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good team is warrior, mage, ranger and barbarian because ranger can use speeding ability and barbarian has whirlwind (note: it's most powerfull with minotaurs axe) and mage can use electrical storm usually warrior can't even make his move
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The drops and experience for Easy and Normal should be the same. The monster levels need to drop on easy. My nephew got KO'd on both easy and normal and he is just learning gaming. I at least get my PC back for my games a little more often. My nephew is not too thrilled by his first experience.
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Ranger's Hail of Arrows + instant kill gear is sweet. Hits every enemy twice, so double the chance of an instant kill. I like a warrior up front, mage in the back middle, flanked by two rangers.
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@ moei2... i beat the gorgon... sad to say that i had not any proof... but my party was 3 rouges 1 cleric.. all speed and str stat... blind helps.. and criple does help
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Got to wave 16 on survival with:
1 warrior, maxed endurance and highest possible power regen, spamming Shield Wall and using Bloodlust where necessary.
1 warrior, maxed strength with spear.
1 ranger, pinning dangerous enemies, healing 1st warrior, buffing party.
1 conjurer, summoning sprites to heal/regenerate power.
The only reason I died that quickly was because I forgot about pinning.
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To expand on taised's suggestion: grab all the buffs you can find for those for. That means the Aegis thing, Swiftness, and Inspire (I think). If someone dies, leave a low-damage creature alive at the end of a wave until you can revive them or resummon them and put all the buffs back on.
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pandoras boxes are way to easy, a mage, wo barbarians and a healer are everything you need (btw that fits for every enemy, difficulty etc.)
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only on lvl 7 but never even came close to losing a fight yet, closest is one person dead and thats because i gave him all strength and no endurance. 3 warriors, 1 mage works really well!
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Random tip: poisoning works great for taking out legendary and boss monsters. My current build is cleric (front line) rogue, ranger, mage (back line), choosing to include the rogue instead of another ranger means missing out on pin which can really make a big difference (eg, large mobs of monsters, or cultists) but with a venomous bow (+orb of toxicity) and the rogue abilities, it really makes a big difference against any monster that is strong enough to last a few rounds.
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Beat Pandora's box with 2 warriors a mage and a cleric without potions got minotuar axe, hydraskin cloak, a retribution and lots of potions
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YEAH!!! Wave 40 on Survival with 4 palladins!!! Set first paladin to all strength, second to all endurance, and the last 2 to intellect!
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Lvl 23, one Cleric,Mage,Warrior, and Hunter. Use lots of Potions for Pandoras box. Hail of arrows, Electrical storm then shield wall. Repeat while healing with Cleric
>I got a white, one purple two greens, and 2 minor potions
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ive only just started, what does the altar on the first floor do that says 'temporary becomes permanent'? i thought it makes your characters condition remain the same for that floor, i.e. if he has full health when he uses the altar he will remain on full health for that floor
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Fast warrior strat: 3 warriors, 1 ranger. Warriors take out 3 enemies before any of your enemies can touch you. (overwhelm is just as effective as execute when you pump a warrior with strength instead of endurance). Playing standard difficulty. I did eventually (around level 30) reset my ranger and a warrior for a less aggressive strat that could last longer (so that I could beat pandora’s box)
Fast mage strat: 4 mages use lighting storm to kill all enemies (except probably leaders) before enemies have a chance to take advantage of your week armor. I just beat the Corruptor with this team on hard difficulty with power regen off. Be patient with this team. Starting is tough before you have the speed/intelligence gear to make it work. But by level 9 you can be killing everything without ever taking a hit, even on extreme.
It's just legendary creatures, who live through your first attacks, that represent a problem for these quickness strats. And I wouldn’t try this on survival
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contents of a pandora's box:
1 small revival
1 small health
1 small health/mana
1 common gloves (medium armour)
1 common mace
1 rare mageblade
Why bother?
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@willkillforfood
i've beaten pandoras. need to shoot up each character with stun res,quickness and poison res before the match.
using 2 rangers, cleric and knight. rangers start off with hail of arrows to knock off a chunk from all enemies health. cleric uses litany of pain or heal all (equips boost energy gain, he's at 51 EG for me). knight on first turn use shield wall. From there on, peice of cake.
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Mage-Ranger-Cleric-Conjuror works really well for me. Despite the fact that my ranger uses the Minotaur blade thus OHKO-ing everything in sight for over 600 DMG.