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How come when it says on my person, "Poison (2)" They then die on their next turn from 20 damage of poison? I mean, I know Hardcore is meant to be hard, but surely..?
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I know the comments section is full of group suggestions but here's my two penny's worth. Two rogues and two clerics make the enemies go down easily. Right now I'm level 121 and each character has 234 unspent stat points on standard mode.
You did a good job with the re-balance Garin, but its still kind of easy at high levels even without using potions/shrines/stat points. Its all about the gear being impressive.
Honestly awesome game to keep me playing that long.
5/5
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I tried 1 mage in middle front 2 rouges next to the mage and the ranger in middle back[behind the mage] the ranger had a poison bow so when he used hail of arrows it poisoned everyone and with rouges hide then find weak spot works quite nicely and the mage’s cosmic prison work well with the rouges’ coup de grace!
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use the mage's power syphon and the rogue's sap strength to keep the corruptor restrained and ur other people will kill him.
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No, no the easiest way to kill the corruptor is to take off all the reflecting items(if you attack them you die) and use 2rouges with sap strenght so he can´t summon darks.
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easiest way to lvl 50 on harcore mode...
1 clerk in front with 3 mages in back.
beef up clerk with armor and damage reflection on rings and cloaks.
have mages focus on intellect.
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flaw - stacking buffs was taken out because of game balance. Annoint (cleric) would stack, so 2 clerics could grant +400% damage. As a result, it was game balance that forced the 'non-stacking' buffs.
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I tried 1 mage in middle front 2 rouges next to the mage and the ranger in middle back[behind the mage] the ranger had a poison bow so when he used hail of arrows it poisoned everyone and with rouges hide then find weak spot works quite nicely and the mage’s cosmic prison work well with the rouges’ coup de grace!
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Outstanding game!
I didn't have any bugs at all. I liked the little bit of a story... plenty of fun playing all the way through for the medium badge. 5 stars.
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I used a warrior pumped with endurance in the middle front and mage, cleric, mage in the back row. Reached 50 with no problems. Warrior uses shield wall to take all damage for a turn while mages tear everything apart.
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if you are about to die on hardcore or impossible and it is your turn refresh the page since it automaticaly saves and try the battle again
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Why aren't multiple buffs allowed. For example, if I have two fighters and both use inspire, I still only get a 20% bump. I can maybe see not allowing one character to do multiples of the same buff, but not this.
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The game crashes in about 50% of the battles. A great game, but the instability maks it a 1/5. Fix stability, and you've got a 5! (Firefox, latest flash)
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Ranger - Hail of arrows + 100 poison bow.
Cleric - fervor or smite.
Mage - electrical storm.
Fighter - Overwhelm baddie in the middle & bloodlust remains to get mana back up.
Rinse, repeat.
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Okie dokie. If you say so. I've noticed something with % blind also. A 35% to blind weapon was only hitting for half as much on some monsters. A new resistance? Also, when hit by holy light for 30% blind, then by the 35% blinding weapon, the blind was only showing 7, not 30 or 35. i dunno. not a huge issue b/c i still uber pwn all the monsters, but just wondering.
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I promise you that the accuracy rating is working correctly, to the extent that Flash's random number generator is actually random.
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What on earth is going on with accuracy? After counting up hit% for about 20 levels, i noticed that 95% only hits about 80% of the time. And before anyone stupid says anything, no i didnt count attacks where i was under the influnce of accuracy lowering effects.
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if you are about to die on hardcore or impossible and it is your turn refresh the page since it automaticaly saves and try the battle again
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I tried 1 mage in middle front 2 rouges next to the mage and the ranger in middle back[behind the mage] the ranger had a poison bow so when he used hail of arrows it poisoned everyone and with rouges hide then find weak spot works quite nicely and the mage's cosmic prison work well with the rouges' coup de grace
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A team with cleric, warrior and 2 rouges is quite good.
Put the rouges in front, leaving the centre spot empty.
Then put the warrior in back and middle WITH A SPEAR(very good if you have the rare one). And in one corner you will have the cleric who will:
1.)heal
2.)Annoint your warrior
3.)uses the magic bolt on undeads
Give all power regen to cleric.
Rouges best attacks are: Sneak attack and Create opening(this is good, cause your mighty spearman can cause a lot of damage). Also don´t forget that sap strenght beats the corruptor.
The warriors best skills are - execute and cleave.
-Donkey
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Damn - was carefully playing hardcore finally, and after many tries, and barely lost the Corruptor battle. Boohoohoo :-(
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I'm trying to load up the game and just as it gets to the end it says that the game cannot finish loading and that the culprit is likely my flash version, so I go and upgrade my flash yet I'm still getting the "unable to finish loading" error with the latest flash and latest IE.
Ideas?
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ive only played on regular mode atm, and it seems nice, but very repetetive
3/5, ill up depending on how i feel about hardcore
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Warrior, Cleric, Mage, Ranger... nice mix.. maxed quickness on ranger, damage reflection on mage, tanked cleric and warrior with armor and endurance... only on to die quick ofter was mage but i had him on the front lines and he did a heck of alot of damage... i won't play anymore since i got the lvl 50 badge but it was enjoyable.... thanks
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sage880, i'm beating hardcore easily with 1 cleric (max endurance) in front and 3 mages in back (max intelect). the strategy in the first levels is just to use cleric as tank while mages level up and get electrical storm and cosmic prison (for emergencies). later u just kill everything after 1 round of electrical storms so ull eventually switch to life regen and later to quickness.
some comments suggest 4 mages since u would only get items that work for you (in "my" strategy u get 1/3 heavy items for cleric only, and 1/3 medium items that is pure waste). it proly should work if 1 of the mages replaces cleric and maxes endurance to "tank" (and u would eventually need to actually use potions much more often, but later levels will be walk in the park)
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very good. i agree with some people how the equipment management is tedious. could be better maybe if there was an experience system on top of the current leveling progression. maybe a shop or something would be good, as would allowing characters to use some potions in combat.
yeah i know it'd probably screw up game balance and whatnot, but if nothing else, i'd like to see a shop.
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Having trouble in Hardcore. The best I've done so far is with 3 rangers and 1 rougue. Pin everyone with rangers and then use coup de grace with rougue. Anyone got a better strat for hardcore because that didn't get me to 50! =)