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Comments for Monsters' Den

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deleteduser

Dec. 16, 2007

Under rating threshold (show) game doesn't seem to work for me, shows the load screen w/ bar then goes black once the load is complete

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Only on level 2 on the easier mode, but already much better - almost too easy!

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deleteduser

Dec. 16, 2007

Under rating threshold (show) awsome game, 5/5, but sometimes my items disappear for no reason... but w/e for next one, try and do level by exp, and maybe heal after each battle about 10-30%

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Accoch63

Dec. 16, 2007

Under rating threshold (show) Hey, this game is awesome! It's as challenging as I expect an RPG to be, and the character classes really work together well strategically. I do think that there should be more difficulty levels, to make it more accessible to less experienced gamers.

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Jellybones

Dec. 16, 2007

Under rating threshold (show) Thank you for the changes. Very quick. Love the game too! 5/5

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Don't know if this was fixed or is even known but, pressing the type sort button will eat a potion and turn it into the first item in the list. HUGE BUG!

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garin

Dec. 16, 2007

Under rating threshold (show) The new version is live. It includes the much-requested easier difficulty level, as well as several other balance tweaks and bugfixes.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) i did it all, and i think it sux. completely. great potential, good idea, but it has too powerfull monsters, its too hard to heal itself and the idea of that theres no diference if you kill the monsters or not just make the game VERY idiot. by the way, make it so that we get stronger during the game, not weaker...

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ShadowOrigin

Dec. 16, 2007

Under rating threshold (show) Game is randomly difficult. I gave it a four, but it's really close to a five. As others have stated, a difficulty option would be great, as well as ways to regen out of combat without having to make a fight take 3x longer just so you can end it at full hp/energy. Some of the mobs are just too brutal, such as the Chosen ... no power regeneration for the rest of the battle, doesn't seem to be removal by any means? Acolytes that heal the entire party by like 30%, over and over again? Of course, they can do this, or they can choose to do attack and be worthless. Just to name two that sprung to mind. Extremely random difficulty is the only thing keeping this from being the best game I've played on this site.

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vitaliyv

Dec. 16, 2007

Under rating threshold (show) :( the difficulty takes the fun out.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) also there were some item glitches too like i got a lvl 3 item on the lvl 1 dungeon twice

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deleteduser

Dec. 16, 2007

Under rating threshold (show) wat the so slow in loading its ok just add me in friendster benitez_isagani27@yahoo.com.ph its emilio benitez pix is naruto akatsuki membas

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deleteduser

Dec. 16, 2007

Under rating threshold (show) lol i loved the game looks like it took some time to make there were problems with the randomness (i.e. the first room you enter has the boss and its the only way to go) i also noticed a lot of the stuff is from WoW and the coloration of the items is WoWish too , but all in all really good game i enjoyed 4.5/5

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deleteduser

Dec. 16, 2007

Under rating threshold (show) I made it to Lv 9 and it is extremley hard!!!

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deleteduser

Dec. 16, 2007

Under rating threshold (show) I want this game to be so fun!!!! The next version should have difficulty levels (the current setting could be the nightmare one), and maybe a way other than the shrines to heal after a battle (maybe everyone heals 30-50% of health/power after every battle is completed). But it looks really cool with only a few improvements needed.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) If an enemy is at low health, have everyone pass and use the opportunity to heal up and stuff. It seems odd to prolong combat in order to keep the party healed.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) I think one of the most valuable items is the Scroll of Deception

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deleteduser

Dec. 16, 2007

Under rating threshold (show) The only thing I don't like is that you Lv up by goiing to the next floor, not by exp.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) It would help instead of having 1 recharge on every chamber if everyone would auto-heal after a battle, would make it much easier.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Great game, very addictive and I like the class skills. My only gripe mirrors others in that the challenge level can get off very difficult rather quickly. Death penalties get very harsh if you have to try fighting a boss mob more then once. Adjustable difficulties would be greatly appreciated. . . still with only one flaw that I can think of I still consider this one of my favorites. 4/5

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deleteduser

Dec. 16, 2007

Under rating threshold (show) 1/5 because it's impossible like everyone else stated.

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dragonshield

Dec. 16, 2007

Under rating threshold (show) great game but wtf! the game has just started and the first enemy you have to face is the champion in the first room. needs some random work

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10boohee

Dec. 16, 2007

Under rating threshold (show) ya i just get a black screen

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deleteduser

Dec. 16, 2007

Under rating threshold (show) fun, but WAY too hard 3/5

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Too challenging, with no real reason to go on (you only get less and less powerful compared to the monsters)

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deleteduser

Dec. 16, 2007

Under rating threshold (show) After the loading screen a back screen displays. That's it.

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hiperson134

Dec. 16, 2007

Under rating threshold (show) giving it 3/5 mostly because of the insane difficulty. oh and dude with the pancake bunny, awesome avatar!

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Ok wtf way to hard people with 50 health against people with 100, they always stun me then i cant attack and lose , nothing i can do about it. 1/5

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Great idea, I initially rated it 5 stars, but after realizing the only way to heal between battles is with potions (even though I have a healer who can heal during battle) made me drop it to 3. At least give a save option so I don't keep trying to kill something until I happen to lose all my good items.

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amilir

Dec. 16, 2007

Under rating threshold (show) It's really not that hard, I beat it on hardcore with four mages. It could use some expanding though.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) LIVE TO WIN

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deleteduser

Dec. 16, 2007

Under rating threshold (show) HORRIBLE! Way too hard! It's not hard in a challenging way, like Halo on legendary. Its hard in a frustratingly annoying way.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) fun game 4/5

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MeatMeatMeat

Dec. 16, 2007

Under rating threshold (show) The idea of leveling only after descending a dungeon level is ridiculous and the paltry bonuses of equipment just isn't enough to make up for that. I can only give this 3 stars.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) I got to dungeon lvl4, but now I'm facing 6 unbeatable monsters. With my full equip i only killed 3 of them, I don't see how could I do it now that I have even less armour. It's a bit too hard now, it really makes you want to quit.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) If you play as female characters, it still says "HE casts a spell" or something like that. Note the HE

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Stupid game... Why little card thingz?

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RomanaTC

Dec. 16, 2007

Under rating threshold (show) Draco correct me if im wrong but the staffs do ranged attacks for me.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) The combat screen won't come up for me...

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Yeah, Lv 2 is way to hard, but still good 4/5.

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FockerSRNA

Dec. 16, 2007

Under rating threshold (show) I just get a black screen

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KOSH

Dec. 16, 2007

Under rating threshold (show) nice

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Oleoay

Dec. 16, 2007

Under rating threshold (show) Warriors definitely need something to increase their quickness. Also, sometimes, the AI "suddenly gets smart" and the whole opposing side attacks one specific player, usually killing him off. Then they go back to their normal random attacks.

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Oleoay

Dec. 16, 2007

Under rating threshold (show) Draco: I disgaree on siphon. A lot of the critter's main abilities seem to take up most, if not all their mana. Granted, the break-even is 3 opponents, but it does a great job of reducing the specials you get hit with. Also, if you drain out the back row of critters, they often have to pass since their ranged attacks cost mana. The downside is you're not actually doing damage... so I was using two mages, one to siphon and the other to fireball or freeze.

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deleteduser

Dec. 16, 2007

Under rating threshold (show) Alright, since it works now, 3/5.

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Draco18s

Dec. 16, 2007

Under rating threshold (show) Split due to character limit. Creatures on the second level were almost unkillable at my level. I could defeat parties of 4 only barely and parties of 5 murdered me outright (I killed a troll and severely wounded an elite goblin, but never got to touch the shaman, the artificer, or the archer). Mages also need massive massive massive more power regen than they have. As it is, he gets off one attack ever two to three turns and there are no ranged weapons he can weild. Life Drain needs to be upped just a bit. By DL (dungeon level) 3 I had a 7% drain item. I am doing ~60 damage, that's 4 HP back. I had health regen items of +5 on DL 2!

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Draco18s

Dec. 16, 2007

Under rating threshold (show) Warriors need more items that boost their quickness without sever drops in AC if they're ever going to benifit from Overwhelm (unless you have a rogue with Cripple, but that makes 100 pp for tripple damage from two characters). Hide/Invisible are pointless, you spend a turn not-hitting so that enemies attack someone else. There's no other benifit. Double-damage next round (haha! Surprise!) would make up for it. Power Siphon "breaks even" at three enemies. This seems...less than useful. HP/PP regen should have some effect outside of combat. There's no reason not to, even if it's limited to only when you get more exploration (meaning walking back and forth does nothing).

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Oleoay

Dec. 16, 2007

Under rating threshold (show) There should be some natural health regeneration just like there is natural power regeneration when starting out. Also, it'd be nice if quickness improved over time, even if its just minimally.

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Krazy3

Dec. 16, 2007

Under rating threshold (show) Awesome Game. 4/5. Very Hard. Difficulty settings would be something to consider :)

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stealthsilent

Dec. 16, 2007

Under rating threshold (show) lol i like it 5/5

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