Games Achievements My Kong Sign In

Comments for Monsters' Den: Book of Dread

« Back to Monsters' Den: Book of Dread

ShadowCrossZero

Aug. 31, 2008

Under rating threshold (show) What game engine did you sue to make the game?

+ - !

(0)

Draconomicon

Aug. 31, 2008

Under rating threshold (show) nice game, also, why does everyone care how much people rate it???? It's just a game. and lastly to CrazyWolf007, What???????????

+ - !

(0)

halfdelita

Aug. 31, 2008

Under rating threshold (show) well. the legendary monsters do add a new twist from the original xD amazed by the hydra which grows 2 heads in the place of 1 killed, and the minotaur which jumbles up your character places, making my mage and ranger chicken feed T____T

+ - !

(0)

gettysburg

Aug. 31, 2008

Under rating threshold (show) you seriously need to make a naruto version of this game! it be tight!

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) 29735 ratings (4.33 avg) More like, not according to 30,000 people who *on average* gave it exactly 4 and one third stars. People like this game.

+ - !

(0)

Leoplurodon

Aug. 31, 2008

Under rating threshold (show) more like, not according to more then 9,00 people, as that is how many who favored it.

+ - !

(0)

Leoplurodon

Aug. 31, 2008

Under rating threshold (show) just because there are around30k ratings doesn't mean they all were 4-5 stars.

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) No, not according to nearly 30,000 people... more likely "vika888 suck." :P

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) Or what about this one: dwarves, and their Gawd-awful annoying Punishing Blow or whatever melee attack it is that reduces your damage by 50%--you give your Cleric a shield, make him be the tank, and give your Warrior the spear and put him in the back where he safely melees at full strength. Hmm..?

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) Yeah, I guess that is a bad idea. So is there any situation you can think of where a spear is an ideal weapon? By definition it has to be a Wanger or Warrior, and I'll further say it has to be either a Ranger, someone on the back row, or both, because a Warrior on the front can just use an axe and get better damage even if you ignore the shield issue. The only situation I can think of is heavily armored opponents, and the Ranger's Force of Nature skill (melee attacks that ignore armor.) Spears using Force of Nature would tear a heavily armed opponent right up, compared with a bow. That seems very specific, though.

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) I see no point in that. Who will tank? Another warrior?

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) I had some success using a vampirical warrior with an axe; a bit tricky when he took concentrated fire, but worked pretty well . What about a Warrior with good speed and all points in strength, equipment that stuns/instant kills as often as possible, given a spear, and put in the back row?

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) If i have choice, I go for bow for ranger. And shield for warrior. The only reason i use Wa is tank. I've tried a lot with 2 clerics, but Wa is way better tank. And shield sometimes gives up to 30% of armor. Why waste it? So, ranger, as you said, MUST have ability to kill in the back row.

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) I wasn't saying that I was getting bored of an easy game, I was saying I have a short attention span. :P Anyways, the whole point of the spear is being able to make melee attacks from the back row, and I am trying to figure out under which circumstances, and using which characters, you would want to do this. If at all. It seems to me that both the Warrior and the Ranger (the only classes allowed to use spears) usually do better with other weapons, but I suspect they wouldn't be in the game if they weren't useful for something.

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) Oh man. Remember your own words. Weren't it you, who said that get bored of easy game? And what about ranged attacks which impossible with spear?

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) Also, is a spear *ever* an ideal weapon choice? It seems it would not be, because only Warriors and Rangers (if I remeber correctly) can use them; Warriors will either 1. Have a axe with almost certainly higher damage, or 2. Have a one-handed weapon and a shield and thus be better off, (and don't want to hide in the back row anyway)...Rangers have skills that involve shooting multiple people...hmm...Ranger with high accuracy with spear, using Force of Nature skill? Still doesn't seem to be worth it except maybe against a lone boss.

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) Personally I like the flexibility that comes with playing on a lower difficulty,(125-188%) but I certainly don't see a point in setting it -too- low, as then it becomes drudgery. You have to find a balance, which will be different for different people I suppose. And I am still learning the game...

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) To me, any other modes has no fun. Too easy. You never use potions, many spells and even fountains. Easy going. Revive potion? Who need it! But at 338 it is a real game. Large revive never in stock and Elixir of Protection is most precious thing. I have died several times only because decided to save this potion instead of use. But well, now I am almost good with 338 with Wa Cl Ra Ra. And yes, I'll try to pin shamans to death. If trolls will give me time...

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) 338% seems too hard to be fun. Also, it goes without saying that the strategies that work well on lower difficulties wouldn't be the same ones that work well on harder ones. For example, on ~75-125%, four archers makes a fearsome team that slaughters small parties in at most two rounds, and for large parties and even 5 + bosses, Hail of Arrows x4 before they even get a chance to hit you = comic slaughter. I wouldn't even think of trying that on on 338%, though.

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) I wonder if any of these advisors ever tried at 338%.

+ - !

(0)

Daave

Aug. 31, 2008

Under rating threshold (show) Haha hhamans aren't more than a minor nuisance if you have a couple of units with ranged attack capabilities (and you *really* should.) Pow, pow. Mop up. Loot. Get bored. wander off and look for food. Come back. Repeat.

+ - !

(0)

Zwischy

Aug. 31, 2008

Under rating threshold (show) Yeah, curse can be tough to deal with. I've found myself often having my characters pass their turn (to regen mana) or cast defensive spells. It helps to have several ranged attacks in your party, too, sometimes I do target the shamans first if I can. It helps having a barbarian in the party. He can avoid being attacked with Intimidate, and shut down Trolls and Berserkers with Dismember, while my other three deal with the stupid support. Don't forget Conjurors can cast Wall of Shadows which can remove curses as well!

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) Stupid curse. Stupid curse. Stupid curse. Stupid curse. Stupid curse. Stupid curse.

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) Shamans should't have curse! Its a way overpower! You can't do anything aganist it! You don't have mana to Purify each round! You don't have even time! Because 2 shamans can curse and cure everything! While these trolls kill. Wertd stupid thing!

+ - !

(0)

Barmaley

Aug. 31, 2008

Under rating threshold (show) Greenskins are damn friggin overpowered. Damn Damn Damn. They regens, curses and heals! IMf******POSSIBLE!!!

+ - !

(0)

Barmaley

Aug. 30, 2008

Under rating threshold (show) MetallicBoy, "Mundane becomes extraordinary" altar is most useful of altars. It makes perfect item from first _white_ item in your inventory. So, have white weapon or good armor, and dispose all other whites. I am happy then I see this altar and always save white bow in my inv. It does matter only if you play Attrition mode though.

+ - !

(0)

Barmaley

Aug. 30, 2008

Under rating threshold (show) Zwischy, I use my cleric usually in a back row, because there should be only one tank, or it will be waste of HP. And he wears heavy armor, because we have foes with ranged attack and I need cleric to heal others, not self. Not as heavy as need though.

+ - !

(0)

Zwischy

Aug. 30, 2008

Under rating threshold (show) I take it back...a cleric with a mace, casting spells, still benefits from anything the mace adds to his abilities, like lethality or poision damage...food for thought.

+ - !

(0)

Zwischy

Aug. 30, 2008

Under rating threshold (show) Anyone ever considered doing weird things like putting a cleric in the back row and only giving him light armors (keeps his speed up)? You won't get to use any weapons with him, though, only his spells (since they can only use maces). What about mages on the front line with melee weapons, armor spells, and Incinerate and Ensorcelled Blade?

+ - !

(0)

Zwischy

Aug. 30, 2008

Under rating threshold (show) The trick to winning survival mode is paying attention to the buffs each character can bring to the table - once you cast one, it lasts the entire time. So consider the warrior's Adrenaline (+30% attack, immune to stun) or the barbarian's Intimidate coupled with Reckless Fury (+10 quickness, 150% damage and less likely to be targeted...but you take 50% more damage too). On the defensive side, there's Clerics with Holy Light, and Rangers with Nature's Balm. Don't forget Conjurers who can not only add Wargolems to soak up damage, but can also cast Eldritch Aegis. I HIGHLY recommend a Cleric with at LEAST 1 point (usually I use 5) in Benediction - there are some maladies you can only heal this way, like Dwarven Warrior's Punishing Blow, which reduces your damage 50%!

+ - !

(0)

MetallicBoy

Aug. 30, 2008

Under rating threshold (show) What's effect do u get with the "Mundane becomes extraordinary" altar ?

+ - !

(0)

Ryalseth

Aug. 30, 2008

Under rating threshold (show) Is it just me, or does this seem ridiculously hard compared to the first game? I played on Hardcore mode in Monsters' Den and had no problem... here, I can't beat any of the bosses even on Standard... with or without any equipment I buy or winning strategies from the previous game, it still isn't enough.

+ - !

(0)

Warobb

Aug. 30, 2008

Under rating threshold (show) A really entertaining game. Classic RPG. as it should be 5/5 But i aggre that its only fun once :D

+ - !

(0)

Beegum

Aug. 30, 2008

Under rating threshold (show) It is a pain in the butt that you have to set up the speeds of your characters just right. On mine, I had my mage too fast (90) so she had to go last all the time, because I used the dire wolf to pull the next wave with a kill. It wastes a lot of time, though, so it deserves a hard, if it was your way, it would require less thought and be an easy.

+ - !

(0)

deleteduser

Aug. 30, 2008

Under rating threshold (show) the doomed heros badge is really gay because you should have a choice after each round if you want to heal or not... i get to around wave 6 and just die because im outnumberd and cant kill them all

+ - !

(0)

Beegum

Aug. 30, 2008

Under rating threshold (show) Survivor badge. I died a couple time when I thought I could only have 3 skills (made it to lvl 36). With mage (front line style), cleric, ranger, conjurer, made it to lvl 44 (I stopped trying after lvl 40). Most of the waves are easy around wave 15-20, 35-40, etc, the monsters become challenging. I assume that most people who are paying attention and really draw it out lose around this point. The waves are cyclical and 20 levels long, each cycle one level higher. With the setup I had you have to make sure you don't kill the creatures too fast or get the last ones health too low. I recommend all the characters have quickness 45-55 as this is just slower than a hasted dire wolf.

+ - !

(0)

Barmaley

Aug. 30, 2008

Under rating threshold (show) Oh crap! Got to Corruptors level at 338% and had everyting to win: 200+ dam on weapons, 63% on tank etc. And dead by own mistake =) The best party seems going to be Warrior, Cleric and 2 Rangers. Warrior has damn powerful skill Defiance, Cleric is a must and Rangers both good attackers and defenders. Pin is the best skill and Focus must have in tactical mode. Balm helps a lot.

+ - !

(0)

saben125

Aug. 30, 2008

Under rating threshold (show) kinda boring ...

+ - !

(0)

Rhinogamer

Aug. 30, 2008

Under rating threshold (show) Should be able to port your party from campaign to campaign. Game is great, but not entertaining enough to play from scratch more than once.

+ - !

(0)

Crusader32

Aug. 29, 2008

Under rating threshold (show) Finally, I got all teh badges O.o

+ - !

(0)

Gilan

Aug. 28, 2008

Under rating threshold (show) If the game is that bad crusader then why is the game in your favorites?

+ - !

(0)

Daave

Aug. 28, 2008

Under rating threshold (show) The Doomed Heroes Badge is (relatively) easy if you pay attention to the skills and how they work. The Super Spelunker should in my opinion be worth more, if only for the reason that it'll take a lot longer. The fact that you can't save in survival mode is annoying.

+ - !

(0)

Crusader32

Aug. 28, 2008

Under rating threshold (show) Just saw the stupidest thing ever in this game *1/5* Yes, it was THAT annoying.

+ - !

(0)

I8urmom

Aug. 28, 2008

Under rating threshold (show) i love this game :D , reched lvl 55 or so but the computer with that saved game is broken ):

+ - !

(0)

Crusader32

Aug. 28, 2008

Under rating threshold (show) The endless wave one shuld be an Impossible badge tbh...

+ - !

(0)

Daave

Aug. 28, 2008

Under rating threshold (show) This game is wheeeeheeehee

+ - !

(0)

SilentLarry

Aug. 27, 2008

Under rating threshold (show) Would you call me unlucky? I was SOOOO close to getting the doomed heroes badge, but I died on the VERY last wave.

+ - !

(0)

Barmaley

Aug. 27, 2008

Under rating threshold (show) Doomed heroes is easiest badge. Just use permanent skills, such as Inspire, Adrenaline, Balm, Swiftness. Dont' forget to restore spells on your char after death/rewive. Don't kill last monster in a wave, just pass and let your party full regen (save weakest monster for it). That's boring but helps. That's all. I've got over 80 and got tired.

+ - !

(0)

Guo9810

Aug. 27, 2008

Under rating threshold (show) if you hate this game then ur NUTS

+ - !

(0)

Hotwheel2009

Aug. 27, 2008

Under rating threshold (show) I ILKE THIS GAME.:):):) CAN SOMEONE TEACH ME HOW TO MADE GAME

+ - !

(0)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate