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Mundane Becomes Extraordinary gives you a purple item,
A Gift of Magic gives you a purple enchantment,
Temporary Becomes Permanent gives you two potions that provide permanent boosts to stats.
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If your into D&D or used to play it as a kid than this game can be very addictive. I got on and found myself playing for hours. Cool thing is that they save your characters...pretty cool.
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it also helps if you really want to go far in survival to plan your gear out like for each you want 90%-120% stun resist any mage/dex-ranger you want to have at least 130% chance to hit, i prefer 30+mana regen (cept for a warrior who ill be stacking "thick" or +hp regen on)
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while i know quickness doesnt mean much, i still liked to "clump" my group up so they each go one after another no matter what the mobs speed was. that also alowed me to kill the last of a wave with the 1st in the group then the 3 can go and down a few in the next wave
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ClayMeow your tips all right for the badge, but if you want go further, you need to replace mage with cleric. Because 2 raisers will let you go beyond 100 waves.
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One note about survival: Be aware that there is one malady that can only be healed by a cleric's Benediction, and that's the Dwarven Warrior's 50% weakening attack. If you aren't playing with a Cleric that has Benediction, make sure you shut down Warriors before they can hit you with Punishing Blow.
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Focus on getting stun resistance and drain health for all your guys. Poison resist isn't necessary because Nature's Balm will grant you 100%. Health regen won't be as important with Nature's balm either, but still good to have, especially on the warrior. Power regen is good, but not that important either because you'll be so dominant after all the buffs that when there's just one enemy left, you can keep passing turns to build up your mana before killing it and moving on to the next wave. Keep the Warrior in the font-middle, and everyone else on the backline. One thing I should note, just as buffs last forever, so will debuffs. In that case, you can try to get one of your guys purposely killed and then just revive and recast all buffs. The only way you should lose in Survival with this group is when you get bored and decide to stop...guaranteed.
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The key to SURVIVAL is that anything that says it lasts for a battle, lasts forever. Thus, you want to use guys that give you bonuses. Best group is Warrior/Mage/Ranger/Conjuror. The "bonus" spells you want are as follows: Warrior - Inspire; Mage - Flickering Flames, Arcane Armor; Ranger - Nature's Balm, Swiftness (not as important, because Quickness doesn't mean much in Survival); Conjuror - Eldritch Aegis. For Conjuror, you also want Call Soul, so you can revive, and Wall of Shadows is good to remove curses. Then just stack up on Armor/Weapons as you see fit. Remember, quickness doesn't mean much, so for the Warrior, get the heavy shield. Try to get him high armor and you can bring along Shield Wall.
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Must..beat..wave..1...lol i only got to wave 4 how can u change ur character placement cuz i want my mages in the back and fighters in front then maybe ill get farther
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omg this games is 4/5, but its annoying when you get a legendary weapon which the only member in ure party can use is the ranger. wtf its an axe!!!!
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Monsterly amount of rubbish dude! You just compleated the Monsterly amount of rubbish achivement and earned the Monsterly amount of rubbish badge and ???? points! I did rate this crap a 1/5 and i'm never playing this agian!
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omfg no!!!!!! im in the survival campaign, and i went to the shop, and got alll the best stuff for 4 conjours, and i cant exit the shop....
-.-
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I have 4 conjuer's and I'm already (without cheat) very far, and I don't die 'cause you can heal eachother, get more mana and so far... so i think it's a great game! ;)
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Best possible team in my opinion:
-Cleric (Duh)
-Mage
-Rouge
-Warrior/Barbarian
Warrior is better for defense, but a Cleric can do that over fine too.
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they are just a "group disruption" mob they work with the dreadfather and appear each lvl untill you kill the dreadfather
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wtf race is fear sowers cause i seeem with dwarves n undead ect. i mean they COULD be with every1 but anything special bout then?(other then extra health and defences)
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I have reached lvl 31 and my score is 65361 in the game. but it still says 'Best so far: 49,294' for the 'Super Spelunking Badge'. The game is working perfectly but the score in the Achievements is NOT updating. i tried everything. Someone pls help.....
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erm, i am trying to get the 50,000 pts badge.... and my score already reached 60k, but under 'Current Achievements' it shows 'Best so far: 49,294', and it stops there... any suggestions ? bug ?
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they give you 1 or 2 potions that permanantly increase one of your stats (strength, endurance, dexterity and intellect)
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Stupid n00b question" How do you use potions? In between combat I go to the items screen but when I drag a potion to a character it says X cannot use X potion at this time. What am I missing? Thanks much for any info provided.
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tbh hydra stinks its easy to kill but rouges rangers mages conjuror attack the hydra warriors etc attack the heads do that and then you have a godly item :)
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My survival team was Warrior/Cleric/Cleric/Ranger. Give everyone perma speed/damage/regen/poison immunity. Blind stuff with Holy Light, kill stuff with...anything really. If one cleric gets killed/stunned, rez/heal with the other, Shield Wall if necessary (only used like 5 times, prolly didn't need it at all that early). Got to wave 40 with no deaths for the badge, then stopped casting spells and just auto-attacked...and lasted 7 more waves lol.