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my team is 4, very fast mages (90, 85,80, 110 speed) I wish i could test them out against some of your heros... player vs. player update anyone?
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Game is a lot harder now (normal mode = you have to try). Fun, in that old school classes are good, but imo the new classes start off poorly, but probably end up insane, I don't know.
Anyways, make the newer classes stronger, because in hardcore mode, I stuck with old group (war, cleric, ranger, mage) since the new classes weren't really "cutting it". Only at start of chapter 2, but so far its looking like a far better version! Keep this up.
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Rogues are must have
create opening is great (2 attacks in one) plus sap strength helps with the tricky bosses and daggers can do so much damage since you find a lot of +x strength and +x dexterity which adds 2x damage each.
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i used the same set of characters from the old game except i had a barbarian instead of a second warrior
and my second set are 3 summoners (i forgot what theyre called XD)
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Has anyone else noticed the decreased accuracy? I mean, 95% accuracy should hit 95 times out of 100, right? Then why is it that I get at least 1 or 2 misses per battle? Please fix the accuracy ratings, as they have definitely changed from the first Monster's Den.
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NEED HELP: stuck on level two and I'm barely surviving. I have one warrior, rogue, mage, and archer. all have 7-10 health regen and 10+ power regen, Difficulty is reg with no add on difficulties.
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why doesn't "full retreat" actually retreat everyone? it goes a full turn, taking everyone out one at a time. costing yet another full turn per character..
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Team: Warrior, Cleric, Mage, Summoner. My team works pretty well in most situations. great addition to Monsters Den 5/5
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Thanks for another great MD. Just noticed a problem. Spent a while setting up a party for the survival mode, equipped their skills, equipment, etc. I then went back to the store to sell the starter items before starting the fight. Wave 1... none of my new skills are equipped, only the starter ones. Not sure when they became unequipped...
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of course the lineups depends on the difficulty level, and if it includes hardcore, tactical and attrition.
what type are you playing and what level?
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well over all its a great game. Some nit picky stuff i could go over but won't. Only one complaint. why oh why can i not buy loads of epics at the emporium, occaisionally i'll find one or two buy never any more than that.
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it is best to have 1 assasin in your party because when it comes to the corruptor the best skill against him is the sap strenght so the corruptor won't have energy left to summon illusions
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omfg i was doing good with 3 rangers and 1 conjuror i had the best gear.... but then i lost.... they took away my best equipeed weapon and now i just suck.....
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Everyone stop posting the 3 warriors 1 cleric. It's an easy party to kill. The archers later on will make mince meat of your cleric and without their healer the warriors will just drop. It's like the Temujai against the Skandian's.
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A good stategy is 3 str endu warriors + 1 int endu cleric.
Spam full heal and Cleave/Power attack.
All equips are power regen, no need for vampire equips due to full heal.
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I'd love more quests in the game so it isn't quite so repetitious. Still a very solid game and a fun improvement on the original.
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Best team imo, 3 warriors 1 clerics, warriors take execute skill and rest go to leadership. with full power at the start of each battle, you can take out 3 enemy right, left 1 enemy and skip turn to recharge your power back if you dont want to use potion.
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heres an idea, make it to where other players can battle eachother!
Maybe wager gold or items... that would be amazing for us who want a tougher challenge