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This is a cool game, but it gets boring after a while. I also wish there was a save button. And about Viridian's comment, I don't have any clerks and I'm on medium. Rogues and rangers and great. Everyone should have a mage. For the forth spot I chose a knight for a strong attack.
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now i wish i didnt delete my profiles.. now i have to spend a long freaking time to beat impossible badge when yestday i was at like level 60 or something omg
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final boss was a bit disappointing, i was prepared for something epic. i speed-boosted all my party members before the battle to get the first attacks in, stunned him before his turn and fervor'd him to death before he could even dupe my characters. he should be immune to stun and status effects, imo. superb game though, kept me occupied for hours.
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Haha, I'm pretty sure I was one of the first to get the easy badge. ;D
I was there when Greg put it in.
Still need to do the medium one though.
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If you played on easy and it was impossible, you SUCK. You need at least two clerics, I play with three and a ranger. Just send one cler with ALL damage refelction out front (I have 270%), ranger behind with hail of arrows, and have the other two clers spam mana regen, buff and only heal when needed. Works perfectly, on level 30 with 1 death only.
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yea, the ending boss battle sucked. i had tougher fights from regualr enemies. tho i like how it makes u fight yourself in all, my mage beat the hell out of everyone
but long story short, i quote jetNerd
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jetnerd you seem to... want.. a completely different game you want the entire thing to change... some things need to change but it does not need 30new characters and stuff... like wind damage it makes it to complicated to make and play
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Oh... and If you put in all of the updates then make a way to transfer the save accounts. (if the upgrades shoe up on a diff monsters den like Monsters Den 2.7 or something)
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All that aside, it's still a pretty good game. It shows a level of class that alot of other flash RPGs online never seem to do. the game plays out a little like a story, and if one cares enough to have a little imaginitive fun with it, you can practically see the battles play out in front of you. all in all, a great game, and a great effort by teh developer.
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Needs to be playable w/ six characters... Needs a warlock, a pally, a sorta magical archer, and it needs a shop system or something. Like dotSeed said it needs an ignore gray items function. The weapons should have more damage than just poison like ice,fire,wind damage and stuff. There should be maybe a character interface thing too. There should be more spells for everyone too. Maybe you could add an item upgrade fnction too.
(this message is adressed towards garin)
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Needs to be harder. It's kinda lost it's charm now that my ranger can wipe an entire boss group with one Hail of Arrows.
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Just a note, Cmd+Click works fine for quick deleting items on a Mac. Enjoyable game except pretty unbalanced. Ranger + 2 Mages steam-rolls everything as soon as they get a decent weapon. Unless a money and shop system is added, there's no value in having white or grey items exist. They are simply make looting annoying. An option to automatically ignore items to a certain quality would really help, after level 20 or so it's just quicker to find the boss, kill, hope for a good epic and then move to next level instead of looting anything. Could be very enjoyable once balanced. (:
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Hmm, here's an interesting bug. Twice now I've tried to create a part of 2 clerics, 1 warrior, and 1 mage. And what I've actually gotten was a party of 2 warriors and 2 clerics.
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a little exploit.. if you are in hardcore mode and about to lose a battle you can restart it if you navigate to another page before the battle ends... maybe in that mode you can save the battle state??
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Dexiro: You can CTRL-Click items to quickly delete them.
SpamTheGreat: You can select which items you don't want to take from the Treasure screen, just click on them and they will fade out. When you click Take Loot the faded items will be left behind.
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the only think that i don't like so far is deleting items!
it's annoying have to drag about 30 items onto a tiny square
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Wow, the boss is super easy with a rogue, warrior, and cleric:
Cripple + Anoint + Overwhelm. It's the equivalent of hitting the boss 5.25 times with your warrior. All before he can get off a single shot.
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only problem is that it is too easy later on, and not enough creature types... I agree with murphus, should be a shop or soemthing... and an xp system WOULD make it a tad harder/make us want to accually clear all monsters not just bosses.
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Fireball appears to do primary damage to all targets in range, instead of doing secondary damage to the adjacent creatures. (Beginner's setting)