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Send tentacle when you have about 15 in a cell. Then cut it once it touches to send all 15 at once and take a cell instantly. This is the key to winning fast.
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This is a pretty good game, and I like the concept, one problem is that I am unable to set targets when paused, but the AI can.
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endless bread in order to get many "tentacles" to attack you can cut it in order to send like 20 for example at a time, this makes it much easier to take embryos fast
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It really irritates me how enemies will randomly gain 20-40 units upon capturing my cells, while I gain only what I had. If they're remotely winning on a cell or two, they could gain enough to overwhelm me instantly with the bonus they seem to gain.
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I always love games like this but compared to the first one it seemed very simple. A steeper learning curve, more levels or simply a harder game would be great.
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For new purple unit + 9,000/ for harder AI +500/ final points = 9,500. Way bigger than I usually give games. Rate + FOR AWESOME RATING AND POINTS!
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this one seemed allot easier then the first. still a good game though. i did like that you guys put a little more creativity in this one though. phase 17 was fun to play. ^_^
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Absolutely cannot get past level 10. They start with more, grow faster, and hit harder. Any sort of tutorial, any help at all, would be nice.
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So anyone else have to take a step back and just say "whoa" at level 17? great game though definitely needs a 3rd one and badges
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Doesn't seem like there is much new content, I still love the game and rate 5/5, but it would have been nice if you would have added more "new" things.
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seems too much like the first one. i realize it is hard to make a good ai but from the players point of view it is pretty much a level pack and nothing else. i would prefer new lvls of cell past
predator. another thing is types of cells like some are good at offense while others are good at defense.
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As with the original, extremely fun and enjoyable but the levels seemed a bit easier even with the more advanced purple ai. What would make this game more fun is if you would implement the advanced ai in the original levels of the first tentacle wars or make more challenging levels as I feel a sequel should be more challenging and intuitive although this is a step to getting into multiplayer as this series has much potential with.