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I feel kind of stupd for just now realizing this, but the Hydra only spawns new heads if you kill it's existing ones, if you just ignore them then you can kill the main one with little difficulty.
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There is a "Boss" group on every level. Just so people know, look at the rooms with the swords crossing. If it's red, it's normal. But if it's purple, then that's going to be a challenge.
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FOUND A GLITCH!! =p
1. summon a wargolem
2. use a barbarians jostle to move it.
3. when it dies, it WILL NOT DISSAPEAR LIKE A REGULAR SUMMONED CREATURE.
it will stay there (as dead) and that slot will therefore be blocked. vote up to let people see.
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Tips for blind(Reduce target's accuracy option) /
1. Chracter with blind 15 attacks Enemy with accuracy 95
= accuracy 80 /
2. Then Chracter2 with 15 attacks same enemy /
= not 65, accuracy 80. Higher option is applied /
3. Ranger with blind 18 uses Hail of arrows /
18/6=-3 accuracy. from 95 to 92 /
4. Mage with blind 55 uses Electical storm /
55/(number of enemies). If there is 3 enimies, 55/3=-18 accuracy
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my favorite team is: Warrior(high armor stat), Babarian(most damage, if eguiped right), Ranger(attack at distance, and also good at deep creatures), Conjurer(summons more attackpower, and health(both monsters)and can use the Staff Of Desteny(hydra drob))
This is a massive combination of power, if low on health use conjurer to create a health sprite at the bace row, because it's a weak fighter.
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TheNightlight: instant kill is a skill coming from weapons, it's called lethality, and makes a percent change that you kill the monster no matter what.
Instant kill imunity tells that lethality can't kill this opponent.
hope helping :)
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PowerBoy1, does the warrior have a shield or offhand thing on? If so, you have to remove that before he can use any type of 2h melee weapon. If he doesn't, then I guess it'd be a glitch.
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what exactly is instant kill immunity? is that enemy immune to being killed the first turn? must he simply be damaged before being killed by another person - must he be directly damaged before being killed? is there a majority of health that is considered to be an instant kill if drained, and he is immune to this? whats the deal?
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i found a glitch!
1. get all 4 rogues (or mages and clerics but rouges are better)
2. make sure they all have hide ( or invisiblity for mages)
3. if you restore 20 power per turn, you can stay in battle forever =]
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Ridiculous Game (0.005/5) ¬¬ no acition Come ON!!!! (ò.ó) i want see BLOOD! i want see WAR!!!! i want see the BLOOD splitting on the visor ....exagered isn't? XD Whatever i don't like :/
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remember when u where in peewee football and they told you the best defense is a good offense... well that dosent apply to this game
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also adding on to NoAccount4's comment if you have a conjurer in your part make shure he/she has the spell whirl wind equipped because the hydra starts in the back the main head anyway (btw its not always the hydra but just in case) because if you use whirl wind (also this dosent always work but its nice if you dont want to kill the other heads) it will go to the front so you can also have your meele attack it.
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Oh, I was talking about the survival campaign when I said you need a cleric with almost every combo. Obviously in the other campaigns there's much more leeway.
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Lol.. I made a team on standard mode and the only path I could take was the one with the boss. Great game still, but I found this funny
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Lordkia, Thystonius, poison does stack. The only time you see a lower value for it replace a higher value is when you kill an enemy with an attack, where it doesn't matter.
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I agree with Lordkia, poison doesn't stack... it even gets replaced by a lower amount if you hit a poisoned enemy afterwards! That's crap :P
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not_spartacus mentioned, "for an extra challenge, I've been trying playing with 4 charcters of the same class." I've successfully done this with every class, and it is quite interesting. I highly recommend anyone who finds this game too easy to try it.
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I would like to see the conjourer be able to summon a ranged unit or the manasprite be able to suck\burn mana from enemies. Why do the sprites even have an attack?
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@ GriffinWing: The "Hydraskin Cloak" is the same thing, only for all classes and not classified as light/medium/heavy armor, and the "Ring of Boundless Energy" regenerates 100%. @ Comments and Dev's: Please make in the next Game, that "Cleave" hits other targets as well, if one of 2-3 front targets is in "Protecting Allies!" Status.
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I know an item called the ring of boundless energy and it's a legendary drop from a Minotaur and compare this to the mystic robes, the mystic robes are rags because this restores 100% health and power.
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I love the party image creation thing... I made Darth Vader the Warrior Alan Sugar the Mage. Illidan the Barbarian and Power Ranger... The Ranger :P
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Mystic's Infusing Robe. It's classified as unique. If you see this item, buy it or equip it immediately. This item deserves it's own category, called UBER EPIC POWNAGE, because after every battle, this restores 50% of your health and power. This. Is. Amazing. If you EVER sell this item, I will murder you into next week, because this is the best item ever. EVER.
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Tip. After you get 800-1000 armor rating, then focus on the attributes of equipment. If you can 1 hit everything, and/or recover 1/2 your health after every battle, then armor ceases to matter completely.
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Just got to wave 50 before quitting out. The trick is to have a ranger with natures balm and use it on all your characters and summons. The 24 health regen it gives makes the game much easier. For the other characters i went 2 conjurors and a cleric. Make sure cleric has benediction as that is the only way to remove some annoying debuffs. Give only endurance stat increase for your characters except the ranger who gets dexterity. The extra health means they rarely die before they can be healed. Although for next time i think i will try remove a conjuror and put in a warrior with a spear in the back row. That way you could also use inspire and adrenaline and still have two spots in the front for wargolems.
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This game is amazing in every aspect. Firstly, the music varies when fighting different types of monsters. For dwarves, the music reflects ruggedness and brutishness whereas that of humans reflects honour and so on. For music I give 5 stars. Gameplay is great as the challenge is just right, and the weapons also scale to player level so they do not become obsolete. The variety of stuff is just great. Definitely 5/5 for a lovingly crafted and painstakingly made game.