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Found a bug: Pressed "Quit Battle" during survival fight. The information on the button stayed after i pressed it and wont go away without refreshing the page.
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Feels too difficult on normal, never found the store, 1 alter instead of 2 crimps my ability (sure, I used to rely on only 1, but now things feel tougher like they should and that I need 2 about every other to two of three levels).
Store - Seige Campaign - felt really well done, though I was disapointed in the inability to sell items or reverse the purchase on a mistake ("oops, I forgot I already purchased him shoes") though I didn't like having to exit the store in order to re-equip. I would have liked to been able to drag and drop things right there "purchase and equip" kind of thing.
Potion drops felt rather uncommon - didn't need them too much before, but then I had TWO altars. Though I am glad I am free of the need to sift through loot. I like the new "recomended" item listing. Gives a quick "hey! this might be better!"
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I still wonder about the inability of Mages to use Magesteel longswords. *Shrug*
New classes are neat, I've played around with the summoner, I like it. Barbarian didn't feel quite right though. Fighters feel really combat heavy already and the barbarian doesn't seem to gain any benifits over the penalty of Medium armor. Didn't get to try all the skills, but I looked at them, felt a lot like the fighter, but without anything that really made them stand out.
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Wow. Is it just me or is v1.55k significantly faster than 1.52. I was about to note that it ran much faster on another site, but I think something changed for the better.
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nice game its very similar to the last one 4/5
for those that think the game is too hard just use those potions and scrolls they are there for a reason you know
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I have to re-evaluate my last rating.
I've only been able to get past the first level on this version once. The 'boss' fights are 10 times more powerful than anything else on the level, including your party.
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One bug I've noticed: After a leadership proc, if the free attack misses it will automatically use the next action of the next person in queue to attack again. Nothing too major, but it is an annoyance if your healer is the next in queue. :o
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The blue orbs are fantastic NabisoFanatic. Temporary becomes permanent means that if you use a elixir of speed (+20 Quickness until next battle) then use the blue orb, the "until next battle" bit no longer applies. For instance, my ranger now has a quickness of 110 even though I'm only at level 5. Pretty sweet!
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Its do-able, i beat normal+hardcore mode. You just need a bit of luck and a whole lot of thought into combos, stats allocation and item speed stats.
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Power,
I had that problem at first as well, I just had to use a more tactical team then my previous one, Used to be 3 rogues+1 cleric.
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More challenging.. in a not so good way, than the first.. Some battles i literally sat through the whole fight stunned, poisoned, and or cursed to the point where i watched myself go from full health and power on all to completely dead w/o a chance (i'm talking lvls 2-3)
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i had lag problems
fixed it by right click then settings and allowing more memory usage
lag went instantly
great game 10/10
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The "Quit" button in "The Fall of Tellunos" was bugged (i pressed it while in combat display), it kept displaying the box after exited
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Something is wrong with random numbers. Lvl 2 on beginner mode and I have 20 bows in my inventory. On normal I miss in HUGE streaks... like beyond 10 consecutive.
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I prefer warrior, cleric, rogue and mage. cosmic prison + coup d grace, execute clears the mobs, and cripple + overpower downs boss in 1-2 turns.. Make sure you tweak the speed stats so the combos can work
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NabiscoFanatic said it. I go Warrior, Cleric, Ranger, Wizard (just to mix it up a bit). But there's no reason at all (unless you like getting pwnd) to swap out any of those for the remaining 3 classes.
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Not enjoying this at all. 10 tries on standard and I can't pass lvl 1 (2 x liches plus stun = perma-lose). Beginner is such a ludicrous cakewalk it practically plays itself.
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In my opinion, the best party is warrior, cleric, ranger, ranger. I don't think any class can match ranger for damage when fighting 6 enemies, IE when it counts the most. Plus ranger has good utility spells. What does the blue orb due btw? temporary becomes permanent?
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What I like about this game, is that you can now have the option to have a conjurer to get creatures on your side, and that their is an actual shop. Also you can move vast distances in a single click. What I dislike about the game, you can not visit the shop frequently, it requires a scroll, the difficulty of the game has been heightened to much again, making some battles impossible to win, even against common enemies, or what happened to me the first time, no town scrolls dropped and not enough good equipment, game over. The conjurer also does not receive monsters that can do to much, even the rock golem will shatter easily to an hit. Overall, this game deserves a 3/5 as it currently stands.
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Ok... getting stupid now. 8th attempt on normal and I'm not even CLOSE to clearing the boss. He always has at least two liches that ALWAYS perma-stun my party.
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3/5 - Is it just me or is this new version crazy freeking hard on "standard" difficulty. I like a challange and all, but I get my butt kicked in every boss battle (and even some non-boss battles). I couldn't even beat the LEVEL 1 bosses. The first one was not like this. Takes away some of the enjoyability.