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Comments for Trimps Preview

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Gudlman

Jul. 02, 2015

Under rating threshold (show) Need button "stop fight"

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(2)

TheLowerLight

Jul. 02, 2015

Under rating threshold (show) I can't find any info on gems, what do I need them for?

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(1)

IchikaOrumora

Jul. 02, 2015

Under rating threshold (show) These... things... can hold a shield, a dagger, a mace, a polearm, and a greatsword all at once? how many arms do these things have exactly?

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(4)

TheLowerLight

Jul. 02, 2015

Under rating threshold (show) favorited and will be followed for future updates :D

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(1)

Orakio

Jul. 02, 2015

Under rating threshold (show) Really nice so far. Would love to see a market type feature with upgrades to lower the ratio of one resource to another.

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(0)

deleteduser

Jul. 02, 2015

Under rating threshold (show) Love the game only problem I have been having is that Interface starts jumping around the screen is really starting to bother me other than that one of the better Idle games I have played.

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(0)

deleteduser

Jul. 02, 2015

Under rating threshold (show) Loving the game so far. Some suggestions: 1) Maybe have some of the bonus maps be for resources other than just metal. 2) Maybe have higher tier traps also. Right now I have to spam click hundreds of the traps. 3) Maybe make Research actually mean something. Seems like it is just a resource that rarely ever get used. I have 10 scientist assigned since the beginning and never had to wait on it to build up since I am always way above any requirements. Anyway loving the game and appreciate the work you are doing for it.

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(0)

marklone

Jul. 02, 2015

Under rating threshold (show) well game is actually great but i will add some things i got to. First of when you reach world 10 or abowe you get little op and you dont need any lumbejacks or food getherers or even any miners.Only science guys.On world farming you get so much resources that your getherers are like 1% or less to your world loot income. If you want to do maps you are stuck there for some reason. It may be some prob with flash player or speed of computer. And at some point game starts to lag like hell.I am not sure why it does that.It is like game uses all resources at some point. Great game so far.It would be sad if you dont develop it further.

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(1)

kendallers

Jul. 02, 2015

Under rating threshold (show) is there somthg ineed to download to stop my game sazzing out?

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(0)

Drcube2000

Jul. 02, 2015

Under rating threshold (show) I really like this so far. It feels like Food doesn't get used enough so it just piles up. Perhaps this could be a factor that limits population growth. Trimps need to eat so if they don't have enough food they either die off or don't reproduce. OR maybe it could be used for bonuses like temporary boosts in battle, reproduction, or efficiency of producing materials.

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(-1)

sanches1980

Jul. 02, 2015

Under rating threshold (show) It might worth adding some magic / mages / mana. It could be obtained through game reset.

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(1)

intersel

Jul. 02, 2015

Under rating threshold (show) what does gem do? how i can get it?

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(2)

Quankin

Jul. 02, 2015

Under rating threshold (show) A good start and an original concept, however the mechanics need tweaking. I've only been playing a day and I already get several magnitudes more resources from combat then I do from Trimps. Also I block for less then 0.01% of damage received making the trainers useless, leaving the scientists as the only useful occupation. Some slight rebalancing to fix these issues and you have a good game, until then I'm afraid you've lost my interest.

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(2)

dubesor

Jul. 02, 2015

Under rating threshold (show) Pretty neat idle game, I like the maps and treasures you find. However there are some obvious balance issues. Trainers become far too ineffective to keep using pretty early, they just don't scale nearly enough. Same goes for Gyms and blocking in general. Science is barely ever needed, the need for wood and metal by far outweighs every other resource, at least where I am on World 8.

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(1)

deleteduser

Jul. 02, 2015

Under rating threshold (show) So wait going by the naming scheme would that make the player avatar a pimp?

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(1)

gatherer818

Jul. 02, 2015

Under rating threshold (show) @zaldrich there is. My Trimps be pimpin' in the Hotel.

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(0)

gatherer818

Jul. 02, 2015

Under rating threshold (show) A toggle for "automatically add a Trap to the building queue if it is empty" would be amazing, otherwise I'm loving this game and seriously looking forward to the next update!

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(0)

ponedorene

Jul. 02, 2015

Under rating threshold (show) Would love to have offline gains!

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(10)

Manwithabook

Jul. 02, 2015

Under rating threshold (show) Your game takes up more real estate than my screen allows, causing me to have to scroll to see the contents of the basic game frame. How about accommodating those of us who aren't running 1600x900 displays?

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(14)

RAM555789

Jul. 02, 2015

Under rating threshold (show) All your poor trimps......WORK FASTER I CHOP TWICE AS QUICK AS YOU XD

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(1)

007RedSkull

Jul. 02, 2015

Under rating threshold (show) Interesting idea, but the scroll doesn't work correctly. Things jump around and I can't see a portion of the screen... using explorer.

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(3)

dontremb

Jul. 02, 2015

Under rating threshold (show) I would love to see the amount of resource each Trimp produces when you hover over the Jobs.

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(3)

juan_carlos

Jul. 02, 2015

Under rating threshold (show) Of the latest idle games this one actually has potential and is not mind numbingly boring. i have noticed that although the huts say they add space for three more trimps the max employed only goes up by two.

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(-1)

KK_Me

Jul. 02, 2015

Under rating threshold (show) Although I realize it's not this kind of game: offline gameplay is quite limited. Otherwise nice game. Could also use some more reset options to increase replay value.

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(1)

gmorker

Jul. 02, 2015

Under rating threshold (show) it is a really cool idle game (especially cause you never need to powerclick anything), but as you said yourself, the balancing is way off. I am currently around world map 17+ and basically all I ever need to do is fight... either map or world... the general production by the trimps is down to a 1/1.000.000 of what I get on average from a single fight. Trimps just wanna fight, I guess, as there is no way that their labor-brothers will ever manage to keep up with the production. Last wood-node on the map was 400T wood... while my production with thousands of trimps is 130M (=less than a 10E-6 times)

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(1)

deleteduser

Jul. 02, 2015

Under rating threshold (show) I like it. Please don't destroy my save :D

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(1)

dontremb

Jul. 02, 2015

Under rating threshold (show) The game is incredible. This is definitely where I was hoping Idle games would trend.

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(4)

mathmanican12

Jul. 02, 2015

Under rating threshold (show) There is currently no way to idle farm gems. Perhaps a way to autobattle and repeat over and over again a map would be nice.

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(1)

Muskar

Jul. 02, 2015

Under rating threshold (show) @KillAllRebels There's resorts after hotels. But yeah, I have 13 unusable "Coordination" upgrades ready, so that doesn't get better over time. And I'm at world 32 now without seeing anything past uber resorts, which probably means that's as high as you can go.

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(1)

deleteduser

Jul. 02, 2015

Under rating threshold (show) So good attempt for an idle game, although it does get to a point where you reach repetition and it needs a lot more to be a 5/5 - however, i rated it 5/5 to get it going. I'll send the dev a private message for a full review which i can't post here.

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(1)

deleteduser

Jul. 02, 2015

Under rating threshold (show) ok. another idle, I said. That was 5 hours ago. You did an awesome job. ToDos: Give us some statistics. And I would like to see how exactly gyms behave with trainers. I virtually put everything in there. In the beginning, it was ok. But now I feel its futile to ad more. The balancing needs some tweaks as well and I would like to see what map has a book at the end of it before engaging in combat, Plus I did not get the idea on those map fragments. 5/5 anyway!

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(2)

natedeath

Jul. 02, 2015

Under rating threshold (show) a thought that i think needs to be taken into account is maybe offline gains since atm there is none

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(2)

xyzer

Jul. 02, 2015

Under rating threshold (show) I want to fight a Shrimp.

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(0)

Minikasa

Jul. 02, 2015

Under rating threshold (show) Idle games are one of the most played category games of Kongregate, wish I could rate it more, 10/10 Stars instead of 5/5 Stars

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(0)

belex

Jul. 02, 2015

Under rating threshold (show) would be cool to have +10 +100 etc for structures :)

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(2)

dooker2zero

Jul. 02, 2015

Under rating threshold (show) this game is fun but there is a lot of bugs that needs to be fixed

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(0)

KillAllRebels

Jul. 02, 2015

Under rating threshold (show) Oh yes And Blocking that thing that was so amazing way back when, Ya its useless Im blocking with 2k Trimps on Trainer and 140 Gyms im blocking 2 Billion. Sounds great but Everything does at least 20 Trillion damage per hit.

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(0)

MorrisA1

Jul. 02, 2015

Under rating threshold (show) WOW awesome game man! :D

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(0)

KillAllRebels

Jul. 02, 2015

Under rating threshold (show) Late Game (Over ten works It seems) Coordination becomes useless. Im at Coordination level 10 And so far I have 3 not able to be used. Hotels at this point (What I think is the strongest Life Support for Trimps) Now cost me 8Million gems. I can farm that No problem, but It would be worthless there is just no way I can have more then 1K Trimps out to fight at a time. Also even with 1k Trimps Mining it's still less effective then making them Breeders and just plowing through worlds.

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(1)

pkerjock

Jul. 02, 2015

Under rating threshold (show) I would really like a x1, x5, x10, x100 etc button to buy things. It's a complete pain buying traps/huts etc and having to spam click them.

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(0)

Plasterduck

Jul. 02, 2015

Under rating threshold (show) Definitely needs balancing. After a relatively low number of worlds, your primary source of income is the random resource drops from the map and there is no way to afford the 10Dc food cost to hire multiple farmers when they're only producing around 10T food/s. Traps are completely useless when you hit a population higher than 10k trimps All building and upgrade costs seem to increase dramatically and you reach a point where you cannot afford to hire more resource collectors because it costs more than they produce. I've found the easiest way to level up your gear is to run the highest level map with the smallest size repeatedly until it no longer provides a book or a new form of housing at the end. It would be nice if the numbers went higher than Decillion instead of replacing them with ++.

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(1)

deleteduser

Jul. 02, 2015

Under rating threshold (show) A very good idea for an idle game but it need serious rebalance. Miner/lumberjack/farmers are useless in late game. They produce 250m per seond when i need 40-50t for an upgrade. Food isnt needed for much, the demand of wood and metal is much higher than the demand of food. The last thing that need modified is the block, i have 200 gyms and 4000 trainers and they only block several b when the enemy doar qa of damage.

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(1)

E1o2ygamma

Jul. 02, 2015

Under rating threshold (show) there seems to be a glitch. whenever i scroll my mouse over the efficiency upgrade, in a certain area of it, it changes th screen size.

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(1)

gabi189

Jul. 02, 2015

Under rating threshold (show) This is far by the best idle game I ever played Wish theres a fullscreen button tho

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(1)

Shantalya

Jul. 02, 2015

Under rating threshold (show) It would be nice, if you could amount x (5,10,20) of something to the queue, and if you could upgrade Trapping. I would like to put 5,10,20 Traps out on the same go. Besides that, I very much like the game. And can I dig for gems somewhen later, or will the miners find some? A technology tree for all my science points would be smart too.

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(1)

sukkel

Jul. 02, 2015

Under rating threshold (show) setting people to work past map 15 is kinda useless, you get much more from the drops in the levels. just let them breed so you can fight faster. And as said before coordination does not scale correctly im at map 27 and my coordination is at 18 +7.

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(1)

Pom6

Jul. 02, 2015

Under rating threshold (show) Personally, think the balance is great! Am currently on world 6. Only query is why the world picture shrinks after I've first looked at the maps? Preferred it when it filled the whole box! Great game. Thanks :)

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(1)

prcek2001

Jul. 02, 2015

Under rating threshold (show) Once your damage reaches a certain point ~500Sx/hit, it wont show anymore. Should be easy to fix

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(2)

prcek2001

Jul. 02, 2015

Under rating threshold (show) Note : after like world 20, the workers will be 100% useless. They make like 1 Bil. wood/sec, but i need 60 Qi. wood for stuff. So i reccomend to check the ballance a bit

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(12)

warhead2742

Jul. 02, 2015

Under rating threshold (show) Wish there were buildings you could construct to increase resource production, other than that I'm hooked on this game, 5/5.

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(2)

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