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@pagokrat0r it does not give any kind of bonus. And yes it does tell you, it says it doesn't do anything other than reset your game.
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The game is awesome but there seems to be a with the fighting and building bars when I have more than one trimps/foremen
p.s. I'm on mozilla firefox
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i love playing idle games and this one is one of my all time 5 best(and its not even updated yet) this is a solid 5/5 star game and i can only hope the future holds the same amount of original content. well made and well played!!!
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Having enemy HP scale on your attack power is a very bad idea - it makes upgrading attack seem pointless, since in the end you're really getting nowhere in terms of speed defeating mobs.
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Dmg/health of trimps gets rather one sided once into world 12+. I'm one shotting almost all enemies. This further continued into world 13.
Perhaps balancing the weapon and armour upgrades around this point would make it more of a grind which I feel it should be.
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Gets all the books, gets all the jobs, gets all the trimps, gets all the world, doesn't get that you have to press save. FUUUUUUUUUUUUUU
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For me on a 15inch Mac, the resolution is quite bad to work with :-(
I have to scroll and move everywhere because it's quite big.
But I love this game. One of the best idle games I've tried!
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i would like to get into game development, if you would be interested in my help please email me at bradenshar2121@gmail.com i would really appreciate it
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I'm having trouble understanding what makes trimps employable. For example, I have 67 trimps and only 34 jobs. Is it a ratio of the total population?
At any rate, the proportion seems a bit low.
Still - I am enjoying your game, and look forward to seeing how this progresses.
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couple small things, i couldn't get the first shoulder guards upgrades in world 9(but they showed up in world 10), and it says I have 105 employed trimps when i have 100 on lumber and 20 on science.
Run a level 10 map! There are some unlocks that only come from maps. If you click on a map name from the map chamber, it will tell you how many upgrades you have available to unlock from maps still.
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Ah, alright, I see what you mean. So it shouldn't happen anymore but it's effects still exist for whoever already got them, I get it. Thanks!
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Hey Brown, I'm at World 20 and I'm really far behind my Coordination. I've got 5 upgrades that I need to do, yet not nearly enough Trimps >.>
Noted, thanks! The release version will have an overhaul to Coordination, where it will increase your max soldiers by 10% (rounded up but increases exponentially) instead of double (enemy attack and health will be adjusted so combat still feels the same). This will keep the soldier numbers more down to Earth and make it easier to balance workers, fighters, and coordination upgrades. World 20 is quite an achievement though, thank you so much for your time playing!
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really love the game so far !!! 1. would be nice to stay at 1 point and farm and also that each fight give a lil something like metal food etc :)
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Played for over an hour. "Game Saved". Came back and.... nothing. Started over and "Load" didn't do anything. Very disappointing.
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Maybe make it so traps can catch multiple Trimps per trap later on, since singles are kinda useless at a point, but catching multiples will keep traps useful (for higher cost of course)
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I would remove the "All" tab since its a little redundant, maybe move the Equips to the left window, and have it replace the "All" tab (so it would be Structures, Jobs, Upgrades, Equips)
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Hmm, I saw this mentioned earlier and that you'd fixed it, but I just noticed that I have 500/500 employed, but when I count the numbers, I have 513 in total.
I fixed it so that it won't occur any more. I didn't want to risk breaking anyone's saves by trying to modify numbers of people it already happened to, since it just seems to give a small bonus to the user and doesn't really break anything. If you have 1 lumberjack and try to fire 5 now that the fix is applied though, your available workers will only go up by 1 instead of 5 (hopefully, let me know if this isn't the case).
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Just noticed that "Auto-Save" is on by defaut...so thats why there is "no" saves to load for me, as it auto-saved on the very beggining and so there is no point to play (unless you quickly load your save when the game starts) ;p
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After upgrading Coordination, could you make it so that you can toggle between different levels? Eg, go from 256 back to 128
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Played for some time "Game Saved!". When came back later there was nothing to load... well that was rather disappointing ;c
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Have a problem with maps. It loaded fine when I started playing the game. I closed the tab later and got back to it. And now it appears tiny in the left corner. It still appears small after refreshing the page a couple of times.
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i have a problem in this game where sometimes my sections like food, wood, build and stuff are glitching out and I cannot properly click anything.
do more people have this problem and can you please fix it because this is a great game.
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The reset button gives you some kind of bonus on your next run like most of idle games? It doesn't say something from what i've seen
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So.. Uh - I mean apart from this being a very sweet and absorbing game - .. Is there some kind of end? (aside from save-resets :D )
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Just noticed a bug, if you have trimps currently fighting and then buy coordination, when they die, in the log, it will say 2x died as how many actually did. I'm not sure if this has any effect on the number of trimps you have, or if it just affects the log.
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Maybe block should be a percentage. OR block can block 75% of the attack up to the amount of block. In that case block could never be overpowered even if it was higher than the attack.
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Now that I've paid more attention, it seems that after every battle, there is a hang of 1-2 seconds before beginning the next battle (during this hang, the entire game as well as browser page are not updating, however they are responsive to keystrokes while the screen is frozen)
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Also, I've noticed it get's fairly laggy when there's a lot going on. Like battles are going quickly to the next zone. This isn't a CPU issue as well under half of my cpu is being used while this and many other things are open.
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World 10. Can't proceed, need more DPS, can't get coordination 8 because not enough Trimps. can't get more trimps because houses way too expensive.
If you can manage to complete a level 10 map, you'll unlock a "Hotel" which adds +40 to max population per Hotel purchased. I'll try and make it a little less difficult to get to this point, thanks for the feedback!
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good ideas here. very refreashing concept compared to other idle clones. i like the gem feature with extra special items (need some more like this).
-> I would like to see an automatic option for building traps (perhaps an upgrade from book or special feature) ctrl+trap could toggle it on or off. The auto trap builds would help to focus on "trapping" new trimps, a life saver when you send more than 32 fighters groups.
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Lol. I love the "Potency" upgrade that doubles ... well ... the potency of your trimps. Especially that besides "science" it also needs a lot of "wood". :D