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Seriously great game, well done, except one gigantic flaw(unless im missing something), once you encounter an enemy you cant beat on the first time, you're done for, you'll lose items that you're never going to get back, since there is no monster spawn left in the level. Stuck at level 9 with all my party missing 2-3 items each. Cant go back, cant go forward. seriously, what do i do, start again?
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so lame....i keep trying to load up the game says errors on page...i played it about 4 days ago and was fine..anyone have any clue wth is wrong my stuff?..
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Really great game, but there's a glitch with the menus where you can get an item stuck on your cursor and can't click on anything.
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i am still an fan of ur games i played not realy much because there are not realy much features for replay... but its an awesome idea and i think u can make one more ver with some changes :D
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Seemingly, the better you do the more likely everything is going to fall to hell in a handbasket. This is a common problem in electronic RPGs; the programming is set up to cover both the statistical lows and highs of die rolling...
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Oh just want to drop a tip for the people who can't get Survival done. Your skill party buffs last for the whole deal, check for skills that buff the party or individuals, which you usually don't use, if they say "for the duration of the battle" they will last the whole Survival mode, and they are a great help ;)
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i have a soft spot for dungeons! i play any dungeon game...runescape, zelda ooa and oos, but this is the king of them all!
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Great Game! Been playing it daily now for a week. Been running a Barbarian with Conjuror behind during combat. Conjurer can use Vortex to knock back monster, barbarian uses Charge for 1 hit kill. Along with Warrior and Cleric in the party this seems to have been a good party.
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Empireal, that's why my choice is wa (who is way better tank than ranger and can do some decent damage) and damage section - 2 rangers and conjuror. Rangers have some lag before attack doing balm. But after it they can kill everything. Cleric seems to be quite useless, especially on high levels where you just sweep everything.
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Also, if you run a ranger with a cleric, take annoint and hail of arrows. You'll get more damage from the annointed hail of arrows than from a litany of pain + hail of arrows. ;)
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Ranger as a tank is quite fun, run him all endurance with massive regen. To be honest, I got a lot further on 338 with a warrior, cleric, ranger, mage setup but I wanted to try a set that would be high damage. The other 3 rangers run all high quickness + pure dex, can usually most if not all of the enemies before they even get a chance to attack but it's pretty rough going if you get a lot of misses on your first volley. It's a lot tougher to run than the classic setup, that's for sure.
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Here is a simple hint for everyone who can't get conjurers to work. Don't worry about your intellect stat. Vortex isn't very useful and the other spell heals only creatures so it also isn't very good. None of the conjurers good spells - aegis, wargolem, banisment, call soul - rely on intellect. If you use a conjurer, Only increase endurance, nothing else.
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What problem y'all have on survive mode? How can you die on first levels? You put a mage in the first line or what? Get a classic party: tanker, priest, mage and archer. Put tank in the first line and others in back. Put tank in best armor. That's all! Simply go and kill. Don't hit if you cursed. Heal your party members. Thats easy rules. Why so mych peaple find it hard?
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empyrealdrift, I never use manasprite. Sometimes wargolem as spare tank. Most of time I use conjuror only for his Aegis. With potion it makes 99% dam reduction on tank, so he can finish battle alone if things goes wrong. And I can't imagine ranger as a tank.
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I run a high survival, set-up with one warrior two priest and a conjouror its works quite well as it seems i basically never die, and rarely if ever have anyone die, avoid spells like mana/health sprite, go for wargolem, instill engery to heal your golem, and banish, and the res. spell that they get none of the other skills are very usefull, put as many ranks as you can in fortifing the health of your summoned allies later, and put stats points 2 into end, and 1 to int each level, banish is fantastic because you can use it to instantly destory the summoned minions of acolyes.
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I can't get conjurers to work well for me, they have very low survivability and the mana regen from the sprite doesn't ever seem wortwhile, especially when the sprites die quickly. What kind of build are you running on your conjurer?
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oh, I've tried all ranger group and failed. Succeed only with 2ra plus tank and conjurer. but past level 10 it goes easier and easier. I am level 100 and most of time got not any problem. But starting levels are pain!
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I agree about the badge for 338%, I'm going through the second campaign with an all ranger group, currently at level 10, very very tough.
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the 1st badge are easy to get, but the last one is hard! they should level this up toimpossible, so my hard work will be worth it
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The secret to beating the waves? You can reset the shop every game: so when you create your party you only buy the very best equipment then quit to menu. Reload the game, shop, quit. Makes doing the waves a snap. :) Probably unintended though.