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Good game - finished both campaigns. Only problem is that difficulty does not scale with each level. Becomes mundane after quests are completed; even at extreme level.
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For me, i was a;ways low on potions, but then, i came up with an idea. I use 3 warriors and a ranger. Now, i have more potions than i need
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Fun, addicting game. I'm playing the Fall of Tellunos right now, I'm on wave 12. Triple Clerics in the back row and a Warrior in ridiculous armor in the front. He's died once so far, but then I have Clerics to revive him. Anoint + Adrenaline + Cleave = many dead enemies.
@ L1NK1NP4RK: There's more than that. Have you beaten each level to 100% completion?
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<3 Hail of arrows. Decent accuracy can have you bring a full group of monsters down to half health before their first move.
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a good combo if u wanna have a good armored warrior tank and like overwhelm have a rouge use cripple on someone then overwhelm good to use if u dont wanna have a light armored warrior
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I'm on lvl 24 with Den of Terror @ Extreme. Playing nicely. I got the 9 glowing stone fragments. What do I do with them?
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this is pretty much the game: if you dont get RAPED in the first 3 or 4 level, then you will RAPE everything else forever. It's a good thing i've been RAPED 10 times in a row in the first 3 - 4 level. if i didn't beat the boss + mobs the first two times, im not going to win the next 4-7 times with a negative rating. f-ck this game.
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See the equipment and see which class can wear it. Viridian, i clear every lvl, since what you do is just kill, get some loot.
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great combo, rangers Pin attack and then use the rouges Coupe De Grace. i know there is some technicalitys but its a gd combo
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Survival Mode Lvl 40:Warrior,Cleric,Conjuror and Ranger.
Warrior was decked out in "reflective armor" with 310% reflection and a nice lethal sword. Cleric was all runed stuff with a venemous mace and censer. Conjuror was a bunch of mixed stuff and nice staff and ranger wore dexterity+ armor with a lethal and venemous bow. on 1st turn cast Eldrich Aegis as this is permenant and use rangers "Nature balm" on everyone
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Lol, at 200++ lvl, that human engine just simply kill 2 charcter, need to play all over again :( . I now trying warrior, rogue, cleric and ranger. I trying to let warrior use shieldwall to protect them.
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highest quickness is 80, is voidstalker, but acolyte is just 40. Well,hades, i have to restart now cause that damn human engine, seems like never miss his att.
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Staypuff was right, 4 warriors decked out in runed light armor of speed lasts indefinitely. No matter how many levels go by, executions keep being executions. 90 quickness and a -15 axe is still faster than any first round enemy, and the triple axe attack never stops being awesome! Now that I've finally got all the armor this team is working out so well for me :)
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Good point, armor really makes less of a difference late late game.
Additionally, mages get really nerfed late game because they can't get enough INT (per level and from crappy item bonuses) to do decent spell/ranged damage.
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The easy way to get the first 3 badges:
Tank(AKA cleric, warrior)
3 Damage Producers (AKA Rangers/Mages)
Focus on ARMOR and VITALITY for the tanks, and damage and quickness for the damage producers. AOE attacks are good for the damage producers, such as hail of arrows or lightning storm.
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And just to cutoff the I-found-a-tiny-crack-in-your-argument-nerds: Except of course in the rare instances when you're using special defensive skills/spells. Not that that has *anything* at all to do with armor, lol.
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Armor rating improve ur dmg reduction, but every lvl the benefit gained will become smaller(u need more armor rating to get same dmg reduction compare to previous lvl)