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As a second followup, heh; Garin: I just started the game again after playing last night. Right before I logged off, I hit the store and bought and sold a lot of stuff. Today it restored all my inventory from yesterday but kept my new purchases too.
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Garin, great followup to the first one.
FWIW, I've seen the shop bug a few times too (about 20% of my visits). Do you have a place where we can post bugs?
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to any one who cant click continue, right click on the screen, click settings and put the save bar thing up to ulimited!! oh and its an ok game
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Doods. Its impossible to kill first golden sword on extreme. Just try. Tell me party classes when you own them.
And your items, of course.
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What do the 'temporary becomes permanent' shrine do? I thought perhaps it would make potion effects permanent but it didn't.
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The interface improvements are all good and the shop is nice. Seems like you took a lot of player advice from the first game.
The barb rocks at higher level. With all the extra dmg passives, he out dmgs any class on a single target. The conjurer isn't so hot, his summons are never any real use. Apart from his call soul skill hes got nothing.
Good job, every change is an improvement. I'm looking forward to the next one :D
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The new features like the shop and the legendary battles are a great addition.
Tho personally I feel the new vocations aren't as strong as the old ones.
Still, MD2 is a great game
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Just eliminated all lag problems by right-clicking the screen, choosing "settings" and putting memory allowance to "unlimited"! No more lag, and the game's running great. Nice work to the guys who found this originally.
Sometimes it's beneficial to read through 10 pages of comments! All this time I just thought I was weird...
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Okay...is there supposed to be text on the "Continue" screen between floors (like their was in the original)? If so, it's not showing up for me: firefox 2.0.0.14, flash 9,0,124,0, linux
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Great game, 5/5
Plowing through with cleric/cleric/mage/ranger atm. Double healer + aoe is really strong. The barbarian doesn't seem that good, as others have noted, he's fragile and doesn't have enough dmg/utility to make up for it. The summoner seems weak as well, as it's bad at focus fire, and bad at aoe.
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For some reason this version runs much MUCH slower than the first one. It hangs when I click on just about anything, making it unplayable.
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Easy: Just get with warrior 30 spellpoint regen and 100% stun res and some dmg reflect. After that just use definance every round and look how they dye. How buggy!
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Just to note... rogue and ranger both have high quickness - if you use Thief's Luck followed by Hail of Arrows, you basically get 100% damage normal attack on every monster by the Ranger. Its pretty awesome
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Cedric: Summoner is fail. The survival is done with late-game enemies. Summons do not have enough HP or damage to compete with them.
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1.58 uploaded. 8 version revisions in two days, I deserve a medal.
DarkMemoria: I'd prefer not to say. It's less than 100 :)
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garin: what is the frequency of a level with an "event" i.e. the monster who asks you to clear the level / shrine / wounded companion / legendary monster?
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Impossible. Use hardest mode and try to kill golden swords. Doesnt work! I M P O S S I B L E!!!!!!
Don't give badges to this game.
I wanna be able to kill EVERY monster in the dungeon.
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Honestly, the monster stats at level 1 are *exactly the same* as they were in the first game. The Lich stun is likewise unchanged. I think probably what's making things harder for people is the relative scarcity of loot.
So in a few minutes I'm uploading a new version (1.58) which should fix a lot of the loading issues people have been having, among other things. I'm also slightly increasing the amount of loot available, and Liches will no longer cast Fear of Death at level 1.
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Cedric: it’s rather easy with a conjurer to get that “one man army” idea you have.
You got you oppnions i got mine,
but an awesome badge none the less
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next challenge here pl0x!
get to wave 20 or something on survival mode, that would be tizite!
or make a really really long challenge, and incorporate the hardest of hardcore badge... that would be both awesome and horribly cruel.
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Is fun. Much harder than the original, but the shop and modes are nice. Wish you could port the same party from one campaign to another. 3/5 because difficulty is sometimes retarded.
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Very nice, really enjoyable, however I would like to see the shop menu a bit less scrolly, and a better implemented character/party/inventory menu. 4.5/5, top notch!