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I forget to write (in my three comments-advices three pages older), it's MUCH BETTER to equip some items with power regeneration for all characters (10-20 per turn). Health regeneration is well to, but less because two clerics heal everybody. For cleric's maces, damage isn't important, but it's a bit for conjuror and much for ranger. For this reason, it's better a crossbow for ranger. Kill %, stun %, decrease defense %, accuracy and poison is advisable for ranger; who is the true killer of the roleparty.
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Pah! Anyhow I'll prolly stop when I get highest gold and total gold. Plus I wanna see how buff things get haha so far blood harvester's do 48000 damage lol...last gorgon I killed had like 23 million health :o good thing poison damage is cumulative.
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I guess bit I think rogues suck ass so if its only there to slow enemies down for the fighter then blech lol. Survival may be about defense but if you want to mow down levels then you need plenty of offense, I suggest everyone in your party have a multi attack, a barb in front with whirlwind and 2 mages and a ranger in back row will kill most enemie parties before they can attack on easy or medium until about level 600 then you will need to be able to go a seconf round with mages lightning attack and hail of arrows...Get to work guys I don't plan on slowing down and I'd like a little competition for highest level :p
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Yay i got all the badges for this game. To complete wave 40 on survival I used a Cleric, a Ranger, and 2 Conjurors. Was pretty easy
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War Profiteer
Dude! You just completed the War Profiteer achievement in Monsters' Den: Book of Dread and won the War Profiteer badge and 5 points!my last easy badge!!!!!!!
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MrMonkeyBot: you don't HAVE to have huge quickness on a warrior using Bloodlust if you have another character which can reduce a target's quickness...like a Thief with Cripple.
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Assasin's leggings have 5% lethality too, but you wouldn't like to use it because it does not provide enough armor rating. 40~50% kill rate is fine enough.
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How to make a lethal warrior with 50% kill rate: Equip Omega Helm(Unique, 10%), Death's Edge( Sword, Rare, 10%), Very Nimble Gloves(Unique, 10%) and Retribution(Shield, Rare, 10%). Hydra's tooth work fine too, since it has about 10% lethality. Then, your badass killer will wipe out most regular enemies in every battle.
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ABOUT SURVIVAL MODE (3/3): CAUTION with open new windows while playing or click on profile, etc while playing: it's impossible to save this game, and you can lose it!! I lost it twice when I was about to reach level 40. You have to resist 40 waves of enemies: greenskins, humans, undead and dwarfs (the hardest, because they're Garin's favourites). The way to win is the following: KILL ALL THE ENEMIES LESS ONE (the less powerfull). Then leave him with few life and about to die and pass turns healing, purifying and recovering mana. And choose the character who must kill this last enemy carefully: by quickness scale (1st: ranger, 2nd. manasprite, 3rd: conjurer, 4th: wargolem, 5th & 6th: clerics); the following one will be who will begin next battle. I use the conjurer to kill and then the war golem can cast invulnerability and clerics can cast anoint for ranger and holy light. Good luck and enjoy!! 5*****
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ABOUT SURVIVAL MODE (2/3): Skills chosen: Cleric A: heal, anoint, revive, heal all, purify / Cleric B: same but with Holy light instead of purify / Conjurer: refresh energies, wargolem, manasprite, Eldritch Aegis (all the time active without casting more times??) and Call soul (never used, perhaps better banish) / Ranger: Pierce, Hail of Arrows, Pin, Focus, Envenomed Arrow (better than curatives, never used, because clerics heal everybody). Clerics extra 5 skillpoints to benediction, conjurer never mind and ranger 6 to creature lore. Quickness isn't very important here.
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ABOUT SURVIVAL MODE (1/3): I've won the hard badge (arrived to level 40. I had to suicide for finishing, submit and get this badge). Without problems with the following party: cleric-war golem-cleric/conjurer-manasprite-ranger. A defensive team, very important in this survival mode. Slow, but tough-invincible (I tried first with my classical team, and it was quickly defeat!). Clerics heal (one purify, other holy light). Conjurer summons wargolem and manasprite and is always taking care (refreshing) of them. Ranger is the ofesive character (hail of arrows and pierce). Don't choose Hunter's prowess for him or her! Cause is there aren't deep creatures in this mode.
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Bacially as long as your quickness is over 65 you wil always go before the enemy, this will not increase as levels increase. You also need it for a fighter using overwhelm. If you want a quicker figter keep an eye out for gragon scale armor it has no quickness deduction, also offhand daggers usually have +15 to quickness if you want to sacrifice some armor rating for a faster warrior. If i had it to do all over again a barb 2 mages and a ranger would probably have been nastier but oh well...:p
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this reminds me a lot of the game FATE, because it's a dungeon game. there are differences because you dont really move around, all it is is basically a turn based card game. when i played this at first i found it really frustrating and difficult even on easy mode.
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Going first is an advantage, you can get through a lot of rooms with taking little to no damage which allows you to save up potions for larger rooms.
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I love this game and play it incessantly. But I do have one question. Is there any point to raising quickness? So far as I can tell, everyone goes only once a round no matter how quick they are -- meaning that the only advantage to having a high quickness is that you go first. After the first round, you're just like everybody else. Seems like a real waste of a stat to me (also a waste of skills like the ranger Swiftness spell). Someone who's very fast should be able to go multiple times per round while the warrior in her plate mail is lumbering around :)
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mr. monkey, yoiu have to get to 40 not 400 and the authers usually do check comments if it there only game and ya it is kinda impossible
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Barmaley was right. This game is a piece of cake and any strategy is usefull because the game is easy.
What´s make this game the best game in flash that I was played is the hardcore difficults. Playing this game at extreme with monsters with increased life and damage, hardcore that is game over on defeat, attrition that shop is closed and tactical that we can´t regenerate our power, oh my god. I played the normal game without losing any char at any battles. At this score at 388% difficult I taked only the third floor. And any strategy that I made before is useless. This game is the best. All days I play it and slowly I can gown more in the dungeon. But always in a new game because game over at 388% rate is really game over. Barmaley needs to make a video to show his techniques or to teach us how to make the first moves at battle.
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hi wassup check out my site along with yur friends it awwwsome i dont have games put u can post them their links merry x-mas
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Anyone knows how to find the purple portal scroll to teleport to town? I used the one in my inventory already. Is that the only one, or are you able to find more in the game itself?
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lol I hit level 1600 today, keep going...minotaur axes that do 50k damage are sexy when you put an enhancement orb in them ;)
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Loganhab.... It took you 2 hours to beat ten levels? What took so long? Its a great game and if it takes you that long you have no forethought. I mean, the farthest i can get is the 60th level (not on survival... I suck at that one) but its a fun game and I hope they make another one thats even better!
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worst game ever if it was a little bit more harder it would be good also not worth the 2 hours 4 that medium badge...
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how do i end my monster den 2 game to get the score? im on lvl 64 and have died 10 times already? but i keep coming back to life?
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True that. If Garin actually reads this thread I'd love to know if its even posible to make it to level 400 on survival let alone 2000(obviously hacked or otherwise cheat scores). I made it to level 96 with a solid group and I don't see anyway with the enemy hp level progression that any combination of chars and items will eventually get worn out by level 300 for sure. Only the game's creator know's the game balance inside and out to clear that up so for anyone playing survival until we know, you gotta figure all top 25 all time al fake scores.....