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To draken , Thank you very much , i was writing all my stats and stuff before touching it trying to figure it out , so ty ty ty ty ty ty
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I like the idea behind Fall of Tellunos... except if one of my characters gets cursed, I'm screwed if I don't have a cleric. It'd also be nice to get a chance to return to the shop every 10 rounds or so to upgrade equipment and skills.
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Love this game. Just like I loved the first one. Though I have to ask what's the point to having a store you can barely ever go to?
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i found the worst glitch on the planet on this game,if u get killed by a monster boss and ur equpis are gone u are permanently stuck in-game losing forever again and again
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Anyone else experiencing a bug with shopping? The shop shows up blank after somewhere between one and three purchases, with no warning, even when I have lots of money.
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hammish: the book of dread is kinda weak. i still have it equipped on my cleric just cuz it has 89 extra poison damage. bam13302 ive used that glitch too.
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found another glitch
if one of your members dies, and you revive him before what would have been his next turn, he will not loose any of his (positive or negative) status effects
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Great way better than the other one could use badges. BTW wheres the shop? on the story campaigns i only got there once using a scroll on second level.
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1) Wonderfully enjoyable game with substantial replay value. New features are well made and implemented.
2) What kind of 'tard puts 'we-want-badges' as a tag for the game? Aren't tags supposed to be words or phrases that people can use to identify and find games? Do you think the site admins will base the decision to make badges on someone putting that in the game tags? C'mon kiddies, think a little bit.
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stop with the chain postings!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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amazing game! poison orbd items PWN...xD. it takes all the amazing elements from the last game, and really brings great new elements in. 5/5 for creativity and not just make a same-old sequel =D.
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would also like to recommend a potential modification, with a cleric allow heal all to activate the benidiction passive ability (that normally works with only heal, and it will remove all stat effects at a % chance)
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Bam, you have to take into account the following things :
Skills
Buffs
Curses
Potions
Equipment
Other than that, there could a glitch, but you cant expect too much,im pretty sure Garin is also human
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dang this game pwns,this is one of the very few i gave a rate 5 to,i try to be accurate and strict aboute gameplay physics
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glitch
my conjuror attacked an opponent with 45% damage reduction, her normal damage is 277, she delt 182 damage, 55% of 277 is 152 (45% damage reduction means you only do 55% of original damage) she delt 30 extra damage then she should have
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Would've been nice if there were some info about each stat and what each class gain from them. If there already is, sorry for posting this.
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i realy liked MD1 - and i realy like MD:BoD
but those are my suggestions:
-) more than 100 Mana(in Hardcore/Extreme-Mode?!)
-) more Legendary Monsters (chechbox in Options-Menue?!)
-) Orb of Speed (+Quickness)
-) Orb of Purity (remove Enchantment)
-) Stacking of (same) Orbs (with Penalties*)
-) Combining/Merging of (same) Orbs (with Penalties*)
-) Combining/Merging of same Weapons (with Penalties*)
* Stats combinied/merged multiplied with 0.7
just some random Thoughts ^_^
anyway 4.5/5
Cheers _o7