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Some very thoughtful improvements over the original.
One frustration: the Menu button is where the Inventory Sort button used to be, and I keep quitting to the menu out of habit.
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Need healing spells and buffs to be usable out of combat, potions usable in combat, actual quests where someone sends you to do something and then you do it, and an easier way to get to the item shop.
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Did this get massively more difficult? I blew through 70+ levels on hardcore on the original, but I can't even come close to beating the level 1 boss here!
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ow that I finally played more of this game. it's extremly tough on stardard. any boss battle is almost certain death even if you put points in endurance or have high attack. Also the weaker mobs you faced earlier seem to be more effiecient in killing the player in the boss battles. the item shop is terrible because he buys like 25% of what item is worth and in the low levels if some1 like clearing them completely it's almost impossible. Why does my accuracy hardly hit even when NOT blinded and at 103%. I like how poison stacks now but it is terrible when facing 2 poison things in the back row while their side front is full. You should add more slots or allow people to make 4 front 2 back or something because conjurors can't use full potential as of now.
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SUGGESTION: SPELLS THAT CAN BE USED OUT OF BATTLE. FOR EXAMPLE: HEALING
AND POTIONS TO USE IN BATTLE. FOR EXAMPLE: MANA AND HEALTH POTIONS
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The lich are by far the most irritating portion of the game at this point, with the aoe stun. I fought an undead boss battle on the first dungeon level, with two liches in the back row...horrible. Never want to go through that again. It needs to be readjusted. Beyond that the only thing I could say is that they need to let you carry your same team to the other chapters in some way(if you can now, I haven't found it).
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Fall of Tellunos needs potions in the shop, or the game needs to fill in your hit points when you raise endurance so you don't start out wounded.
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Pretty good improvement, BUT the accuracy bug hasn´t been fixed. Characters still missing most of the hits even with 95% (teorically)...I miss even more often yhay blinded enemies..!!!
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For some reason, I felt that the game was harder, especially the Lich is just too powerful since it stones you all the time.
but other than the slowness, it's fine.
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for some reason the version on onemorelevel.com runs smoothly unlike this version here.all the games on kongregate run fine so it must be this version of monster's den that causes some slowness.
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does int helps conjurers when summoning creatures, or should i give him stam, i didnt see anywhere that said more int gives a better summon, so i dont know whether to go into int or end
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Better than the original, but will take longer to complete due to extreme lag; it has virtually killed the computer. Hope they find the problem. I predict badges and a card: which is good.
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im very happy to see the new MD !!!
Best news of the day.
tried it a bit, but gamespeed is killing the fun for me, either my pc is getting too old, or something needs tweaking
overal, first impression: GREAT !!!
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Nice I loved the first one and can't wait to play this one. I have noticed that it does move slower in general then the first one =(. Anyway I like the additions made to weapon selecting.
Keep it up.
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Great update.
@MCcreu - don't bother with the first game. It was really good, but it's pretty much contained (with improvements) in this game.
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Everything about this game is great 5/5
I always loved Monster's Den, and I think this is a great update.....
There is only one tiny complain though... i think the shop needs a bit of work to make it a bit easier to navigate....
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It's been 2 hours. Discrepancy between playing 2 clerics and playing one or, worse, none, is still too obvious in extreme. Therefore this game is both too disgustingly easy and too disgustingly hard at the same time, depending on whether you use 2 clerics or not. Imba.
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darklite - what happens is the "evil mirror cleric" resurrects one of their guys and he isn't visible to us - yes indeed its a bug it pretty much sucks if you're on hardcore and you die to a bug :(
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think i have a bug on the last boss, after killing the mirror images they die, but they still attack and do stuff, but they arent in the spot, so i cant attack the back row or "kill" them, so even after i kill the boss i just sit there healing myself cause "nothing" is beating on me