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It would be a nice feature if you could take your team from one of the other missions into the survival mode. Obviously limit them to level ten or their level 10 stats and weapons. Could make it more enjoyable than 4 randoms with random weapon choice.
Great game though
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Couple of new things:
If you get the bug where shop items disappear, please hit 'f1' on your keyboard and copy the debug information shown into a bug report. This could help me out a lot.
People continue to suspect there's something fishy with the accuracy rolls, so they're now displayed in the lower right area of the screen when a character attacks. The roll is between 0-99, if it's lower than the character's accuracy the attack is a hit.
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So a funny thing happened with the shop menu. I clicked on unique items while I was in the "show all items" tab and it showed me the 2 unique items. The I clicked the "medium armor" tab and it didn't show any items. When i clicked on the show magical and the blue items to come back none of them did. Just a small bug but this is an awesome game.
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My first survival and campaign team was Warrior, Barbarian, Cleric, and Summoner. Warrior has inspire and cleave with Leadership and didn't use much else. Barbarian has intimidate (he's squishy) whirlwind, Brutality. Cleric with AoE Pain thing, heal, heal all, Atoint, and Revive. Summoner has War golem, bloodsprite, Eldrich Angels, and the revive. The warrior was the tank of the group, pumping endurance with some strength and life stealing/thorns. Barbarian pumped Strength and lifestealing, summoner had mana regen and int, and cleric had a LOT of mana regen and int. The cleric wouldn't run out of mana, she could gain mana while single healing, combined with the bloodsprite heals we were invincible. If a squishy got targeted due to bad luck by all the mobs, there are 2 revivals. My downfall was a debuff rendering my cleric unable to regen power.
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It still is somewhat unbalanced, I assume this will get fixed, but maybe a little more play testing would have been in order. 95% acc. still misses too much. BUT, I loved the first game and once the bugs get worked out, this game should be MUCH better.
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5/5, one of the best games kongregate. Didn't encounter any bugs while playing. finished the game with a cleric, warrior and barbarian in front with mage at back. Though near the end the cleric was much weaker than the others.
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Great game, but some times if you had bad luck your screwed: How three characters with 95% hit miss in a same turn and two enemies with 35% hit in this same turn? Some times the lich hit EVERYBODY whit fear of death an the fight is over. Some times 4 against 6 is cruel especially if every enemy hit the same character of your band.
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The store keeps disappearing on me randomly, not just when buying/selling something, but also when just changing the rarity filters.
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@ilikepotatos: Yes Im sure it was only 20 and not 120. Unless there is a bug where the one in 120 doesn't show up since it only said Poisoned(20) not Poisoned(120).
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Yeah I just found a bug. Every time I buy an orb of repercussion or all 3 health potions from the store, all store Items disappear and I can't buy things anymore. Please get this fixed... It's pretty aggravating.
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sonneillon are you sure it wasnt 120 since poison effects stack... which is very fun against the legendary monsters when you put 1k+ poison on them =) btw whats the orb of enhancement enhance?
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I play games like this all the time but I'm really bad at them. A build that works for me on this game is 1 tanking warrior on the front line and a back line of 2 rangers 1 summoner. The rangers can cast Natures Balm to keep the tank alive early, and then after the summoner gets the Bloodsprite spell, and the rangers get Hail of Arrows you are well prepared for any problems.
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I think there might be a bug with poison. All of my guys have add poison on hit weapons and I have noticed a few times when I hit the enemy the poison goes down. For example I was fighting one of the bosses and I had the poison at 88 on him and then hit him with a guy that had 32 poison. After I hit him it said they boss had 20 poison.
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Did anyone notice that sometimes if you click on the circles and squares in some rooms that they start to glow? Or is it just me? Any secrets on that?
Great game!
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I enjoyed the first, and now its awesome sequel. Great work. Maybe you should be able to drag stuff in shop to equip or de-equip. And also allow selling items by double clicking them.
Maybe you should be allowed to visit the shop once per level instead of hunting for the scroll. I also still think leveling should be based on kills, not on levels. For ex, every 8 battle wins = level.
Anyways, great work! I'll be enjoying this game until I beat all the stuff in it XD
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Vote Badges for Monsters Den.
Something along the line of
So and So Badge
5 points for killing the dreadmaster
Blah Blah Blah Badge
15 for defeating all lengendary creatures
etc.
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shouldnt the ranger's "focus" skill (which if you dont know, recovers focus :P) increase with intellect?
if it intentionally does not, then that has to be the most useless skill, it will give you only 15 more focus then if you just rest, assuming you have no +focus recovery items
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Diabloboy, you fail epicly. Your obviously too damn stupid to know how to sell an item, and your REALLY stupid if you cant just click on the RATING button to see how rating is scored. EPIC FAIL.
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oh, and you sell items by getting portal scrolls and porting to the shop
click "rating" to see how it is determined, its above
"return"
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to diabloboy:
taking an item away doesnt help you.
thats the point.
if dying actually did something that helped you, that would be retarded
besides, you can do better becuase if you die you come back with full health and power
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how do you sell items? what can you spend gold on? how is rating determined? this game has a horrible positive feedback loop on normal setting: how does taking an item away allow you to do any better? It increases the likelihood you'll fail yet again and lose another item...endless loop until you have nothing.l
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excellent! I especially like the random encounters and mythical beasts additions! few more character choices would be nice, looking forward to more versions :D
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I agree with Bephwyn, people like fartman123456 just don't realize that with games like this, you need to use a little imagination (assuming that you have any). If you are lacking in that department, then go spend money, buy WoW and have fun drooling all over your flashy graphics