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Its really a great game! maybe the best one i've played recently.
Strategy and difficulty all together, and the fluency! I really really hope you can develop new games for the rest of your life! IA is a little weak, but GOD ITS STILL SO FUN!!!
5/5 only because there's no 10/5!!!
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It is really nice to see that the dev actually cared enough to change even the small inconveniences that people complained about in the first one such as not being able to cut two tentacles with one swipe. If you are going to make a third one, may I recommend having a multiplayer mode and/or a level editor? That would surely be an epic game.
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very good game. a bit hard for be cause i at first i never understood the power of the whip thing and you need to think a bit fast but still good game. good to see a game where you dont when every lv 1st or 2nd try
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ok problem with zone 19 you are way underpowered i cannot seem to do anything on this level thats why this game has a little fail added
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Awesome game! I loved it! Pro tip for other people: It seems like you make more net.... "soldiers" when you have two tentacles (or 3 even) going out of the "cell." The "host" gains no "soldiers" but sends twice as many to other "cells."
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this was actually one of the easier hard badges
lvl 20 i got first try as opposed to a few others that took a few tries
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I think you were wrong in saying "twice as clever" about the purple microbes...they are twice as strong...3 greens (15+) against 1 purple (23) and it drained them all 1 by 1 without help...
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So I figure this is slightly more difficult on a laptop (touchpad), but it's alright... then I get to level 17, screw that.
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It's a problem when the whole game is based not in tactics, but solely in the skill of moving the mouse around AND the interface is so poor. It's like the game itself is playing against you, not merely the AI. It's all down to accuracy and dragging lines around, no thought involved.
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Tip for 10: Sometimes you need to play defensively and sacrifice one of your cells in order to get a position that is more easily defendable. Then, focus your attacks on the weak point of the enemies' positions.
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Level 17 is easy, right at the start, link three cells to one they all neighbour, you can do this for three groups of three, the AI takes at least half a minute to react and by then you already control more than half the map and just keep linking cells to other cells.
Don't cut any cells, by the way, you can't spare any at the start.
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AI pissed the hell out of me mainly cuz we dont have any unique abilities. Besides that good game in that the AI statergies are what is needed to pass each level. Tho human brain matching AIs are what is troublesome.
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What the hell is with level 17. There is way to many cells to keep track of and you start way behind the curve. The hard badge for this game is more like impossible if you can't drag click once per second and still micro manage. After two hours of that level I have come to the conclusion this game if pure evil and so is whoever made that badge.
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OMG! new tentacle wars finnaly came out! -clicks it starts to load......black screen appears- fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu!!!!!