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great! guywith hair....
I already have 5 oranges one of them was minotaurs axe lvl 34... but i dont have a warrior or a barbarian... so I sold it for 20k instead... tsk..
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The three conjurers on Extreme mode took out a level boss mob and a legendary (albeit the easy hydra). Pretty fun little arsinal the conjurers have. Once I get their quickness up there, I'll do even better sprouting up wargolems for defense first, then casting that shield spell to all. I've only had to res one conjurer so far with the conj's res spell. I even took the vortex spell...fun to push back the melee guys and bring forward the spellcasters.
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cormag, ur warrior at side?? He should be in mid, tank role should be in mid, so ur barbarian will not get dmg, and if ur warrior is attacker, then ur cleve will be damn weak.
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i got two heavy offence like barbarian and warrior then i put an archer and conjurer behind them with a hole in the middle to have a summened cretuar
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I SWEAR ONCE I CLICK THIS GAME AND ON THE BACKGROUND I SAW SOME WEIRD PICTURE BEHIND IT WITH A DRAGON THINGY,DID ANYONE ELSE SEE IT?
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lol... try the rogue w/ str and endurance type... a ranger w/ dex and endu type... a cleric w/ shield... endurance type only... and a mage w/ endu and int type... that is what i am using now.. and im on lvl 20...
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Chandygarcia, about your 3cleric+1 mage comment: I did that in the first version, and it made the game pretty easy. Clerics on 1/3 int (healing) and 2/3 endurance, with the mage on 1/3 endurance and 2/3 int (damage). I focused on regeneration much more than armor, and got my mage to regenerate about 44 health a turn by lvl 10. When I had killed the corruptor, I stopped, though. Got kinda boring.
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lol... little help pls... I've faught w/ a minotour and won... but it disarrange the arrangement of my team.. haha.. now my cleric is beside of my mage.. He cant attack bec. he is not an archer... waaaa... help me!!!
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ok i have one thing against mages, i just don't like them very much you HAVE to keep them from dying or even getting hit since their armor sucks so much
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I have a warrior with instant kill 50% Cause stun 20%
Ranger blind target 75, Drain health 21%, Replenishment 40% after battle
Mage blind target 65, Replenishment 80% after battle
Cleric cause stun 75%
I'm trying to find legendary creatures in each level for more awesome items
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Warrior, Rogue, Cleric, Mage. I've been just steamrolling through the game without any issues. Warrior to tank, with overwhelm and defiance. Cleric for heals and annoint and holy light. Rogue for cripple and coup de grace. Mage for stuns and random damage. Use Mage to stun things, Rogue to kill them with coup. Rogue to cripple, cleric to annoint, warrior to overwhelm basically demolishes everything with a lot of health. Use a bow on your rogue.
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I find the standard warrior, cleric, mage, ranger combo the best for some reason. Warrior and cleric to tank, and mage and ranger as nukers. They compliment each other.
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Get a ranger and mage, use hail of arrow and electrical storm, plus 1 cleric with shield for tank, another one is a bonus, choose any other character. Rogue will make the corruptor easy, use sap strength to prevent him cast mirror image.
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Heh, don't play extreme mode if you can't hack it ;)
And yeah the warrior is great once you get him outfitted, doesn't hurt that execute never gets old!