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There should be a shop that yu can buy nd sell items at, s you dont have to throw them all away, or at least you could have a bank.
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This game is great, i do agree with sora224. Thee should be multi player, but it should just be a fight aainst the other persons characters. I'd be cool!
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you can skip the boss, but i strongly advise at least trying, as they give you the purple ( rare and generally powerful) item every time, and that really makes life easier
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I throw the orange ring away every time. Useless. The cape is ok until high enough lvls for capes with huge hp regen, but w/e.... since neither has +quickness they're both kinda lame.
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I quite enjoy it, and I'm glad we have the option to mix up the party. Would have liked a slightly better name generator, as that sort of thing takes me out of play a bit. Also would have liked a broader range of skills, perhaps, though I was quite pleasantly surprised by some of the ones you gave. I'm particularly fond of the Rogue's Create Opening skill.
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They need to take the story on for longer, they should invent some more Super Heroes to fight every ten lv, se we could gain 1 Orange( coz the lvl 9 cloak is kind going to get outmoded) thing every ten lvl.
The ring is fine, the 20% HP/Energy refill is very good :)
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Hmm, I get stuck on the "loading..." screen and can't play.
I am running updated shockwave, IE7 and firefox on a PC, and still no luck.
Ideas?
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very nice game =)
5/5
reached lvl 50 without problems using two clerics in front and two mages in back! i prefered equipment, which gave energy and health each round. only prob was one mage, that died for some 30 times starting at lvl 30 or so^^
total: 78416
lvl 50 reached
char deaths: 34
shrines used: 1
clear and explore: 50 and 70 -> 120%
enemy leaders killed: 47 (seem to have forgotten some n_n)
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I agree with the previous comments that every 10 floors there should be a special monster like the corruptor, with the opportunity to get more of those orange/rare items. The ones you get from level 9 get outdated and less useful pretty quickly, particularly the cape.
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hey garin on this latest version the target all attacks the animation doesnt usually cover everyone, and normally hits people who are already dead, istn affecting gameplay, just thought id give you a heads up, great game!!!!
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For a truly hardcore experience, play Diablo II, and mind the kekekekekepk! ;-)
I think it's a good idea, obviously, it adds some meaning to keeping your characters alive.
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good game but eventually gets borin and (sorry garin) but there are to many games like this but still got a 4/5 from me
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Finaly LOL I got the 20,000 one , after lie a million trys rofl , i used 2 clerics a ranger and a mage, clerics infront as tanks and healers and have offensive magic as well dumped all theyre points into str like warriors, and used the censors to raise therye heal abilitys and let them have some int on eq
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Encountered with a new bug:
Area spells like Litany of Pain are also being cast on already dead units. It makes no difference but annoying :/
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I really liked this game, especially after I played it for a while and got used to it. That being said, I still have some minor issues. I agree with what several people have said that there are too many items to pick up. I did feel like I was managing items more than battling until I really got the hang of what equipment features I wanted most. Also, it would be nice to be able to hold more than 45 items especially when about a dozen spots are held by potions and scrolls. A combination of less items to pick up and being able to hold more items so you can shuffle weapons and armor around would definitely improve this game. The game does get a little repetitive after about 20 levels and having more major bosses like the one at the end of level 9 every 10 levels or so would help. These additional major bosses would also give special items, which is always good. I’m a very tough rater and don’t think I’ve ever given a 5 before but here it is. 5/5
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100% clear =]
Imposs badge !!
19 Shrines used
50 bosses killed
69 deaths (( i was noob at the beggining ))
full stalker and crusader set ; ]
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dudeee i got my rogue with 60% letality .. some items are really low lvl but almost all have the 10% letality .. dude its totally easy .. (( hardcore mode ))
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It's not a mistake or an oversight that you lose your progress when you die on Hardcore, that's the whole point of that mode. If it were up to me people wouldn't be forced to play it, it's not for everyone.
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wow thanks fredda...i don't know what i did...but i accedently clicked monster den again after trying 12315324 times to load it...and it loaded...so i'm gonna be on here for a bit in fear that it won't load again...
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sh1tty when you die and it hasnt kept your game saved for you to start where you were, i've had to restart three or four different times now... good game, but irritating me to a point where i dont want to play any more
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Extreme difficulty ftw. It's a good challenge for all those intrested in a harder dungeon. Finally beat lvl 9 with 2 cleric, 1 bowman, 1 rogue. Still seems like the accuracy at 95% is only about 75-80%, hence the rogue to accuracy boost which made all the difference.
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The game is good .. but need better grafics .. and the items are to difficult .. u only get used with them when u are about in the level 30 .. before this you take 1 hour to equip ur heroes ... AND THE WORST THING IN GAME IS ::: The Ranger is Extremly unfair !! He is a beast !! And when he got manshunt the bosses dies in 2 hits ...
anyway 5 stars =]
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I really enjoyed this game (4/5) - only a couple of minor criticisms. I found the inventory system fiddly, but not too much of a problem due to the amount of high-level loot. I find myself hardly picking up most of the stuff I find. My main gripe is with the Poison calculations - it sometimes stacks and sometimes it doesn't, which is somewhat strange. But a fun game none-the-less.
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The problem a few people are experiencing due to crashes during the final fight (multiple clones) will be addressed in a minor update later today. You don't need to restart your whole game.
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i hit the same bug as Candibal, loading a game saved once Dark Mirror was cast. I had to restart the whole game, since that enemy would only pass and I couldn't target it.