to the second, cut the tentacle, and it should show you how to finish the level....I did it in 41 seconds....really not all that hard...
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level 17 is really easy, from the beginning of the level, just gang up on some specific purples, like using 3 to 4 greens on the same purple dot. when the purple starts to attack, you would have the advantage of 2 or 3 greens with 50+, just clean up afterwards
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Come on this game is way to easy beat every level in 1 try. the key to this game is just to support your cells with the cells that lie behind your line of fire
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same thing, just gang up
first those on the middle of the edges, then the corners an you should be supposed to win from there
and remember, use the tentacle cut trick
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I'd love to see a small number beside the arrow for your tentacles that shows exactly how many it takes to get to the ...pod? Also something that shows at what number the tentacle levels up, and the T?ps at whichever level. Thanks for the great game!
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Sorry, but the very last level was too easy ;S, just attack the left upper purple one and let the other purples take out the black one.. but the one before was kinda hard (with the 2 lvl 50 reds), so maybe you should watch the difficulty..
would be cool if the last one was a boss, instead of.. that
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12-th level made me sick. was kinda stuck there. all others were easy. just coz i played every other cell-war-like-game %))
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All maps are so easy to complete.. but then i reached zone 10 and could never complete it no matter how many different ways i tried..
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the fun part is when you have a base of about 50-100 strength make a tentacle to a enemy on the other side of the field, and then cut it at your base. full strength hammer tentacle!
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i really really enjoyed this, it just was to short :D harder maps and maybe some with more enemies for the future and this is easily one of the best games ive played here!
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Hrm. The "Whip cutting trick" seems like a bug-made feature. It's counter-intuitive, completely undocumented, and makes normal unit-flow 100% obsolete. It turns what pretends to be a strategy game into a manual dexterity game. Not impressed, particularly since this "trick" seems necessary to get past level 5 or so. Not going to launch level 13.
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the key is to make each one of your bases attached to 2 things at once. they will generate just as much but for both. for example, if you have 3 bases, use 1 tentacle from each base to create a triangle and then use one tenctacle from each base to attack. they will generate units to each other but still have the same power of attack