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Comments for Monsters' Den: Book of Dread

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deleteduser

May. 13, 2008

Under rating threshold (show) Fatso324: Damages enemy, heals you.

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deleteduser

May. 13, 2008

Under rating threshold (show) Thanks Leon1231, I had no clue what the mysterious altar mean't.

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deleteduser

May. 13, 2008

Under rating threshold (show) YAY!! I can't wait for the badges!

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deleteduser

May. 13, 2008

Under rating threshold (show) mysterious alters give you a magic orb thing that adds points to your armor of your choice.

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deleteduser

May. 13, 2008

Under rating threshold (show) all you stupid people out there the temporary become permanent speech gives potions that permanently increase stats by 5 one potion increases str and end by 5 then the other potion increases magic and dex by 5 too

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deleteduser

May. 13, 2008

Under rating threshold (show) i love u kongregate thank you for updating the game with new classes and best of all a shop :)

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fatso324

May. 13, 2008

Under rating threshold (show) does the drain health ability of an item drain your health or the enemys?

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deleteduser

May. 13, 2008

Under rating threshold (show) This game sucks >=(

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deleteduser

May. 13, 2008

Under rating threshold (show) Mysterious Altars aren't bad to use, but I won't tell you what they do :) bowchip, be more specific next time. Luckily I tested it real quick and found the problem :P (The Quit Battle tooltip stays on the screen.) I didn't see this in Beta >_<

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deleteduser

May. 13, 2008

Under rating threshold (show) Loved original game and am thinking that there are some great improvements here. But lag is a big issue and finding the shop is a quest in itself. Overall though, loving some of the changes in the inventory, but enemies seem much harder to kill.

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jasey

May. 13, 2008

Under rating threshold (show) this game is AWESOME!

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Obeliskos

May. 13, 2008

Under rating threshold (show) Simply awesome. Improvement from one of the best dungeon-crawling games made in flash. Garin, you are awesome in more ways than one.

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bowchip

May. 13, 2008

Under rating threshold (show) I LOVE THIS ONE IS COOL......BUT IT HAS A GLITCH WHEN YOU QUIT THE BATTLE IN SURVIVAL MODE FIX IT

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deleteduser

May. 13, 2008

Under rating threshold (show) What are the mysterious altars mean't to do?

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deleteduser

May. 13, 2008

Under rating threshold (show) There's a "delete save file" on the bottom of the save files =P Scrolls shouldn't be needed for a level or two, and by that time you should have at least one. Don't pick up the grey items if you intend to sell them. The Mysterious Shrines should be kind of obvious...except maybe the Mundane Becomes Extraordinary. Keep a White item in your inventory; this shrine makes it purple ;)

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deleteduser

May. 13, 2008

Under rating threshold (show) Needs a 'delete file' command

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deleteduser

May. 13, 2008

Under rating threshold (show) If my ranger didn't constantly miss even though he has 109% accuracy I'd say that very little is wrong with this game. However, that is not the case. I've had characters miss 3 turns in a row at 95% percent accuracy. I've had my ranger miss several times while at 109%. The "pin" ability for the ranger is now a complete waste because you can no longer count on it actually working. Why have a stun ability when it doesn't stun? *Sigh* And I still can't for the life of me figure out what the "Mysterious Alter's" do. The ones that read "the temporary become permanent" one. Oh well, I'll just go back to playing MD1. ~B.B.

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tombone

May. 13, 2008

Under rating threshold (show) nice new classes, and some cool addons to the first one, but i dont like how you changed the AI to focus fire on a single hero, makes it way too tough to not die on the begining levels.

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deleteduser

May. 13, 2008

Under rating threshold (show) you need a scroll (goten from monsters) that teleports you to the shop until you can sell/buy

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deleteduser

May. 13, 2008

Under rating threshold (show) While there are a lot of great improvements over the original monster's den, I would have to say that some of the new features were put together in a rather sloppy fashion. The shop, for example, is pretty horrid, and I think should be gotten rid of entirely.

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deleteduser

May. 13, 2008

Under rating threshold (show) conjours are cool

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deleteduser

May. 13, 2008

Under rating threshold (show) Well, I was intending to write this as a scene in an RPG and failed, so sod it and let's talk about the game. . I really liked the previous one. . This one is better. . I love the new classes, despite me still being attached to the oh-so-outdated warrior-ranger-mage-cleric setup, and the item store is excellent, although the conversations lack polish. . One thing that still really grinds my gears, though, is the dumb names that - as Sod's Law dictates - I will always be given the worst of. "Go forward, Wally the Warrior, unto thine divine quest!" . Yeah, it doesn't really work, does it? . The music, though, is really good, despite it being only a few bars played in an infinite loop. I never thought that could work, but you did it, and I'll be damned you did it well. . Congratulations on a fine game, but make sure you put in some really huge changes for the sequel, if one is coming. . And Moody, you need to find a portal scroll. Dig around for a bit and you'll find it.

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deleteduser

May. 13, 2008

Under rating threshold (show) wheres the shop?

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deleteduser

May. 13, 2008

Under rating threshold (show) not as good as the original i think, needs more tuning but overall good, 3/5

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deleteduser

May. 13, 2008

Under rating threshold (show) Some very thoughtful improvements over the original. One frustration: the Menu button is where the Inventory Sort button used to be, and I keep quitting to the menu out of habit.

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deleteduser

May. 13, 2008

Under rating threshold (show) where's the shop?

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deleteduser

May. 13, 2008

Under rating threshold (show) Need healing spells and buffs to be usable out of combat, potions usable in combat, actual quests where someone sends you to do something and then you do it, and an easier way to get to the item shop.

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deleteduser

May. 13, 2008

Under rating threshold (show) So the enemies get potions they can use in battle but the player doesn't? Massive FAIL there.

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yogsloth

May. 13, 2008

Under rating threshold (show) Did this get massively more difficult? I blew through 70+ levels on hardcore on the original, but I can't even come close to beating the level 1 boss here!

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deleteduser

May. 13, 2008

Under rating threshold (show) ow that I finally played more of this game. it's extremly tough on stardard. any boss battle is almost certain death even if you put points in endurance or have high attack. Also the weaker mobs you faced earlier seem to be more effiecient in killing the player in the boss battles. the item shop is terrible because he buys like 25% of what item is worth and in the low levels if some1 like clearing them completely it's almost impossible. Why does my accuracy hardly hit even when NOT blinded and at 103%. I like how poison stacks now but it is terrible when facing 2 poison things in the back row while their side front is full. You should add more slots or allow people to make 4 front 2 back or something because conjurors can't use full potential as of now.

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opotamus

May. 13, 2008

Under rating threshold (show) yeah, I meant the mini city idiot a few posts down, for those of you who are confused.

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opotamus

May. 13, 2008

Under rating threshold (show) I swear, I will find the next person that does this and personally beat them down. VVVVV

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cyclonej

May. 13, 2008

Under rating threshold (show) SUGGESTION: SPELLS THAT CAN BE USED OUT OF BATTLE. FOR EXAMPLE: HEALING AND POTIONS TO USE IN BATTLE. FOR EXAMPLE: MANA AND HEALTH POTIONS

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Beachdair

May. 13, 2008

Under rating threshold (show) Rocks! very nice improvements - i like them! 5/5

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deleteduser

May. 13, 2008

Under rating threshold (show) The lich are by far the most irritating portion of the game at this point, with the aoe stun. I fought an undead boss battle on the first dungeon level, with two liches in the back row...horrible. Never want to go through that again. It needs to be readjusted. Beyond that the only thing I could say is that they need to let you carry your same team to the other chapters in some way(if you can now, I haven't found it).

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deleteduser

May. 13, 2008

Under rating threshold (show) nice suggestions Deathlich! ;)

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deleteduser

May. 13, 2008

Under rating threshold (show) Fall of Tellunos needs potions in the shop, or the game needs to fill in your hit points when you raise endurance so you don't start out wounded.

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deleteduser

May. 13, 2008

Under rating threshold (show) needs some badges

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deleteduser

May. 13, 2008

Under rating threshold (show) Another amazing game!

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Elmekias

May. 13, 2008

Under rating threshold (show) Pretty good improvement, BUT the accuracy bug hasn´t been fixed. Characters still missing most of the hits even with 95% (teorically)...I miss even more often yhay blinded enemies..!!!

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pc484

May. 13, 2008

Under rating threshold (show) One of the best games ever played.Only bad thing is the lagging,but rest is awesome :PP

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deleteduser

May. 13, 2008

Under rating threshold (show) why do legendary battles with hydras give no treasure after the battle?

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TigerG

May. 13, 2008

Under rating threshold (show) For some reason, I felt that the game was harder, especially the Lich is just too powerful since it stones you all the time. but other than the slowness, it's fine.

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deleteduser

May. 13, 2008

Under rating threshold (show) there a bug!!!!

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deleteduser

May. 13, 2008

Under rating threshold (show) i know their gona make badges for it i just hope they do it soon so i dont beat the game first

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iranaeus

May. 13, 2008

Under rating threshold (show) Cool. Hopefully badges won't be marathon sessions like last time.

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deleteduser

May. 13, 2008

Under rating threshold (show) for some reason the version on onemorelevel.com runs smoothly unlike this version here.all the games on kongregate run fine so it must be this version of monster's den that causes some slowness.

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deleteduser

May. 13, 2008

Under rating threshold (show) does int helps conjurers when summoning creatures, or should i give him stam, i didnt see anywhere that said more int gives a better summon, so i dont know whether to go into int or end

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deleteduser

May. 13, 2008

Under rating threshold (show) fear of death the lich spell is uber lame.

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darkthing

May. 13, 2008

Under rating threshold (show) Better than the original, but will take longer to complete due to extreme lag; it has virtually killed the computer. Hope they find the problem. I predict badges and a card: which is good.

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