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gotta love cheat engine i made it so i had unlimited money and a huge score!!! if you want cheat engine just type it in on google
oh and this game sucks big ones so 1/5
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thre is a game just like this which i enjoyed so very much, i completed it but i had the abiltity to upgrade and repair, this was a much better game. so this in compairson gets 1/5
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don't quite understand some people saying its hard.. my first try on hard, second try overall [normal was too boring too fast]: !http://img228.imageshack.us/img228/4264/hardlolrf2.jpg!
it s WAY too easy, with some minor problems that have been already commented on.. but overall not that bad..
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A sub-par TD game, at best. The erratic and non-sensical targetting behavior or the player's turrets is laughable; you should have made it so once the turrets lock onto an enemy, they continue firing at it until it is destroyed or moves out of range. Upgrades for your turrets and the option to repair damaged turrets would be extremely welcome additions. Also, the written description for the Tank Destroyer is misleading - you're saying that it has "average" range and armor as compared to the Heavy Cannon's "good" range and armor, when in fact they have the same numerical stats.
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Average game. The bar at the top that showed how many enemies were still alive was very helpful. The cash flow is pretty tight, I'd guess I'd need at least 10 gold mines to keep a constant flow of cash which is needed around level 8. Also, things get too tough, too fast. At level 7, I was doing okay with 10-15 tank killers. But then on level 8, I lost 5-7 of them. See what I mean? Also, you really need to put in a repair button. That's almost a must for tower defense games where enemies can fight back. Overall, an average game. 3/5
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It has a good concept and gameplay. It's a good start, anyway.
Please make a better version, but it's good anyway.
3/5.
Oh, there must be a badge and a highscore list to make it perfect as well.
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love it :) But needs something extra, like possibility to upgrade the cannons. Now i just kept building the biggest one.
4/5
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good game 4/5 needs some up grades and it would be nice if you could change if they fire at the closest target on furthest
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Played this a couple of times...A few things it could use:
1) Leaderboard would be cool.
2) The arties shooting behind the tanks is annoying. Some shots should land in front of the tanks, others should land behind as well as some landing on top of it while the enemy tanks are moving.
3) If there is an enemy tank right in front of the arty, the arty shouldn't be trying to shoot the tank miles away. It should be shooting the one in front of it.
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Got to the end...
Score 18129
Enemies Killed: 2056
Units Lost: 57
Money Spent: 30550
Turrets Built: 142
Pretty much after lvl 4 I was building the big defensive turrents and covered about 80% of the map by round 25.
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I'm generally a natural at TD games. But this one just doesn't seem to be in sync.
Maybe progressive enemies, have them start a little easier. And get harder faster.
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Could use a few upgrades! Cannons could have either a repair function, or an upgrade function. The cannons could be smarter! Their pretty stupid and miss most of their shots along with letting the tigers kill them while they take out the small enemy's that won't do anything! Also, it would be pretty cool if the map was bigger! If you could scroll up and down a fairly big map, that would be pretty sweet!
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I tend to have about 60 seconds between attack waves, and nothing to do. Would be nice to be able to start attack immediatly, and gain all the money I should have during the wait.
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Good game. The placement slots seem a little off and the map and the placement around the edges seems a bit odd (half guns on the left, but a big empty strip at the bottom).
Needs a bit of work on the balance, as it's to easy (just build a lot of mines and fill the map with big guns). You could make the foes escalatingly tougher and make the guns upgradeable. Limiting placement to just, say, the bottom half of the map might help as well (although it might also make it more boring as I'll have even less to do for the 30 seconds or so it takes for the next wave to arrive).
Ended on level 25 with 2 rows of mines, the rest of the map full of big guns and 5-6k in the bank (nothing to do with it). Sent a tad under 40k in total.
Some aircraft and anti-aircraft guns might help matters. If they are able to bomb the head quarters, you'll need a way to finance repairs for it (possibly automatically, as a penalty for getting it damaged).
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worst flaw in this game is that the cannons rarely hit the targets while they're approaching the base, making the long range turrets almost useless, if you wanted to kill the enemy BEFORE they got into range.
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Generic TD game. Becomes trivial after about level 10 or so, just put big guns everywhere. Needs upgrades, different enemies that are vulnerable to different things etc at a minimum.
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lol, playin on easy and my screen is full of the best turrets and i get enough from all my mines to buy another every single second.
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Really good game, but if you are gunna make a sequel or update i would recomend adding different technology levels so like you pay 10000$ you get more turrets choices, also i would recomend making bigger maps.