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Amazing game. 5/5. There does need to be multiplayer function though. My idea is this: You can go to a multiplayer lobby, and create a room with or without a password. Your friends or random people can get in the room, up to four people per room. Then one person is group leader who decides where to go, and a chat box so all of the party members can talk and/or say where they want to go. Just one idea, you may have a better one.
-Warlockami
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i cleared all dungeons to lvl 15 on the second campaign and i still didnt get a single piece of journeyman stone even though i killed a fearsower
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This game is so cool. I love the new improved Den of Corruption.
I've found you get a Portal Scroll about once a level.
I just defeated the Gorgon (without any deaths) and got an UBER orange item. I'm guessing Orange is better than Purple. Maybe Orange is Legendary?
Also I found this Adventurer called Ernest. He died after like two battles.
Lovin' this game. You've wrecked my life Garin!!!
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garin..is me again ;) for the survival mode i think that you should add a buuton that refresh shop items...i mean i have this config for my party and i cant find all the items,i must go die then check the shop again lol...want to buy certain items that are in game but are not in this shop ;)
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and for RaceBandit,enhancements add to poison and stun resist,i got a +30% one wich i put it on a unique ring,that was already adding 50 poison...so you can be imune to those :),the ring had +80% poison :D...i think the best rings are +10 speed and lifesteal...vampiric of speed
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When you pick the campaigns you have a "continue" button to pick next,but you dont have a "back" buton,so if i want to pick previous i have to refresh page...i really like this game :D.Hope that you will add more :)
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the first time I played this game is skipped over it because it was too hard and i did'nt like the graphics, being a old d&d fan I found that I really like the underlying game system. 4/5
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The 1st campaign has no Journeyman Stone. The 2nd campaign, however has 1 Fearsower per level, which drop fragments. Get 9 of these, then double-click them.
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Wow, anyways, if you don't have the journeymans stone, or pieces i think you should start over and clear every dungeon full (100%) until level 10. You should have all 9 pieces by then.
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Double click your 9 journeyman stones. A new item will be created which, when used teleports you to final boss battle.
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I have all 9 Peices of the journeymans stone. They just glow. (I'm on lvl 10.) Does this game ever end? If it does, what level?
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found a BUG:
if you quit the game while ina battle with a aetherguard, when you come back in and the fight restarts. the neophyte will still be a aetherguard.
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its kind of ridiculous how incredible this game is. ive beaten it on both campaigns, but keep coming back. i give major props to garin to this one.
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I think the original campaign is a lil harsh, but i like the new campaign, and the journeymans stone takes you straight to the final boss
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Check your inventory after you use a Mysterious Altar. The item you get depends on the inscription on the altar. From one altar (I won't spoil inscription) I got an Orb of Enhancement that gives "Enhancement +10%". Problem is, I don't know what exactly that does, and I'm not willing to try it yet. What does "Enhancement +10%" do?
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awesome game.i feel kinda sad for not starting at the new dungeon,so i could use that journeyman's stone(i'm lvl 51 and too lazy to do it all over again)
what does the journeyman's stone do ??
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I still feel that the newer classes are still to weak, suggestions, give more options to the summons, the barbarian has a few to many condition only abilties, and the jostle doesn't seem incredibly important. Also, could you please, please, please add more special events to the game and how frequent they happen.
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Just beat it. Took it to the 23rd floor before I used the stone. Pretty good. The dreadfather was rather easy. Other than that, I would suggest a little more variety in the form of more epic monsters, more random "?"'s I only found 4 and 3 of them were the clear out the whole level one. BUT it is a definite improvement on the first one (which was still pretty damn good).
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garin i abosultely love how you keep watching the comments and let us know whats up, i gotta know, will you be making a third?
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I wanted to add the ability to equip in the store, but I had a bit of a failure of imagination when it came to making the interface for it work.
I still need to do at least one bug-fixing update, I might look at hacking some functionality in then.
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I agree with Konachei in that I wish we could equip/remove equipment in the "store".
It would make it easier to outfit our characters if we could remove/sell the stuff we didn't want, then buy/equip the bits we wanted.
I *like* that it tells us if an item is better/worse than what we've already got, but having to buy it, leave the store, THEN put it on gets kind of annoying.
(Especially if I'm running low on gold, in which case I can't afford to buy what I want unless/until I sell the old stuff first, but then I have to remember to put it all on before heading back out.)
Otherwise, *AWESOME* game.
=D
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1. need to be able to equip items in shop
2. conjurer class needs to be improved
3. more legendary monsters (might i suggest the chimera and cyclops)
4. make last boss fight harder
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I really like this one (and the first one) but I have to say the conjurer seems really underpowered, compared to the mage (which is a favorite of mine). Another suggestion is to make the shop an actual place in the dungeon (or portals to the shop, that works too) because scrolls for it a few and hard to come by. Also, while in the shop, we really need to be able to equip items.
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'The Dreadfather' was a little easy, the idea of duplicates in the first one should have been modified to not include your damage reflection, then add the Dreadfather, and then there you have a fair boss battle.