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@kitty_tc_69:
Playing this game sometimes makes the @ss you referred to penetrate my skull, but nevertheless; I'm aware of that. Maybe I just couldn't be bothered to try and string together some decent tactics... Oh, and the boss battles are usually the main bitches. And they are, accoring to my record at least, the way to get good equips.
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There's nothing wrong with playing with the game settings at the start. Fair warning, though: playing Tactical mode (no power regen) makes for a very different game than any other style of play. It's very important to remember you recharge mana for every new section of map you encounter...use this to your advantage by attacking enemies as you find them (within reason of course).
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yea i was kind of surpised myself that i actually like this game but i guess its how its mainly about skill that gets you through the battles
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Kosedragon:
What mode are you playing in? Survival mode is indeed a royal b!tch and a half, but the quest modes aren't so bad on regular difficulty. The important thing to remember is be careful and pick your battles on the low levels until you get some skill points and decent equipment to work with, and then tackle the harder battles. You can level up simply by exiting a level no matter how little you've fought, and you can spend a little while just hitting the treasure rooms and weaker battles until you're strong enough to handle bosses.
With the right gear, the right skills, and the right strategy you can handle whatever the game throws at you, but you can't expect to just hit the "attack" button and expect to win. You have to plan your battles carefully and prepare for the enemy, or you'll continue to get your @ss handed to you.
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Clerics can be Paladins or Priests, if they're a paladin ( protector/healer ) then they need endurance, and int, and they can use every type of shield. If they're priests, they need to always be far enough away from people so they can't get attackeded and they need int, with censers. If you give a cleric strength, that's going under the assumption that they're going to be front line attackers, which is a complete waste of their abilities, which ALL rely on int.
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I hate this game! Then why do I keep returning to play it..? Because I'm a moron obviously...
Or maybe because it does some things right, while other things not so well... It's an RPG allright, and I expected something epic, which I... Kind of got... If epic is a slap in the face every time I get to a certain point, it's pretty damn epic... But no, it's punishingly, toe-curlingly and frustratingly hard .__. Unless you play easy-peasy. Then it's just downright boringly... Uh, boring. Yeah. Too easy, no fun. Too hard; also no fun.
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Clerics need endurance and strength more than intelligence. Rely on the censers to help increase their healing. I only give them enough intelligence to allow them to one hit wraiths with smite.
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In later levels the "TEMPORARY BECOMES PERMANENT" altar may also give you potions that raise dex and int instead of strength and endurance.
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Dude! You just completed the Super Spelunking achievement in Monsters' Den: Book of Dread and won the Super Spelunking badge and 30 points!
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Altar that says: "TEMPORARY BECOMES PERMANENT" will create a potion in your Inventory that will permanently raise Endurance and Strength by 5. Altar that says "MUNDANE BECOMES EXTRAORDINARY" will take one of the white (normal) items into your inventory and turn it into a purple (epic) item of the same type. Altar that says "A GIFT OF MAGIC" will create a powerful orb that you can use to enchant one of your items. Note that while the first and the third function in any event, the second needs you to have at least one white item in your inventory to work, so it's a good idea to keep one along just in case.
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Anyone know the resist cap on damage resist?
My warrior have 99% in physical resist, but she take more than 1% of damage.
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Doomed HeroesDude! You just completed the Doomed Heroes achievement in Monsters' Den: Book of Dread and won the Doomed Heroes badge and 30 points!
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Doomed Heroes
Dude! You just completed the Doomed Heroes achievement in Monsters' Den: Book of Dread and won the Doomed Heroes badge and 30 points!
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Wow...if you play a party with no Cleric, you can still get some serious healing with enough vampiric items on a character and some AoE attacks...Cleave for fighters, Lightning with mages...it's great. My 1 warrior/3 mage party in both campaigns save themselves regularly with 10-12% vampirism. I even sacrifice better items to keep the vampire %...
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The portal scroll which allows you to go to the shop doesn't always show up when you most would like it. This is why it can be important to pick and choose your items. If you aren't using bows, for example, don't collect any. The only reason you might keep an item you don't use is if it's legendary and worth some cash. But cash is easy to come by once you beat either campaign.
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monsters den online would totally pwn, alot of players all over the world would be in rooms, ok heres an example, 4 players in a huge dungeon lvling up and collecting better armor and stuff, it can be turned based or sumthin and eventually kill the other players or leave the dungeon or do somethin to win lol
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Wow how easy. I got it no trouble this time. Thanks man. My problem was not realizing that every wave is a part of a single battle. So stuff like adrenaline and nature's balm go up in value. Oh and summons of course too :)
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Freeroll, Here's how u do it. Warrior conjurer cleric ranger. I'm guessing you haven't recycled the shop for optimum gear. You want all "thick" prefix green heavy armor for warrior, runed gear for conjurer cleric ranger. You can afford to buy blue runed gear with suffix's. Basically you will never get this in one visit to the shop, simply start battle, end battle and go to shop. A new list of items will be available so you can get the best stuff. Now that you have your gear choose only nessecary skills like buffs and primary combat attacks. Warrior should have most of its point in armor upgrade skill. Now when battle starts buff you party after creating 2 iron golem up front with the warrior. Done correctly this will get you the survival badge no problem.
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Speaking of a fake score looks like I gotta report this werorok bser...If someone wants to beat my level they're gonna have to do it the hard way like Formicidae
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ok how the hell are you supposed to beat wave 16 in survival mode? Seriously, I enter the fight at full health and the dwarven veterans trip hammer slam and full wipe your party before you can even strike. What a croc.
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There is no way to save in survival you need to keep a constant connection to keep playing. If u leave the window open if you have to lose your connection when you reestablish youre connection it'll be all good and you can keep playing for a record. Keep in mind most of those top scores are fake. Most legit parties using the cleric warrior conjurer ranger set up crap out around level 100.