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so theres a slight number problem territory and houses seem to only give me 2-3 more trimps but it says i should be getting 5
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you found a book called speed science! what could it possibly do?? *opens upgrades center* oh it boosts the speed of science who knew!!
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From what I can see, making it so that increasing the amount of huts you have gives you a constant amount of workers. I've had times where I get two worker slots when I think I'm only supposed to get one. Also, I feel that the scaling of structure prices feels a bit off sometimes, but that's probably just me.
The huts give you +maximum population, and your maximum amount of workers is always 50% (rounded up) of your maximum population. Since the hut gives +3 max population, it gives you an extra worker every other time. I'll try and make it more clear in game where the maximum workers comes from.
I'm working on balance right now, definitely including the scaling of all prices. Numbers should be a lot more stable after my next big update!
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Very cool game. I really dig how you took aspects from a lot of different idle games and compiled them into one. This game stays engaging even though it's an idle game. Good job.
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I didn't seem to notice the twitchiness mentioned by cooldigibike, until i started moving the mouse while reading tooltips. When I'm not viewing them, it is smooth, but as i soon as i mouse over one it becomes very jittery.
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Well, good layout except that there don't seem to be a scroll bar for "all", so you can't get to the upgrades except by clicking upgrades.
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I like this so far. Clear layout and fonts, no clicking mania, engaging story and discovery. I'm excited to see how it ends up. Good work, devs!
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this game is really nice. i like the battle system which i have never seen before and the crafting system is nice too. keep up and make it to the best idle game
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wow, i actually got really into this game. The battle system and the resources and building stuff kept me busy. I hope you add some artwork to the game, because i'd really like to play more of this. The maps part is fun too